metaforce/Runtime/World/CScriptCameraWaypoint.hpp

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#pragma once
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#include <string_view>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/World/CActor.hpp"
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namespace metaforce {
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class CScriptCameraWaypoint : public CActor {
float xe8_hfov;
u32 xec_;
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public:
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DEFINE_ENTITY
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CScriptCameraWaypoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
bool active, float hfov, u32);
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void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
void AddToRenderer(const zeus::CFrustum&, CStateManager&) override {}
void Render(CStateManager&) override {}
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TUniqueId GetRandomNextWaypointId(CStateManager& mgr) const;
float GetHFov() const { return xe8_hfov; }
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};
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} // namespace metaforce