metaforce/Editor/ViewManager.cpp

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#include "ViewManager.hpp"
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#include "specter/Space.hpp"
#include "specter/Menu.hpp"
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#include "SplashScreen.hpp"
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#include "locale/locale.hpp"
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#include "ResourceBrowser.hpp"
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#include "icons/icons.hpp"
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#include "badging/Badging.hpp"
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#include "Runtime/Graphics/CModel.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
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#include "Runtime/Character/CSkinRules.hpp"
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#include "Graphics/CMetroidModelInstance.hpp"
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#include "World/CWorldTransManager.hpp"
#include "Graphics/Shaders/CColoredQuadFilter.hpp"
#include "Audio/CStreamAudioManager.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/World/CPlayer.hpp"
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#include "hecl/Pipeline.hpp"
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#include <cstdio>
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using YAMLNode = athena::io::YAMLNode;
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extern hecl::SystemString ExeDir;
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namespace urde {
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void ViewManager::InitMP1(MP1::CMain& main) {
main.Init(m_fileStoreManager, &m_cvarManager, m_mainWindow.get(), m_voiceEngine.get(), *m_amuseAllocWrapper);
if (!m_noShaderWarmup)
main.WarmupShaders();
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m_testGameView.reset(new TestGameView(*this, m_viewResources, *m_rootView, m_cvarManager));
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m_rootView->accessContentViews().clear();
m_rootView->accessContentViews().push_back(m_testGameView.get());
m_rootView->updateSize();
}
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void ViewManager::TestGameView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub) {
specter::View::resized(root, sub);
urde::CGraphics::SetViewportResolution({sub.size[0], sub.size[1]});
if (m_debugText) {
boo::SWindowRect newSub = sub;
newSub.location[1] = 5 * m_vm.m_viewResources.pixelFactor();
m_debugText->resized(root, newSub);
}
}
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void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ) {
m_vm.m_projManager.mainDraw();
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if (m_debugText)
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m_debugText->draw(gfxQ);
}
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void ViewManager::TestGameView::think() {
if (!m_debugText) {
m_debugText.reset(new specter::MultiLineTextView(m_vm.m_viewResources, *this, m_vm.m_viewResources.m_monoFont18));
boo::SWindowRect sub = subRect();
sub.location[1] = 5 * m_vm.m_viewResources.pixelFactor();
m_debugText->resized(rootView().subRect(), sub);
}
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if (m_debugText) {
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std::string overlayText;
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if (g_StateManager) {
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if (m_cvarCommons.m_debugOverlayShowFrameCounter->toBoolean())
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overlayText += fmt::format(FMT_STRING("Frame: {}\n"), g_StateManager->GetUpdateFrameIndex());
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if (m_cvarCommons.m_debugOverlayShowFramerate->toBoolean())
overlayText += fmt::format(FMT_STRING("FPS: {}\n"), urde::CGraphics::GetFPS());
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if (m_cvarCommons.m_debugOverlayShowInGameTime->toBoolean()) {
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double igt = g_GameState->GetTotalPlayTime();
u32 ms = u64(igt * 1000) % 1000;
auto pt = std::div(igt, 3600);
overlayText +=
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fmt::format(FMT_STRING("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60, ms);
}
if (g_StateManager->GetCurrentArea() != nullptr && m_cvarCommons.m_debugOverlayShowRoomTimer->toBoolean()) {
double igt = g_GameState->GetTotalPlayTime();
if (m_currentRoom != g_StateManager->GetCurrentArea()) {
m_currentRoom = static_cast<const void*>(g_StateManager->GetCurrentArea());
m_lastRoomTime = igt - m_currentRoomStart;
m_currentRoomStart = igt;
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}
double currentRoomTime = igt - m_currentRoomStart;
u32 curFrames = std::round(u32(currentRoomTime * 60));
u32 lastFrames = std::round(u32(m_lastRoomTime * 60));
overlayText += fmt::format(FMT_STRING("Room Time:{:8.3f}/{:6d}| Last Room:{:8.3f}/{:6d}\n"), currentRoomTime,
curFrames, m_lastRoomTime, lastFrames);
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}
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if (g_StateManager->Player() && m_cvarCommons.m_debugOverlayPlayerInfo->toBoolean()) {
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const CPlayer& pl = g_StateManager->GetPlayer();
const zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f());
const zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager);
const zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f());
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overlayText += fmt::format(FMT_STRING("Player Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"
" Momentum: x {}, y: {}, z: {}\n"
" Velocity: x {}, y: {}, z: {}\n"
"Camera Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"),
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pl.GetTranslation().x(), pl.GetTranslation().y(), pl.GetTranslation().z(),
zeus::radToDeg(plQ.roll()), zeus::radToDeg(plQ.pitch()), zeus::radToDeg(plQ.yaw()),
pl.GetMomentum().x(), pl.GetMomentum().y(), pl.GetMomentum().z(),
pl.GetVelocity().x(), pl.GetVelocity().y(), pl.GetVelocity().z(), camXf.origin.x(),
camXf.origin.y(), camXf.origin.z(), zeus::radToDeg(camQ.roll()),
zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw()));
}
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if (m_cvarCommons.m_debugOverlayWorldInfo->toBoolean()) {
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TLockedToken<CStringTable> tbl =
g_SimplePool->GetObj({FOURCC('STRG'), g_StateManager->GetWorld()->IGetStringTableAssetId()});
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
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overlayText += fmt::format(FMT_STRING("World: 0x{}{}, Area: {}\n"), g_GameState->CurrentWorldAssetId(),
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(tbl.IsLoaded() ? (" " + hecl::Char16ToUTF8(tbl->GetString(0))).c_str() : ""), aId);
}
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
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if (m_cvarCommons.m_debugOverlayAreaInfo->toBoolean() && g_StateManager->GetWorld() &&
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g_StateManager->GetWorld()->DoesAreaExist(aId)) {
const auto& layerStates = g_GameState->CurrentWorldState().GetLayerState();
std::string layerBits;
u32 totalActive = 0;
for (u32 i = 0; i < layerStates->GetAreaLayerCount(aId); ++i) {
if (layerStates->IsLayerActive(aId, i)) {
++totalActive;
layerBits += "1";
} else
layerBits += "0";
}
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overlayText += fmt::format(FMT_STRING("Area AssetId: 0x{}, Total Objects: {}\n"
"Active Layer bits: {}\n"),
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g_StateManager->GetWorld()->GetArea(aId)->GetAreaAssetId(),
g_StateManager->GetAllObjectList().size(), layerBits);
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}
}
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if (m_cvarCommons.m_debugOverlayShowRandomStats->toBoolean()) {
overlayText += fmt::format(FMT_STRING("CRandom16::Next calls: {}\n"), urde::CRandom16::GetNumNextCalls());
}
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if (m_cvarCommons.m_debugOverlayShowResourceStats->toBoolean())
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overlayText += fmt::format(FMT_STRING("Resource Objects: {}\n"), g_SimplePool->GetLiveObjects());
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if (!overlayText.empty())
m_debugText->typesetGlyphs(overlayText);
}
}
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specter::View* ViewManager::BuildSpaceViews() {
m_rootSpaceView = m_rootSpace->buildSpaceView(m_viewResources);
return m_rootSpaceView;
}
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specter::RootView* ViewManager::SetupRootView() {
m_rootView.reset(new specter::RootView(*this, m_viewResources, m_mainWindow.get()));
m_rootView->setBackground(zeus::skBlack);
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return m_rootView.get();
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}
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SplashScreen* ViewManager::SetupSplashView() {
m_splash.reset(new SplashScreen(*this, m_viewResources));
if (!m_showSplash)
m_splash->close(true);
return m_splash.get();
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}
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void ViewManager::RootSpaceViewBuilt(specter::View* view) {
std::vector<specter::View*>& cViews = m_rootView->accessContentViews();
cViews.clear();
cViews.push_back(view);
cViews.push_back(m_splash.get());
m_rootView->updateSize();
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}
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void ViewManager::ProjectChanged(hecl::Database::Project& proj) {
CDvdFile::Shutdown();
// FIXME trilogy hack
hecl::ProjectPath projectPath(proj.getProjectWorkingPath(), _SYS_STR("out/files/MP1"));
if (!projectPath.isDirectory()) {
projectPath = hecl::ProjectPath(proj.getProjectWorkingPath(), _SYS_STR("out/files"));
}
CDvdFile::Initialize(projectPath);
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}
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void ViewManager::SetupEditorView() {
m_rootSpace.reset(new RootSpace(*this));
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SplitSpace* split = new SplitSpace(*this, nullptr, specter::SplitView::Axis::Horizontal);
m_rootSpace->setChild(std::unique_ptr<Space>(split));
split->setChildSlot(0, std::make_unique<ResourceBrowser>(*this, split));
split->setChildSlot(1, std::make_unique<ResourceBrowser>(*this, split));
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BuildSpaceViews();
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}
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void ViewManager::SetupEditorView(ConfigReader& r) {
m_rootSpace.reset(Space::NewRootSpaceFromConfigStream(*this, r));
BuildSpaceViews();
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}
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void ViewManager::SaveEditorView(ConfigWriter& w) {
if (!m_rootSpace)
return;
m_rootSpace->saveState(w);
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}
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void ViewManager::DismissSplash() {
if (!m_showSplash)
return;
m_showSplash = false;
m_splash->close();
}
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ViewManager::ViewManager(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr)
: m_fileStoreManager(fileMgr)
, m_cvarManager(cvarMgr)
, m_projManager(*this)
, m_fontCache(fileMgr)
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, m_locale(locale::SystemLocaleOrEnglish())
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, m_recentProjectsPath(fmt::format(FMT_STRING(_SYS_STR("{}/recent_projects.txt")), fileMgr.getStoreRoot()))
, m_recentFilesPath(fmt::format(FMT_STRING(_SYS_STR("{}/recent_files.txt")), fileMgr.getStoreRoot())) {
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Space::SpaceMenuNode::InitializeStrings(*this);
char path[2048];
hecl::Sstat theStat;
auto fp = hecl::FopenUnique(m_recentProjectsPath.c_str(), _SYS_STR("r"), hecl::FileLockType::Read);
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if (fp) {
while (std::fgets(path, std::size(path), fp.get())) {
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std::string pathStr(path);
pathStr.pop_back();
hecl::SystemStringConv pathStrView(pathStr);
if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode)) {
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m_recentProjects.emplace_back(pathStrView.sys_str());
}
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}
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}
fp = hecl::FopenUnique(m_recentFilesPath.c_str(), _SYS_STR("r"), hecl::FileLockType::Read);
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if (fp) {
while (std::fgets(path, std::size(path), fp.get())) {
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std::string pathStr(path);
pathStr.pop_back();
hecl::SystemStringConv pathStrView(pathStr);
if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode)) {
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m_recentFiles.emplace_back(pathStrView.sys_str());
}
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}
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}
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}
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ViewManager::~ViewManager() {}
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void ViewManager::pushRecentProject(hecl::SystemStringView path) {
for (hecl::SystemString& testPath : m_recentProjects) {
if (path == testPath)
return;
}
m_recentProjects.emplace_back(path);
const auto fp = hecl::FopenUnique(m_recentProjectsPath.c_str(), _SYS_STR("w"), hecl::FileLockType::Write);
if (fp == nullptr) {
return;
}
for (const hecl::SystemString& pPath : m_recentProjects) {
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fmt::print(fp.get(), FMT_STRING("{}\n"), hecl::SystemUTF8Conv(pPath));
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}
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}
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void ViewManager::pushRecentFile(hecl::SystemStringView path) {
for (hecl::SystemString& testPath : m_recentFiles) {
if (path == testPath)
return;
}
m_recentFiles.emplace_back(path);
const auto fp = hecl::FopenUnique(m_recentFilesPath.c_str(), _SYS_STR("w"), hecl::FileLockType::Write);
if (fp == nullptr) {
return;
}
for (const hecl::SystemString& pPath : m_recentFiles) {
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fmt::print(fp.get(), FMT_STRING("{}\n"), hecl::SystemUTF8Conv(pPath));
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}
}
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void ViewManager::init(boo::IApplication* app) {
m_mainWindow = app->newWindow(_SYS_STR("URDE"));
m_mainWindow->showWindow();
m_mainWindow->setWaitCursor(true);
float pixelFactor = m_mainWindow->getVirtualPixelFactor();
m_mainBooFactory = m_mainWindow->getMainContextDataFactory();
m_pipelineConv = hecl::NewPipelineConverter(m_mainBooFactory);
hecl::conv = m_pipelineConv.get();
m_mainPlatformName = m_mainBooFactory->platformName();
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m_mainWindow->setTitle(fmt::format(FMT_STRING(_SYS_STR("URDE [{}]")), m_mainPlatformName));
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m_mainCommandQueue = m_mainWindow->getCommandQueue();
m_viewResources.init(m_mainBooFactory, &m_fontCache, &m_themeData, pixelFactor);
InitializeIcons(m_viewResources);
InitializeBadging(m_viewResources);
m_viewResources.prepFontCacheAsync(m_mainWindow.get());
specter::RootView* root = SetupRootView();
m_showSplash = true;
root->accessContentViews().push_back(SetupSplashView());
root->updateSize();
m_renderTex = root->renderTex();
m_mainWindow->setWaitCursor(false);
m_voiceEngine = boo::NewAudioVoiceEngine();
m_voiceEngine->setVolume(0.7f);
m_amuseAllocWrapper.emplace(*m_voiceEngine);
for (const auto& arg : app->getArgs()) {
hecl::Sstat theStat;
if (!hecl::Stat((arg + _SYS_STR("/out")).c_str(), &theStat) && S_ISDIR(theStat.st_mode)) {
hecl::ProjectRootPath rootPath(arg);
hecl::Database::Project tmp(rootPath); // Force project creation
}
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if (m_deferedProject.empty() && hecl::SearchForProject(arg))
m_deferedProject = arg + _SYS_STR("/out");
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if (arg == _SYS_STR("--no-shader-warmup"))
m_noShaderWarmup = true;
else if (arg == _SYS_STR("--no-sound"))
m_voiceEngine->setVolume(0.f);
}
if (m_deferedProject.empty()) {
/* Default behavior - search upwards for packaged project containing the program */
if (hecl::ProjectRootPath projRoot = hecl::SearchForProject(ExeDir)) {
hecl::SystemString rootPath(projRoot.getAbsolutePath());
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hecl::Sstat theStat;
if (!hecl::Stat((rootPath + _SYS_STR("/out/files/Metroid1.upak")).c_str(), &theStat) && S_ISREG(theStat.st_mode))
m_deferedProject = rootPath + _SYS_STR("/out");
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}
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}
}
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bool ViewManager::proc() {
if (!m_deferedProject.empty() && m_viewResources.fontCacheReady()) {
m_projManager.openProject(m_deferedProject);
m_deferedProject.clear();
}
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boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue();
if (m_rootView->isDestroyed())
return false;
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if (m_updatePf) {
m_viewResources.resetPixelFactor(m_reqPf);
specter::RootView* root = SetupRootView();
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if (m_rootSpace)
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BuildSpaceViews();
else {
std::vector<specter::View*>& cViews = m_rootView->accessContentViews();
cViews.push_back(SetupSplashView());
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}
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root->updateSize();
m_updatePf = false;
}
m_rootView->dispatchEvents();
m_rootView->internalThink();
if (m_rootSpace)
m_rootSpace->think();
if (m_splash)
m_splash->think();
if (m_deferSplit) {
SplitSpace* ss = static_cast<SplitSpace*>(m_deferSplit->spaceSplit(m_deferSplitAxis, m_deferSplitThisSlot));
m_rootView->startSplitDrag(ss->splitView(), m_deferSplitCoord);
m_deferSplit = nullptr;
}
++m_editorFrames;
if (m_rootSpaceView && m_editorFrames <= 30)
m_rootSpaceView->setMultiplyColor(zeus::CColor::lerp({1, 1, 1, 0}, {1, 1, 1, 1}, m_editorFrames / 30.0));
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m_cvarManager.proc();
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m_projManager.mainUpdate();
if (m_testGameView)
m_testGameView->think();
if (g_Renderer)
g_Renderer->BeginScene();
m_rootView->draw(gfxQ);
if (g_Renderer)
g_Renderer->EndScene();
gfxQ->execute();
if (g_ResFactory)
g_ResFactory->AsyncIdle();
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#ifndef URDE_MSAN
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m_voiceEngine->pumpAndMixVoices();
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#endif
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if (!m_skipWait || !hecl::com_developer->toBoolean())
m_mainWindow->waitForRetrace();
CBooModel::ClearModelUniformCounters();
CGraphics::TickRenderTimings();
++logvisor::FrameIndex;
return true;
}
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void ViewManager::stop() {
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m_mainWindow->getCommandQueue()->stopRenderer();
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m_projManager.shutdown();
CDvdFile::Shutdown();
DestroyIcons();
DestroyBadging();
m_viewResources.destroyResData();
m_fontCache.destroyAtlases();
}
} // namespace urde