2016-08-20 04:22:13 +00:00
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#ifndef _DNAMP1_CTWEAKGAME_HPP_
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#define _DNAMP1_CTWEAKGAME_HPP_
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#include "../../DNACommon/Tweaks/ITweakGui.hpp"
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namespace DataSpec
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{
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namespace DNAMP1
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{
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struct CTweakGui : ITweakGui
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{
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DECL_YAML
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Value<bool> x4_;
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Value<float> x8_;
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Value<float> xc_;
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Value<float> x10_;
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Value<float> x14_;
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Value<float> x18_;
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Value<float> x1c_;
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Value<float> x20_;
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Value<float> x24_;
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Value<float> x28_;
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2016-08-31 00:33:59 +00:00
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atUint32 x2c_ = 0;
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2016-08-20 04:22:13 +00:00
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Value<float> x30_;
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Value<float> x34_;
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Value<float> x38_;
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Value<float> x3c_;
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Value<bool> x40_;
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Value<float> x44_;
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Value<float> x48_;
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Value<float> x4c_;
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Value<float> x50_;
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Value<float> x54_;
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Value<float> x58_;
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Value<float> x5c_;
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Value<float> x60_;
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Value<atVec3f> x64_;
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Value<atVec3f> x70_;
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Value<float> x7c_;
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Value<float> x80_;
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Value<float> x84_;
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Value<float> x88_;
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Value<float> x8c_;
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Value<float> x90_;
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Value<float> x94_;
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Value<float> x98_;
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Value<float> x9c_;
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Value<float> xa0_;
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Value<float> xa4_;
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Value<atUint32> xa8_;
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Value<atUint32> xac_;
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Value<atUint32> xb0_;
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Value<float> xb4_;
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Value<float> xb8_;
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Value<float> xbc_;
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Value<float> xc0_;
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Value<float> xc4_;
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Value<float> xc8_;
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Value<float> xcc_;
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Value<float> xd0_;
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Value<atUint32> xd4_;
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Value<float> xd8_;
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Value<float> xdc_;
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Value<float> xe0_;
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Value<float> xe4_;
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Value<float> xe8_;
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Value<float> xec_;
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Value<float> xf0_;
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Value<float> xf4_;
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Value<atUint32> xf8_;
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Value<atUint32> xfc_;
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Value<atUint32> x100_;
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Value<atUint32> x104_;
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Value<atUint32> x108_;
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Value<atUint32> x10c_;
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Value<float> x110_;
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Value<float> x114_;
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Value<float> x118_;
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Value<float> x11c_;
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Value<float> x120_;
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Value<float> x124_;
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Value<float> x128_;
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Value<float> x12c_;
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Value<bool> x130_;
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Value<float> x134_;
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Value<float> x138_;
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Value<atUint32> x13c_;
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Value<atUint32> x140_;
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Value<atUint32> x144_;
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Value<atUint32> x148_;
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Value<atUint32> x14c_;
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String<-1> x150_;
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String<-1> x160_;
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String<-1> x170_;
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String<-1> x180_;
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String<-1> x190_;
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Value<float> x1a0_;
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Value<float> x1a4_;
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Value<float> x1a8_;
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Value<float> x1ac_;
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Value<float> x1b0_;
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Value<float> x1b4_;
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Value<float> x1b8_;
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Value<float> x1bc_;
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Value<float> x1c0_;
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Value<float> x1c4_;
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Value<float> x1c8_;
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Value<bool> x1cc_;
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Value<bool> x1cd_;
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Value<float> x1d0_;
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Value<float> x1d4_;
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Value<float> x1d8_;
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Value<float> x1dc_;
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Value<float> x1e0_;
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Value<float> x1e4_;
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Value<float> x1e8_;
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Value<float> x1ec_;
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Value<float> x1f0_;
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Value<float> x1f4_;
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Value<float> x1f8_;
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Value<float> x1fc_;
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atVec4f x200_;
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float x204_xrayBlurScaleLinear = 0.0014f;
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float x208_xrayBlurScaleQuadratic = 0.0000525f;
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Value<float> x20c_;
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Value<float> x210_;
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Value<float> x214_;
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Value<float> x218_;
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Value<float> x21c_;
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Value<float> x220_;
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Value<float> x224_;
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float x228_;
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Value<float> x22c_;
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Value<float> x230_;
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Value<float> x234_;
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Value<float> x238_;
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Value<float> x23c_;
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Value<float> x240_;
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Value<float> x244_;
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Value<float> x248_;
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Value<float> x24c_;
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Value<float> x250_;
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Value<float> x254_;
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Value<float> x258_;
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Value<float> x25c_;
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Value<float> x260_;
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Value<float> x264_;
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Value<float> x268_;
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Value<float> x26c_;
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Value<float> x270_;
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Value<bool> x274_;
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Value<bool> x275_ = true;
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Value<float> x278_;
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Value<atUint32> x27c_;
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Value<float> x280_;
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Value<float> x284_;
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Value<atVec4f> x288_;
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Value<float> x28c_;
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Value<atVec4f> x290_;
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Value<atVec4f> x294_;
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Value<atVec4f> x298_;
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Value<atVec4f> x29c_;
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Value<atVec4f> x2a0_;
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Value<atVec4f> x2a4_;
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Value<atVec4f> x2a8_;
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Value<atVec4f> x2ac_;
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Value<atVec4f> x2b0_;
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Value<atVec4f> x2b4_;
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Value<float> x2b8_;
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Value<float> x2bc_;
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Value<float> x2c0_;
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Value<atUint32> m_scanSpeedsCount;
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Vector<float, DNA_COUNT(m_scanSpeedsCount)> x2c4_scanSpeeds;
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String<-1> x2d0_;
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String<-1> x2e0_;
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String<-1> x2f0_;
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Value<atVec4f> x300_;
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Value<atVec4f> x304_;
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Value<float> x308_;
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Value<float> x30c_;
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Value<float> x310_;
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String<-1> x314_;
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String<-1> x324_;
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String<-1> x334_;
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Value<atVec4f> x344_;
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Value<atVec4f> x348_;
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Value<atVec4f> x34c_;
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Value<atVec4f> x350_;
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Value<atVec4f> x354_;
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Value<atVec4f> x358_;
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Value<float> x35c_;
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Value<float> x360_;
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Value<float> x364_;
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float GetXrayBlurScaleLinear() const { return x204_xrayBlurScaleLinear; }
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float GetXrayBlurScaleQuadratic() const { return x208_xrayBlurScaleQuadratic; }
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float GetScanSpeed(int idx) const
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{
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if (idx < 0 || idx >= x2c4_scanSpeeds.size())
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return 0.f;
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return x2c4_scanSpeeds[idx];
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}
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void FixupValues()
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{
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xd8_ = zeus::degToRad(xd8_);
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xdc_ = zeus::degToRad(xdc_);
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x200_.vec[0] = x1f4_ * 0.25f;
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x200_.vec[1] = x1f8_ * 0.25f;
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x200_.vec[2] = x1fc_ * 0.25f;
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x200_.vec[3] = 1.f;
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x210_ = zeus::degToRad(x210_);
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x228_ = x220_ + x224_;
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if (x27c_ == 1)
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x27c_ = 2;
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else if (x27c_ == 2)
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x27c_ = 4;
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else if (x27c_ == 3)
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x27c_ = 5;
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else
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x27c_ = 0;
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x84_ *= 2.0f;
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}
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};
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}
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}
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#endif
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