metaforce/Runtime/Character/CMetaTransMetaAnim.cpp

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#include "CMetaTransMetaAnim.hpp"
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#include "CMetaAnimFactory.hpp"
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namespace urde
{
CMetaTransMetaAnim::CMetaTransMetaAnim(CInputStream& in)
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: x4_metaAnim(CMetaAnimFactory::CreateMetaAnim(in)) {}
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std::shared_ptr<CAnimTreeNode>
CMetaTransMetaAnim::VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
const std::weak_ptr<CAnimTreeNode>& b,
const CAnimSysContext& animSys) const
{
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return {};
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}
}