metaforce/DataSpec/DNAMP1/ScriptObjects/Geemer.hpp

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#pragma once
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#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1 {
struct Geemer : IScriptObject {
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AT_DECL_DNA_YAMLV
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String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
Value<float> advanceWpRadius;
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Value<float> unknown2;
Value<float> alignAngVel;
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Value<float> unknown4;
Value<float> playerObstructionMinDist;
Value<float> haltDelay;
Value<float> forwardMoveWeight;
Value<atUint32> haltSfx;
Value<atUint32> getUpSfx;
Value<atUint32> crouchSfx;
void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const override {
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actorParameters.addCMDLRigPairs(pakRouter, charAssoc, patternedInfo.animationParameters);
}
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const override {
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patternedInfo.nameIDs(pakRouter, name + "_patterned");
actorParameters.nameIDs(pakRouter, name + "_actp");
}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
std::vector<hecl::ProjectPath>& lazyOut) const override {
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patternedInfo.depIDs(pathsOut);
actorParameters.depIDs(pathsOut, lazyOut);
}
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void gatherScans(std::vector<Scan>& scansOut) const override { actorParameters.scanIDs(scansOut); }
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};
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} // namespace DataSpec::DNAMP1