2018-10-07 03:42:33 +00:00
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#pragma once
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2015-09-10 20:30:35 +00:00
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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2018-12-08 05:30:43 +00:00
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namespace DataSpec::DNAMP1 {
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struct PlayerStateChange : IScriptObject {
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2019-08-11 00:49:41 +00:00
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AT_DECL_DNA_YAMLV
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2018-12-08 05:30:43 +00:00
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String<-1> name;
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2019-07-19 08:30:11 +00:00
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Value<bool> active;
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2018-12-08 05:30:43 +00:00
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Value<atUint32> item;
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2019-07-19 08:30:11 +00:00
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Value<atUint32> itemCount;
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Value<atUint32> itemCapacity;
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Value<atUint32> control;
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Value<atUint32> controlCommandOption;
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2015-09-10 20:30:35 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace DataSpec::DNAMP1
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