2016-05-20 09:17:51 +00:00
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#include "CDamageInfo.hpp"
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#include "CDamageVulnerability.hpp"
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2017-01-27 02:58:21 +00:00
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#include "DataSpec/DNACommon/Tweaks/ITweakPlayerGun.hpp"
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2016-05-20 09:17:51 +00:00
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namespace urde
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{
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2017-01-27 02:58:21 +00:00
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CDamageInfo::CDamageInfo(const DataSpec::SShotParam& other)
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2017-09-05 03:00:19 +00:00
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: x0_weaponMode(CWeaponMode(EWeaponType(other.weaponType), other.charged, other.combo, other.instaKill))
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2017-01-27 02:58:21 +00:00
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, x8_damage(other.damage)
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, xc_radiusDamage(other.radiusDamage)
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, x10_radius(other.radius)
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, x14_knockback(other.knockback)
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2017-09-05 03:00:19 +00:00
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, x18_noImmunity(other.noImmunity)
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2016-05-20 09:17:51 +00:00
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{
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}
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2017-01-27 02:58:21 +00:00
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CDamageInfo& CDamageInfo::operator=(const DataSpec::SShotParam& other)
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{
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2017-09-05 03:00:19 +00:00
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x0_weaponMode = CWeaponMode(EWeaponType(other.weaponType), other.charged, other.combo, other.instaKill);
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2017-01-27 02:58:21 +00:00
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x8_damage = other.damage;
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2017-09-05 03:00:19 +00:00
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xc_radiusDamage = other.radiusDamage;
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2017-01-27 02:58:21 +00:00
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x10_radius = other.radius;
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x14_knockback = other.knockback;
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2017-09-05 03:00:19 +00:00
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x18_noImmunity = other.noImmunity;
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2017-01-27 02:58:21 +00:00
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return *this;
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}
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2017-02-10 05:43:07 +00:00
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2017-03-29 02:51:12 +00:00
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float CDamageInfo::GetDamage(const CDamageVulnerability& dVuln) const
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2017-02-10 05:43:07 +00:00
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{
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EVulnerability vuln = dVuln.GetVulnerability(x0_weaponMode, false);
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2018-02-12 05:30:21 +00:00
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if (vuln == EVulnerability::Deflect)
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2017-02-10 05:43:07 +00:00
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return 0.f;
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else if (vuln == EVulnerability::DoubleDamage)
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return 2.f * x8_damage;
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return x8_damage;
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}
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2017-03-29 02:51:12 +00:00
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float CDamageInfo::GetRadiusDamage(const CDamageVulnerability& dVuln) const
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2017-02-10 05:43:07 +00:00
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{
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EVulnerability vuln = dVuln.GetVulnerability(x0_weaponMode, false);
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2018-02-12 05:30:21 +00:00
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if (vuln == EVulnerability::Deflect)
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2017-02-10 05:43:07 +00:00
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return 0.f;
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else if (vuln == EVulnerability::DoubleDamage)
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return 2.f * xc_radiusDamage;
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return xc_radiusDamage;
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}
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2018-11-14 04:16:11 +00:00
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CDamageInfo::CDamageInfo(const CDamageInfo& other, float dt)
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{
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x0_weaponMode = other.x0_weaponMode;
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x8_damage = other.x8_damage * (60.f * dt);
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xc_radiusDamage = x8_damage;
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x10_radius = other.x10_radius;
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x14_knockback = other.x14_knockback;
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x18_noImmunity = true;
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}
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2016-05-20 09:17:51 +00:00
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}
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