metaforce/Runtime/Weapon/CWeapon.cpp

102 lines
3.4 KiB
C++
Raw Normal View History

#include "Runtime/Weapon/CWeapon.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CScriptWater.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
2021-04-10 08:42:06 +00:00
namespace metaforce {
2018-12-08 05:30:43 +00:00
CWeapon::CWeapon(TUniqueId uid, TAreaId aid, bool active, TUniqueId owner, EWeaponType type, std::string_view name,
const zeus::CTransform& xf, const CMaterialFilter& filter, const CMaterialList& mList,
const CDamageInfo& dInfo, EProjectileAttrib attribs, CModelData&& mData)
: CActor(uid, active, name, CEntityInfo(aid, CEntity::NullConnectionList), xf, std::move(mData), mList,
2019-04-03 04:32:31 +00:00
CActorParameters::None().HotInThermal(true), kInvalidUniqueId)
2018-12-08 05:30:43 +00:00
, xe8_projectileAttribs(attribs)
, xec_ownerId(owner)
, xf0_weaponType(type)
, xf8_filter(filter)
, x110_origDamageInfo(dInfo)
, x12c_curDamageInfo(dInfo) {}
2017-01-15 03:59:37 +00:00
2021-04-10 08:42:06 +00:00
void CWeapon::Accept(metaforce::IVisitor& visitor) { visitor.Visit(this); }
2017-01-15 03:59:37 +00:00
2018-12-08 05:30:43 +00:00
void CWeapon::Think(float dt, CStateManager& mgr) {
x148_curTime += dt;
if ((xe8_projectileAttribs & EProjectileAttrib::DamageFalloff) == EProjectileAttrib::DamageFalloff) {
float damMul = std::max(0.f, 1.f - x148_curTime * x14c_damageFalloffSpeed);
x12c_curDamageInfo.SetDamage(x110_origDamageInfo.GetDamage() * damMul);
x12c_curDamageInfo.SetRadius(x110_origDamageInfo.GetRadius() * damMul);
x12c_curDamageInfo.SetKnockBackPower(x110_origDamageInfo.GetKnockBackPower() * damMul);
x12c_curDamageInfo.SetWeaponMode(x110_origDamageInfo.GetWeaponMode());
x12c_curDamageInfo.SetNoImmunity(false);
} else {
x12c_curDamageInfo = x110_origDamageInfo;
}
CEntity::Think(dt, mgr);
2018-02-01 23:19:34 +00:00
}
void CWeapon::Render(CStateManager&) {
2018-12-08 05:30:43 +00:00
// Empty
2018-02-01 23:19:34 +00:00
}
EWeaponCollisionResponseTypes CWeapon::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
2018-12-08 05:30:43 +00:00
const CWeaponMode&, EProjectileAttrib) const {
return EWeaponCollisionResponseTypes::Projectile;
2018-02-01 23:19:34 +00:00
}
2018-12-08 05:30:43 +00:00
void CWeapon::FluidFXThink(EFluidState state, CScriptWater& water, CStateManager& mgr) {
bool doRipple = true;
float mag = 0.f;
switch (xf0_weaponType) {
case EWeaponType::Power:
mag = 0.1f;
break;
case EWeaponType::Ice:
mag = 0.3f;
break;
case EWeaponType::Wave:
mag = 0.1f;
break;
case EWeaponType::Plasma:
break;
case EWeaponType::Missile:
mag = 0.5f;
break;
case EWeaponType::Phazon:
mag = 0.1f;
break;
default:
doRipple = false;
break;
}
2018-02-01 23:19:34 +00:00
2019-04-03 04:32:31 +00:00
if (True(xe8_projectileAttribs & EProjectileAttrib::ComboShot) &&
2018-12-08 05:30:43 +00:00
state != EFluidState::InFluid)
mag += 0.5f;
2019-04-03 04:32:31 +00:00
if (True(xe8_projectileAttribs & EProjectileAttrib::Charged))
2018-12-08 05:30:43 +00:00
mag += 0.25f;
if (mag > 1.f)
mag = 1.f;
2018-02-01 23:19:34 +00:00
2018-12-08 05:30:43 +00:00
if (doRipple) {
zeus::CVector3f pos = GetTranslation();
pos.z() = float(water.GetTriggerBoundsWR().max.z());
2019-04-03 04:32:31 +00:00
if (True(xe8_projectileAttribs & EProjectileAttrib::ComboShot)) {
2018-12-08 05:30:43 +00:00
if (!water.CanRippleAtPoint(pos))
doRipple = false;
} else if (state == EFluidState::InFluid) {
doRipple = false;
}
2018-02-01 23:19:34 +00:00
2018-12-08 05:30:43 +00:00
if (doRipple) {
water.GetFluidPlane().AddRipple(mag, x8_uid, pos, water, mgr);
mgr.GetFluidPlaneManager()->CreateSplash(x8_uid, mgr, water, pos, mag,
state == EFluidState::EnteredFluid || state == EFluidState::LeftFluid);
2018-02-01 23:19:34 +00:00
}
2018-12-08 05:30:43 +00:00
}
2018-02-01 23:19:34 +00:00
}
2021-04-10 08:42:06 +00:00
} // namespace metaforce