2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-19 21:25:26 +00:00
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2019-09-23 19:00:23 +00:00
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#include <string_view>
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#include "Runtime/World/CEntity.hpp"
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2016-04-19 21:25:26 +00:00
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2021-04-10 08:42:06 +00:00
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namespace metaforce {
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2018-12-08 05:30:43 +00:00
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class CScriptTimer : public CEntity {
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float x34_time;
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float x38_startTime;
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float x3c_maxRandDelay;
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bool x40_loop;
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bool x41_autoStart;
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bool x42_isTiming;
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2016-04-19 21:25:26 +00:00
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public:
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2021-05-26 14:00:57 +00:00
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DEFINE_ENTITY
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2018-12-08 05:30:43 +00:00
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CScriptTimer(TUniqueId, std::string_view name, const CEntityInfo& info, float, float, bool, bool, bool);
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2016-12-19 18:27:58 +00:00
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2019-08-09 12:45:18 +00:00
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void Accept(IVisitor& visitor) override;
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void Think(float, CStateManager&) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
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2018-12-08 05:30:43 +00:00
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bool IsTiming() const;
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void StartTiming(bool isTiming);
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void Reset(CStateManager&);
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void ApplyTime(float, CStateManager&);
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2016-04-19 21:25:26 +00:00
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};
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2021-04-10 08:42:06 +00:00
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} // namespace metaforce
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