metaforce/Runtime/Graphics/Shaders/CLineRendererShaders.hpp

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#pragma once
#include <array>
#include "hsh/hsh.h"
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namespace urde {
class CLineRenderer;
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class CLineRendererShaders {
public:
static void BindShader(CLineRenderer& renderer, hsh::texture2d texture, bool additive,
hsh::Compare zcomp);
};
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} // namespace urde