2018-10-07 03:42:33 +00:00
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#pragma once
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2018-03-17 03:41:01 +00:00
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2020-09-29 09:54:12 +00:00
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#include "hsh/hsh.h"
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2018-03-17 03:41:01 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2018-03-23 21:56:17 +00:00
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struct CQuadDecal;
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2018-03-17 03:41:01 +00:00
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2018-12-08 05:30:43 +00:00
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class CDecalShaders {
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2020-09-29 09:54:12 +00:00
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hsh::binding m_dataBind;
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2018-03-17 03:41:01 +00:00
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public:
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2020-09-29 09:54:12 +00:00
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hsh::binding& BuildShaderDataBinding(CQuadDecal& decal, hsh::texture2d tex);
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2018-03-17 03:41:01 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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