2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-17 22:38:05 +00:00
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2019-09-28 02:53:03 +00:00
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#include <memory>
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#include <vector>
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#include "Runtime/CFactoryMgr.hpp"
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#include "Runtime/IOStreams.hpp"
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#include "Runtime/Collision/COBBTree.hpp"
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#include "Runtime/Collision/CCollisionPrimitive.hpp"
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#include <zeus/CAABox.hpp>
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#include <zeus/CVector3f.hpp>
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2016-04-27 00:26:02 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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class CCollidableOBBTreeGroupContainer {
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friend class CCollidableOBBTreeGroup;
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std::vector<std::unique_ptr<COBBTree>> x0_trees;
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std::vector<zeus::CAABox> x10_aabbs;
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zeus::CAABox x20_aabox;
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2017-03-03 22:13:23 +00:00
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public:
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2020-03-31 03:52:22 +00:00
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explicit CCollidableOBBTreeGroupContainer(CInputStream& in);
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2018-12-08 05:30:43 +00:00
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CCollidableOBBTreeGroupContainer(const zeus::CVector3f&, const zeus::CVector3f&);
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2017-03-03 22:13:23 +00:00
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};
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2017-01-04 04:08:30 +00:00
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2018-12-08 05:30:43 +00:00
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class CCollidableOBBTreeGroup : public CCollisionPrimitive {
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2020-08-01 09:31:23 +00:00
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static inline u32 sTableIndex = UINT32_MAX;
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2018-12-08 05:30:43 +00:00
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const CCollidableOBBTreeGroupContainer* x10_container;
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2016-04-20 21:44:18 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CCollidableOBBTreeGroup(const CCollidableOBBTreeGroupContainer*, const CMaterialList&);
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2019-08-09 19:46:49 +00:00
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~CCollidableOBBTreeGroup() override = default;
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2018-12-08 05:30:43 +00:00
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void ResetTestStats() const;
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2019-08-09 19:46:49 +00:00
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u32 GetTableIndex() const override;
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zeus::CAABox CalculateAABox(const zeus::CTransform&) const override;
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zeus::CAABox CalculateLocalAABox() const override;
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FourCC GetPrimType() const override;
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CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const override;
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2018-12-08 05:30:43 +00:00
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static const Type& GetType();
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static void SetStaticTableIndex(u32 index);
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/* Sphere Collide */
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static bool SphereCollide(const CInternalCollisionStructure&, CCollisionInfoList&);
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static bool SphereCollideBoolean(const CInternalCollisionStructure&);
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static bool CollideMovingSphere(const CInternalCollisionStructure&, const zeus::CVector3f&, double&, CCollisionInfo&);
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/* AABox Collide */
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static bool AABoxCollide(const CInternalCollisionStructure&, CCollisionInfoList&);
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static bool AABoxCollideBoolean(const CInternalCollisionStructure&);
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static bool CollideMovingAABox(const CInternalCollisionStructure&, const zeus::CVector3f&, double&, CCollisionInfo&);
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2016-04-17 22:38:05 +00:00
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};
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2017-01-04 04:08:30 +00:00
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CFactoryFnReturn FCollidableOBBTreeGroupFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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2016-09-02 19:32:57 +00:00
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CObjectReference* selfRef);
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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