metaforce/Runtime/MP1/World/CBabygoth.cpp

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#include "CBabygoth.hpp"
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#include "Character/CPASAnimParmData.hpp"
#include "Collision/CCollisionActorManager.hpp"
#include "Collision/CCollisionActor.hpp"
#include "World/CWorld.hpp"
#include "World/CGameArea.hpp"
#include "World/CPatternedInfo.hpp"
#include "World/CPlayer.hpp"
#include "World/CTeamAiMgr.hpp"
#include "Weapon/CWeapon.hpp"
#include "Weapon/CFlameThrower.hpp"
#include "Weapon/CFlameInfo.hpp"
#include "Particle/CWeaponDescription.hpp"
#include "CStateManager.hpp"
#include "CSimplePool.hpp"
#include "GameGlobalObjects.hpp"
#include "Graphics/CSkinnedModel.hpp"
#include "TCastTo.hpp"
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namespace urde::MP1 {
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const std::string_view CBabygoth::skpMouthDamageJoint = "LCTR_SHEMOUTH"sv;
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CBabygothData::CBabygothData(CInputStream& in)
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: x0_(in.readFloatBig())
, x4_(in.readFloatBig())
, x8_(in)
, xc_(in)
, x28_(in)
, x44_(in)
, x48_fireBreathRes(in)
, x4c_fireBreathDamage(in)
, x68_(in)
, xd0_shellVulnerabilities(in)
, x138_(in)
, x13c_(in)
, x140_shellHitPoints(in.readFloatBig())
, x144_shellCrackSfx(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x148_(in)
, x14c_(in)
, x150_(in)
, x154_(in)
, x158_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x15a_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x15c_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x160_(in.readFloatBig())
, x164_(in.readFloatBig())
, x168_(in.readFloatBig())
, x16c_(in)
, x170_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x174_(in) {}
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CBabygoth::CBabygoth(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
const CBabygothData& babyData)
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: CPatterned(ECharacter::Babygoth, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Medium)
, x570_babyData(babyData)
, x6ec_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x7d0_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x8d0_(x3b4_speed)
, x8f0_boneTracking(*ModelData()->AnimationData(), "Head_1"sv, zeus::degToRad(80.f), zeus::degToRad(180.f), false)
, x930_aabox(GetBoundingBox(), GetMaterialList())
, x958_(babyData.x8_, babyData.xc_)
, x984_flameThrowerDesc(babyData.x44_.IsValid() ? g_SimplePool->GetObj({SBIG('WPSC'), babyData.x44_})
: g_SimplePool->GetObj("FlameThrower"sv))
, x98c_(pInfo.GetDamageVulnerability())
, xa00_shellHitPoints(babyData.GetShellHitPoints()) {
TLockedToken<CModel> model = g_SimplePool->GetObj({SBIG('CMDL'), babyData.x138_});
TLockedToken<CSkinRules> skin = g_SimplePool->GetObj({SBIG('CSKR'), babyData.x13c_});
xa08_noShellModel = CToken(
TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>(
model, skin, x64_modelData->AnimationData()->GetModelData()->GetLayoutInfo(), 1, 1)));
xa14_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x14c_});
xa20_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x150_});
xa2c_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x154_});
if (x570_babyData.x148_.IsValid())
xa38_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x148_});
xa48_31_ = true;
const_cast<TToken<CWeaponDescription>*>(&x958_.Token())->Lock();
UpdateTouchBounds();
x460_knockBackController.SetEnableFreeze(false);
x460_knockBackController.SetAutoResetImpulse(true);
x460_knockBackController.SetEnableShock(true);
x460_knockBackController.SetEnableExplodeDeath(true);
x8d4_stepBackwardDist =
GetAnimationDistance(CPASAnimParmData(3, CPASAnimParm::FromEnum(1), CPASAnimParm::FromEnum(0))) *
GetModelData()->GetScale().y(); // B_backward_sheegoth
xa08_noShellModel->SetLayoutInfo(GetModelData()->GetAnimationData()->GetModelData()->GetLayoutInfo());
MakeThermalColdAndHot();
}
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void CBabygoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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switch (msg) {
case EScriptObjectMessage::Registered: {
if (!HasPatrolPath(mgr, 0.f))
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
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x450_bodyController->Activate(mgr);
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SetupCollisionManager(mgr);
CreateFlameThrower(mgr);
const CBodyStateInfo& bStateInfo = x450_bodyController->GetBodyStateInfo();
float maxSpeed = bStateInfo.GetMaxSpeed();
x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(
0.f, maxSpeed <= 0.f ? 1.f : bStateInfo.GetLocomotionSpeed(pas::ELocomotionAnim::Walk) / maxSpeed);
x9f4_mouthLocator = GetModelData()->GetAnimationData()->GetLocatorSegId(skpMouthDamageJoint);
break;
}
case EScriptObjectMessage::Activate:
x928_colActMgr->SetActive(mgr, true);
break;
case EScriptObjectMessage::Deactivate: {
x928_colActMgr->SetActive(mgr, false);
xa49_29_ = false;
RemoveFromTeam(mgr);
break;
}
case EScriptObjectMessage::Deleted: {
x928_colActMgr->Destroy(mgr);
if (x980_flameThrower != kInvalidUniqueId) {
mgr.FreeScriptObject(x980_flameThrower);
x980_flameThrower = kInvalidUniqueId;
}
RemoveFromTeam(mgr);
break;
}
case EScriptObjectMessage::Falling: {
if (!x450_bodyController->IsFrozen()) {
x150_momentum = {0.f, 0.f, -(GetGravityConstant() * GetMass())};
x328_27_onGround = false;
RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
}
return;
}
case EScriptObjectMessage::OnFloor: {
x328_27_onGround = true;
x150_momentum.zeroOut();
AddMaterial(EMaterialTypes::GroundCollider, mgr);
return;
}
case EScriptObjectMessage::Alert: {
xa48_24_isAlert = true;
break;
}
case EScriptObjectMessage::InitializedInArea: {
x6ec_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
x7d0_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
break;
}
case EScriptObjectMessage::Touched: {
ApplyContactDamage(uid, mgr);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid))
if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(colAct->GetLastTouchedObject()))
if (wp->GetOwnerId() == mgr.GetPlayer().GetUniqueId())
xa48_24_isAlert = true;
break;
}
case EScriptObjectMessage::Damage: {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
if (wp->GetOwnerId() == mgr.GetPlayer().GetUniqueId()) {
if (IsMouthCollisionActor(uid)) {
TakeDamage({}, 0.f);
} else if (IsShell(uid)) {
TakeDamage({}, 0.f);
if (x56c_ != 3 && x56c_ != 0) {
zeus::CTransform xf = wp->GetTransform();
xf.rotateLocalZ(zeus::degToRad(180.f));
CrackShell(mgr, xa38_, xf, x570_babyData.GetShellCrackSfx(), false);
}
}
KnockBack(GetTransform().frontVector(), mgr, wp->GetDamageInfo(), EKnockBackType::Radius, false,
wp->GetDamageInfo().GetKnockBackPower());
}
}
xa48_24_isAlert = true;
x8e8_ = 0.f;
mgr.InformListeners(GetTranslation(), EListenNoiseType::PlayerFire);
} else
sub8021d478(mgr, uid);
x400_24_hitByPlayerProjectile = true;
break;
}
case EScriptObjectMessage::SuspendedMove: {
if (x928_colActMgr)
x928_colActMgr->SetMovable(mgr, false);
break;
}
default:
break;
}
CPatterned::AcceptScriptMsg(msg, uid, mgr);
}
void CBabygoth::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
sub8021ec58(dt, mgr);
if (xa49_26_) {
if (sub8023a180(x6e8_teamMgr, mgr) == 0)
sub8021d6e8(mgr);
}
CPatterned::Think(dt, mgr);
if (x450_bodyController->IsElectrocuting())
x8f0_boneTracking.SetActive(false);
sub8021e2c4(dt);
ModelData()->AnimationData()->PreRender();
x8f0_boneTracking.Update(dt);
x8f0_boneTracking.PreRender(mgr, *ModelData()->AnimationData(), GetTransform(), GetModelData()->GetScale(),
*x450_bodyController);
x928_colActMgr->Update(dt, mgr, CCollisionActorManager::EUpdateOptions(xa49_29_));
xa49_29_ = true;
sub8021e708(mgr);
UpdateParticleEffects(dt, mgr);
TryToGetUp(mgr);
CheckShouldWakeUp(mgr, dt);
if (!x400_25_alive && x450_bodyController->GetBodyStateInfo().GetCurrentState()->IsDying())
ResetProjectileCollision(mgr);
}
const SSphereJointInfo CBabygoth::skSphereJointList[skSphereJointCount] = {
{"L_knee", 1.2f},
{"R_knee", 1.2f},
{"LCTR_SHEMOUTH", 1.7f},
{"Pelvis", 1.2f},
{"butt_LCTR", 0.9f}
};
void CBabygoth::AddSphereCollisionList(const SSphereJointInfo* sphereJointInfo, s32 jointCount,
std::vector<CJointCollisionDescription>& jointList) {
for (s32 i = 0; i < jointCount; ++i) {
CSegId seg = GetModelData()->GetAnimationData()->GetLocatorSegId(sphereJointInfo[i].name);
jointList.push_back(CJointCollisionDescription::SphereCollision(seg, sphereJointInfo[i].radius,
sphereJointInfo[i].name, 1000.f));
}
}
void CBabygoth::SetupCollisionManager(CStateManager& mgr) {
std::vector<CJointCollisionDescription> joints;
AddSphereCollisionList(skSphereJointList, skSphereJointCount, joints);
x928_colActMgr.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false));
x928_colActMgr->SetActive(mgr, GetActive());
for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
TUniqueId id = x928_colActMgr->GetCollisionDescFromIndex(i).GetCollisionActorId();
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(id)) {
colAct->SetDamageVulnerability(x570_babyData.x68_);
if (colAct->GetName().find(skpMouthDamageJoint))
x9f6_ = id;
else if (colAct->GetName().find("Pelvis"sv)) {
x9f8_shellIds.push_back(id);
x300_maxAttackRange = 66;
}
}
}
SetupHealthInfo(mgr);
}
void CBabygoth::SetupHealthInfo(CStateManager& mgr) {
CHealthInfo* thisHealth = HealthInfo(mgr);
x8ec_ = thisHealth->GetHP();
for (const TUniqueId& uid : x9f8_shellIds) {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
CHealthInfo* colHealth = colAct->HealthInfo(mgr);
colHealth->SetHP(x570_babyData.GetShellHitPoints());
colHealth->SetKnockbackResistance(thisHealth->GetKnockbackResistance());
colAct->SetDamageVulnerability(x570_babyData.GetShellDamageVulnerability());
}
}
xa00_shellHitPoints = x570_babyData.GetShellHitPoints();
}
void CBabygoth::CreateFlameThrower(CStateManager& mgr) {
if (x980_flameThrower != kInvalidUniqueId)
return;
x980_flameThrower = mgr.AllocateUniqueId();
mgr.AddObject(new CFlameThrower(x984_flameThrowerDesc, "IceSheegoth_Flame"sv, EWeaponType::Plasma,
CFlameInfo(6, 4, x570_babyData.GetFireBreathResId(), 15, 0.0625f, 20.f, 1.f), {},
EMaterialTypes::CollisionActor, x570_babyData.GetFireBreathDamage(), x980_flameThrower,
GetAreaIdAlways(), GetUniqueId(), EProjectileAttrib::None, x570_babyData.x16c_,
x570_babyData.x170_, x570_babyData.x174_));
}
void CBabygoth::ApplyContactDamage(TUniqueId uid, CStateManager& mgr) {
if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(uid)) {
if (colAct->GetHealthInfo(mgr)->GetHP() > 0.f && colAct->GetLastTouchedObject() == mgr.GetPlayer().GetUniqueId()) {
if (xa48_28_) {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x570_babyData.x28_,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
xa48_28_ = false;
x420_curDamageRemTime = x424_damageWaitTime;
} else if (x420_curDamageRemTime <= 0.f) {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetContactDamage(),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
x420_curDamageRemTime = x424_damageWaitTime;
}
}
}
}
void CBabygoth::RemoveFromTeam(urde::CStateManager& mgr) {
if (x6e8_teamMgr == kInvalidUniqueId)
return;
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x6e8_teamMgr)) {
if (teamMgr->IsPartOfTeam(GetUniqueId()))
teamMgr->RemoveTeamAiRole(GetUniqueId());
}
}
void CBabygoth::CrackShell(CStateManager&, const TLockedToken<CGenDescription>&, const zeus::CTransform&, s16, bool) {
}
void CBabygoth::sub8021d478(CStateManager&, TUniqueId) {
}
void CBabygoth::Shock(CStateManager& mgr, float duration, float damage) {
if (x9f8_shellIds.empty())
return;
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f8_shellIds[0])) {
EVulnerability vuln = colAct->GetDamageVulnerability()->GetVulnerability(CWeaponMode::Wave(), false);
if (vuln == EVulnerability::Weak) {
x450_bodyController->SetElectrocuting(1.5f * duration);
x3f0_pendingShockDamage = 1.5f * damage;
} else if (vuln == EVulnerability::Normal) {
x450_bodyController->SetElectrocuting(duration);
x3f0_pendingShockDamage = damage;
}
}
}
void CBabygoth::UpdateTouchBounds() {
zeus::CAABox bounds({-1.5f, -1.5f, 0.f}, {1.5f, 1.5f, 2.f});
SetBoundingBox(bounds);
x930_aabox.Box() = bounds;
}
void CBabygoth::sub8021ec58(float dt, CStateManager& mgr) {
if (x450_bodyController->GetLocomotionType() == pas::ELocomotionType::Crouch ||
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
return;
auto dev = x928_colActMgr->GetDeviation(mgr, x9f4_mouthLocator);
if (dev) {
const CPlayer& pl = mgr.GetPlayer();
if (GetModelData()->GetBounds().intersects(pl.GetBoundingBox())) {
if (dev->magnitude() > 0.9f * GetModelData()->GetScale().y()) {
zeus::CVector3f posDiff = GetTranslation() - pl.GetTranslation();
zeus::CVector3f xpos = GetTransform().transposeRotate(
(posDiff.dot(dev->magnitude() - 0.9f * GetModelData()->GetScale().y() * (*dev).normalized()) /
posDiff.magSquared()) * posDiff);
ApplyImpulseWR(GetMoveToORImpulseWR(xpos, dt), zeus::CAxisAngle::sIdentity);
}
}
}
}
s32 CBabygoth::sub8023a180(TUniqueId, CStateManager&) {
return 0;
}
void CBabygoth::sub8021d6e8(CStateManager& mgr) {
}
void CBabygoth::sub8021e2c4(float dt) {
if (x8d8_ > 0.f)
x8d8_ -= dt * (xa49_28_ ? 2.f : 1.f);
if (x8e4_ > 0.f)
x8e4_ -= dt * (xa49_28_ ? 2.f : 1.f);
if (x8e0_ > 0.f)
x8e0_ -= dt;
if (x8e8_ < x570_babyData.x168_)
x8e8_ += dt;
}
void CBabygoth::sub8021e708(CStateManager&) {
}
void CBabygoth::UpdateParticleEffects(float dt, CStateManager& mgr) {
if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower))) {
if (!flame->GetActive())
return;
flame->SetTransform(GetLctrTransform(skpMouthDamageJoint), dt);
}
}
void CBabygoth::TryToGetUp(CStateManager& mgr) {
if (!x400_25_alive || x450_bodyController->GetFallState() == pas::EFallState::Zero || xa49_24_)
return;
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "GetUp"sv);
}
bool CBabygoth::CheckShouldWakeUp(CStateManager& mgr, float dt) {
if (!xa48_30_)
return false;
xa48_24_isAlert = x400_24_hitByPlayerProjectile && mgr.GetActiveRandom()->Float() < (0.5f * dt);
return xa48_24_isAlert;
}
void CBabygoth::ResetProjectileCollision(CStateManager& mgr) {
for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
const auto& desc = x928_colActMgr->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(desc.GetCollisionActorId())) {
act->AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
}
}
}
void CBabygoth::Crouch(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
xa48_30_ = xa48_24_isAlert = false;
x400_24_hitByPlayerProjectile = false;
x8e8_ = 0.f;
} else if (msg == EStateMsg::Deactivate) {
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
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}
}
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} // namespace urde::MP1