include_directories(. ..)
add_executable(mp1
CTweaks.hpp CTweaks.cpp
CInGameTweakManager.hpp CInGameTweakManager.cpp
CTweakParticle.hpp CTweakParticle.cpp
main.cpp)
target_link_libraries(mp1
RuntimeCommonCharacter
RuntimeCommon
DNAMP1
DNACommon
Boo
${BOO_SYS_LIBS})