metaforce/Runtime/Graphics/CSkinnedModel.hpp

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#ifndef __URDE_CSKINNEDMODEL_HPP__
#define __URDE_CSKINNEDMODEL_HPP__
#include "CToken.hpp"
#include "CModel.hpp"
#include "optional.hpp"
namespace urde
{
class CModel;
class CSkinRules;
class CCharLayoutInfo;
class CPoseAsTransforms;
class CVertexMorphEffect;
class IObjectStore;
class CSkinnedModel
{
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friend class CBooModel;
std::unique_ptr<CBooModel> m_modelInst;
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TLockedToken<CModel> x4_model;
TLockedToken<CSkinRules> x10_skinRules;
TLockedToken<CCharLayoutInfo> x1c_layoutInfo;
public:
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enum class EDataOwnership
{
Zero,
One
};
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CSkinnedModel(TLockedToken<CModel> model,
TLockedToken<CSkinRules> skinRules,
TLockedToken<CCharLayoutInfo> layoutInfo,
int shaderIdx);
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CSkinnedModel(IObjectStore& store, ResId model, ResId skinRules,
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ResId layoutInfo, int shaderIdx);
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TLockedToken<CModel>& GetModel() {return x4_model;}
std::unique_ptr<CBooModel>& GetModelInst() {return m_modelInst;}
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TLockedToken<CSkinRules>& GetSkinRules() {return x10_skinRules;}
TLockedToken<CCharLayoutInfo>& GetLayoutInfo() {return x1c_layoutInfo;}
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void Calculate(const CPoseAsTransforms& pose,
const CModelFlags& drawFlags,
const std::experimental::optional<CVertexMorphEffect>& morphEffect,
const float* morphMagnitudes);
void Draw(const CModelFlags& drawFlags) const;
};
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class CMorphableSkinnedModel : public CSkinnedModel
{
public:
CMorphableSkinnedModel(IObjectStore& store, ResId model, ResId skinRules,
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ResId layoutInfo, int shaderIdx);
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};
}
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#endif // __URDE_CSKINNEDMODEL_HPP__