metaforce/Runtime/Input/CFinalInput.hpp

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#pragma once
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#include "../RetroTypes.hpp"
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#include "CKeyboardMouseController.hpp"
#include <boo/inputdev/DolphinSmashAdapter.hpp>
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namespace urde {
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struct CFinalInput {
float x0_dt;
u32 x4_controllerIdx;
float x8_anaLeftX;
float xc_anaLeftY;
float x10_anaRightX;
float x14_anaRightY;
float x18_anaLeftTrigger;
float x1c_anaRightTrigger;
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/* These were originally per-axis bools, requiring two logical tests
* at read-time; now they're logical cardinal-direction states
* (negative values indicated) */
bool x20_enableAnaLeftXP : 1;
bool x20_enableAnaLeftNegXP : 1;
bool x21_enableAnaLeftYP : 1;
bool x21_enableAnaLeftNegYP : 1;
bool x22_enableAnaRightXP : 1;
bool x22_enableAnaRightNegXP : 1;
bool x23_enableAnaRightYP : 1;
bool x23_enableAnaRightNegYP : 1;
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/* These were originally redundantly-compared floats;
* now the logical state is stored directly */
bool x24_anaLeftTriggerP : 1;
bool x28_anaRightTriggerP : 1;
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bool x2c_b24_A : 1;
bool x2c_b25_B : 1;
bool x2c_b26_X : 1;
bool x2c_b27_Y : 1;
bool x2c_b28_Z : 1;
bool x2c_b29_L : 1;
bool x2c_b30_R : 1;
bool x2c_b31_DPUp : 1;
bool x2d_b24_DPRight : 1;
bool x2d_b25_DPDown : 1;
bool x2d_b26_DPLeft : 1;
bool x2d_b27_Start : 1;
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bool x2d_b28_PA : 1;
bool x2d_b29_PB : 1;
bool x2d_b30_PX : 1;
bool x2d_b31_PY : 1;
bool x2e_b24_PZ : 1;
bool x2e_b25_PL : 1;
bool x2e_b26_PR : 1;
bool x2e_b27_PDPUp : 1;
bool x2e_b28_PDPRight : 1;
bool x2e_b29_PDPDown : 1;
bool x2e_b30_PDPLeft : 1;
bool x2e_b31_PStart : 1;
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rstl::optional<CKeyboardMouseControllerData> m_kbm;
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bool m_PCharKeys[256] = {};
bool m_PSpecialKeys[26] = {};
bool m_PMouseButtons[6] = {};
float m_leftMul = 1.f;
float m_rightMul = 1.f;
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CFinalInput();
CFinalInput(int cIdx, float dt, const boo::DolphinControllerState& data, const CFinalInput& prevInput, float leftDiv,
float rightDiv);
CFinalInput(int cIdx, float dt, const CKeyboardMouseControllerData& data, const CFinalInput& prevInput);
CFinalInput& operator|=(const CFinalInput& other);
bool operator==(const CFinalInput& other) { return memcmp(this, &other, sizeof(CFinalInput)) == 0; }
float DeltaTime() const { return x0_dt; }
u32 ControllerIdx() const { return x4_controllerIdx; }
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bool PStart() const { return x2e_b31_PStart; }
bool PR() const { return x2e_b26_PR; }
bool PL() const { return x2e_b25_PL; }
bool PZ() const { return x2e_b24_PZ; }
bool PY() const { return x2d_b31_PY; }
bool PX() const { return x2d_b30_PX; }
bool PB() const { return x2d_b29_PB; }
bool PA() const { return x2d_b28_PA; }
bool PDPRight() const { return x2e_b28_PDPRight; }
bool PDPLeft() const { return x2e_b30_PDPLeft; }
bool PDPDown() const { return x2e_b29_PDPDown; }
bool PDPUp() const { return x2e_b27_PDPUp; }
bool PRTrigger() const { return x28_anaRightTriggerP; }
bool PLTrigger() const { return x24_anaLeftTriggerP; }
bool PRARight() const { return x22_enableAnaRightXP; }
bool PRALeft() const { return x22_enableAnaRightNegXP; }
bool PRADown() const { return x23_enableAnaRightNegYP; }
bool PRAUp() const { return x23_enableAnaRightYP; }
bool PLARight() const { return x20_enableAnaLeftXP; }
bool PLALeft() const { return x20_enableAnaLeftNegXP; }
bool PLADown() const { return x21_enableAnaLeftNegYP; }
bool PLAUp() const { return x21_enableAnaLeftYP; }
bool DStart() const { return x2d_b27_Start; }
bool DR() const { return x2c_b30_R; }
bool DL() const { return x2c_b29_L; }
bool DZ() const { return x2c_b28_Z; }
bool DY() const { return x2c_b27_Y; }
bool DX() const { return x2c_b26_X; }
bool DB() const { return x2c_b25_B; }
bool DA() const { return x2c_b24_A; }
bool DDPRight() const { return x2d_b24_DPRight; }
bool DDPLeft() const { return x2d_b26_DPLeft; }
bool DDPDown() const { return x2d_b25_DPDown; }
bool DDPUp() const { return x2c_b31_DPUp; }
bool DRTrigger() const { return x1c_anaRightTrigger > 0.05f; }
bool DLTrigger() const { return x18_anaLeftTrigger > 0.05f; }
bool DRARight() const { return x10_anaRightX > 0.7f; }
bool DRALeft() const { return x10_anaRightX < -0.7f; }
bool DRADown() const { return x14_anaRightY < -0.7f; }
bool DRAUp() const { return x14_anaRightY > 0.7f; }
bool DLARight() const { return x8_anaLeftX > 0.7f; }
bool DLALeft() const { return x8_anaLeftX < -0.7f; }
bool DLADown() const { return xc_anaLeftY < -0.7f; }
bool DLAUp() const { return xc_anaLeftY > 0.7f; }
float AStart() const { return x2d_b27_Start ? 1.f : 0.f; }
float AR() const { return x2c_b30_R ? 1.f : 0.f; }
float AL() const { return x2c_b29_L ? 1.f : 0.f; }
float AZ() const { return x2c_b28_Z ? 1.f : 0.f; }
float AY() const { return x2c_b27_Y ? 1.f : 0.f; }
float AX() const { return x2c_b26_X ? 1.f : 0.f; }
float AB() const { return x2c_b25_B ? 1.f : 0.f; }
float AA() const { return x2c_b24_A ? 1.f : 0.f; }
float ADPRight() const { return x2d_b24_DPRight ? 1.f : 0.f; }
float ADPLeft() const { return x2d_b26_DPLeft ? 1.f : 0.f; }
float ADPDown() const { return x2d_b25_DPDown ? 1.f : 0.f; }
float ADPUp() const { return x2c_b31_DPUp ? 1.f : 0.f; }
float ARTrigger() const { return x1c_anaRightTrigger; }
float ALTrigger() const { return x18_anaLeftTrigger; }
float ARARight() const { return x10_anaRightX > 0.f ? x10_anaRightX : 0.f; }
float ARALeft() const { return x10_anaRightX < 0.f ? -x10_anaRightX : 0.f; }
float ARADown() const { return x14_anaRightY < 0.f ? -x14_anaRightY : 0.f; }
float ARAUp() const { return x14_anaRightY > 0.f ? x14_anaRightY : 0.f; }
float ALARight() const { return x8_anaLeftX > 0.f ? x8_anaLeftX : 0.f; }
float ALALeft() const { return x8_anaLeftX < 0.f ? -x8_anaLeftX : 0.f; }
float ALADown() const { return xc_anaLeftY < 0.f ? -xc_anaLeftY : 0.f; }
float ALAUp() const { return xc_anaLeftY > 0.f ? xc_anaLeftY : 0.f; }
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float ALeftX() const { return x8_anaLeftX; }
float ALeftY() const { return xc_anaLeftY; }
float ARightX() const { return x10_anaRightX; }
float ARightY() const { return x14_anaRightY; }
float ALeftTrigger() const { return x18_anaLeftTrigger; }
float ARightTrigger() const { return x1c_anaRightTrigger; }
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CFinalInput ScaleAnalogueSticks(float leftDiv, float rightDiv) const;
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bool PKey(char k) const { return m_kbm && m_PCharKeys[k]; }
bool PSpecialKey(boo::ESpecialKey k) const { return m_kbm && m_PSpecialKeys[int(k)]; }
bool PMouseButton(boo::EMouseButton k) const { return m_kbm && m_PMouseButtons[int(k)]; }
bool DKey(char k) const { return m_kbm && m_kbm->m_charKeys[k]; }
bool DSpecialKey(boo::ESpecialKey k) const { return m_kbm && m_kbm->m_specialKeys[int(k)]; }
bool DMouseButton(boo::EMouseButton k) const { return m_kbm && m_kbm->m_mouseButtons[int(k)]; }
bool AKey(char k) const { return DKey(k) ? 1.f : 0.f; }
bool ASpecialKey(boo::ESpecialKey k) const { return DSpecialKey(k) ? 1.f : 0.f; }
bool AMouseButton(boo::EMouseButton k) const { return DMouseButton(k) ? 1.f : 0.f; }
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const rstl::optional<CKeyboardMouseControllerData>& GetKBM() const { return m_kbm; }
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};
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} // namespace urde