2016-04-20 21:44:18 +00:00
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#ifndef __URDE_CSCRIPEFFECT_HPP__
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#define __URDE_CSCRIPEFFECT_HPP__
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#include "CActor.hpp"
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namespace urde
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{
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class CScriptEffect : public CActor
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{
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2017-03-24 05:30:16 +00:00
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static u32 g_NumParticlesUpdating;
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static u32 g_NumParticlesRendered;
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2016-04-20 21:44:18 +00:00
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public:
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CScriptEffect(TUniqueId, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, const zeus::CVector3f& scale,
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ResId partId, ResId elscId, bool, bool, bool, bool active,
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bool, float, float, float, float, bool, float, float, float,
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bool, bool, bool, const CLightParameters& lParms, bool);
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2017-01-15 03:07:01 +00:00
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void Accept(IVisitor& visitor);
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2017-03-24 05:30:16 +00:00
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static void ResetParticleCounts()
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{
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g_NumParticlesUpdating = 0;
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g_NumParticlesRendered = 0;
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}
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2016-04-20 21:44:18 +00:00
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};
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}
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#endif // __URDE_CSCRIPEFFECT_HPP__
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