metaforce/Runtime/Weapon/CBeamInfo.hpp

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#pragma once
#include "Runtime/IOStreams.hpp"
#include "Runtime/RetroTypes.hpp"
#include <zeus/CColor.hpp>
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namespace urde {
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class CBeamInfo {
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u32 x0_;
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/*
* 0x1: motion blur
* 0x2: pulse effect
* 0x4: one shot
* 0x8: phazon damage
*/
s32 x4_beamAttributes;
CAssetId x8_contactFxId;
CAssetId xc_pulseFxId;
CAssetId x10_textureId;
CAssetId x14_glowTextureId;
s32 x18_length;
float x1c_radius;
float x20_expansionSpeed;
float x24_lifeTime;
float x28_pulseSpeed;
float x2c_shutdownTime;
float x30_contactFxScale;
float x34_pulseFxScale;
float x38_travelSpeed;
zeus::CColor x3c_innerColor;
zeus::CColor x40_outerColor;
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public:
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CBeamInfo(CInputStream& in)
: x0_(in.readUint32Big())
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, x4_beamAttributes(in.readUint32Big())
, x8_contactFxId(in.readUint32Big())
, xc_pulseFxId(in.readUint32Big())
, x10_textureId(in.readUint32Big())
, x14_glowTextureId(in.readUint32Big())
, x18_length(in.readFloatBig())
, x1c_radius(in.readFloatBig())
, x20_expansionSpeed(in.readFloatBig())
, x24_lifeTime(in.readFloatBig())
, x28_pulseSpeed(in.readFloatBig())
, x2c_shutdownTime(in.readFloatBig())
, x30_contactFxScale(in.readFloatBig())
, x34_pulseFxScale(in.readFloatBig())
, x38_travelSpeed(in.readFloatBig())
, x3c_innerColor(zeus::CColor::ReadRGBABig(in))
, x40_outerColor(zeus::CColor::ReadRGBABig(in)) {}
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CBeamInfo(s32 beamAttributes, CAssetId contactFxId, CAssetId pulseFxId, CAssetId textureId, CAssetId glowTextureId,
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s32 length, float radius, float expansionSpeed, float lifeTime, float pulseSpeed, float shutdownTime,
float contactFxScale, float pulseFxScale, const zeus::CColor& innerColor, const zeus::CColor& outerColor,
float travelSpeed)
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: x4_beamAttributes(beamAttributes)
, x8_contactFxId(contactFxId)
, xc_pulseFxId(pulseFxId)
, x10_textureId(textureId)
, x14_glowTextureId(glowTextureId)
, x18_length(length)
, x1c_radius(radius)
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, x20_expansionSpeed(expansionSpeed)
, x24_lifeTime(lifeTime)
, x28_pulseSpeed(pulseSpeed)
, x2c_shutdownTime(shutdownTime)
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, x30_contactFxScale(contactFxScale)
, x34_pulseFxScale(pulseFxScale)
, x38_travelSpeed(travelSpeed)
, x3c_innerColor(innerColor)
, x40_outerColor(outerColor) {}
s32 GetBeamAttributes() const { return x4_beamAttributes; }
CAssetId GetContactFxId() const { return x8_contactFxId; }
CAssetId GetPulseFxId() const { return xc_pulseFxId; }
CAssetId GetTextureId() const { return x10_textureId; }
CAssetId GetGlowTextureId() const { return x14_glowTextureId; }
s32 GetLength() const { return x18_length; }
float GetRadius() const { return x1c_radius; }
float GetExpansionSpeed() const { return x20_expansionSpeed; }
float GetLifeTime() const { return x24_lifeTime; }
float GetPulseSpeed() const { return x28_pulseSpeed; }
float GetShutdownTime() const { return x2c_shutdownTime; }
float GetContactFxScale() const { return x30_contactFxScale; }
float GetPulseFxScale() const { return x34_pulseFxScale; }
float GetTravelSpeed() const { return x38_travelSpeed; }
const zeus::CColor& GetInnerColor() const { return x3c_innerColor; }
const zeus::CColor& GetOuterColor() const { return x40_outerColor; }
};
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} // namespace urde