2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-05 01:51:25 +00:00
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2019-09-28 02:53:03 +00:00
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#include <memory>
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2019-06-12 02:05:17 +00:00
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#include <optional>
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2019-09-28 02:53:03 +00:00
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#include <utility>
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#include <vector>
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#include "Runtime/CToken.hpp"
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2020-03-26 05:10:51 +00:00
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#include "Runtime/Character/CSkinRules.hpp"
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#include "Runtime/Graphics/CModel.hpp"
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#include <zeus/CVector3f.hpp>
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2016-04-05 01:51:25 +00:00
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2021-04-10 08:42:06 +00:00
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namespace metaforce {
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class CCharLayoutInfo;
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class CModel;
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class CPoseAsTransforms;
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class CVertexMorphEffect;
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class IObjectStore;
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2022-02-25 07:45:25 +00:00
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// Lambda instead of userdata pointer
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using FCustomDraw = std::function<void(TVectorRef positions, TVectorRef normals)>;
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2018-12-08 05:30:43 +00:00
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class CSkinnedModel {
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TLockedToken<CModel> x4_model;
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TLockedToken<CSkinRules> x10_skinRules;
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TLockedToken<CCharLayoutInfo> x1c_layoutInfo;
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std::vector<zeus::CVector3f> x24_vertWorkspace; // was rstl::auto_ptr<float[]>
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std::vector<zeus::CVector3f> x2c_normalWorkspace; // was rstl::auto_ptr<float[]>
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bool x34_owned = true;
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bool x35_disableWorkspaces = false;
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2017-03-26 05:53:04 +00:00
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2018-12-08 05:30:43 +00:00
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public:
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enum class EDataOwnership { Unowned, Owned };
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CSkinnedModel(const TLockedToken<CModel>& model, const TLockedToken<CSkinRules>& skinRules,
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const TLockedToken<CCharLayoutInfo>& layoutInfo /*, EDataOwnership ownership*/);
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CSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo);
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TLockedToken<CModel>& GetModel() { return x4_model; }
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const TLockedToken<CModel>& GetModel() const { return x4_model; }
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const TLockedToken<CSkinRules>& GetSkinRules() const { return x10_skinRules; }
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2018-12-31 08:37:52 +00:00
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void SetLayoutInfo(const TLockedToken<CCharLayoutInfo>& inf) { x1c_layoutInfo = inf; }
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const TLockedToken<CCharLayoutInfo>& GetLayoutInfo() const { return x1c_layoutInfo; }
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void Calculate(const CPoseAsTransforms& pose, const CModelFlags& drawFlags,
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const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes);
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void Draw(TVectorRef verts, TVectorRef normals, const CModelFlags& drawFlags);
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void Draw(const CModelFlags& drawFlags);
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void DoDrawCallback(const FCustomDraw& func) const;
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2018-12-08 05:30:43 +00:00
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2020-04-01 04:06:49 +00:00
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using FPointGenerator = void (*)(void* item, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn);
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static void SetPointGeneratorFunc(void* ctx, FPointGenerator func) {
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g_PointGenFunc = func;
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g_PointGenCtx = ctx;
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}
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static void ClearPointGeneratorFunc() { g_PointGenFunc = nullptr; }
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static FPointGenerator g_PointGenFunc;
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static void* g_PointGenCtx;
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};
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2018-12-08 05:30:43 +00:00
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class CMorphableSkinnedModel : public CSkinnedModel {
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std::unique_ptr<float[]> x40_morphMagnitudes;
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2016-04-15 03:02:21 +00:00
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public:
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CMorphableSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo);
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const float* GetMorphMagnitudes() const { return x40_morphMagnitudes.get(); }
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2016-04-15 03:02:21 +00:00
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};
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2021-04-10 08:42:06 +00:00
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} // namespace metaforce
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