metaforce/Runtime/GuiSys/CSplashScreen.hpp

31 lines
801 B
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
2015-08-18 05:54:43 +00:00
2016-09-13 05:36:21 +00:00
#include "CIOWin.hpp"
#include "CToken.hpp"
#include "Graphics/CTexture.hpp"
#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
2018-12-08 05:30:43 +00:00
namespace urde {
2015-08-18 05:54:43 +00:00
2018-12-08 05:30:43 +00:00
class CSplashScreen : public CIOWin {
2016-09-13 05:36:21 +00:00
public:
2018-12-08 05:30:43 +00:00
enum class ESplashScreen { Nintendo, Retro, Dolby };
enum class EProgressivePhase { Before, During, After };
2016-09-13 05:36:21 +00:00
private:
2018-12-08 05:30:43 +00:00
ESplashScreen x14_which;
float x18_splashTimeout = 2.f;
// float x1c_progSelectionTimeout = 0.f;
// EProgressivePhase x20_progressivePhase = EProgressivePhase::Before;
// bool x24_progressiveSelection = true;
bool x25_textureLoaded = false;
CTexturedQuadFilterAlpha m_quad;
2016-09-13 05:36:21 +00:00
public:
2018-12-08 05:30:43 +00:00
CSplashScreen(ESplashScreen);
EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override;
void Draw() const override;
2015-08-18 05:54:43 +00:00
};
2018-12-08 05:30:43 +00:00
} // namespace urde