metaforce/Runtime/Character/CAnimSourceReader.cpp

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#include "CAnimSourceReader.hpp"
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#include "CBoolPOINode.hpp"
#include "CInt32POINode.hpp"
#include "CParticlePOINode.hpp"
#include "CSoundPOINode.hpp"
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namespace urde
{
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CAnimSourceInfo::CAnimSourceInfo(const TSubAnimTypeToken<CAnimSource>& token)
: x4_token(token) {}
bool CAnimSourceInfo::HasPOIData() const
{
return x4_token->x58_evntData;
}
const std::vector<CBoolPOINode>& CAnimSourceInfo::GetBoolPOIStream() const
{
return x4_token->GetBoolPOIStream();
}
const std::vector<CInt32POINode>& CAnimSourceInfo::GetInt32POIStream() const
{
return x4_token->GetInt32POIStream();
}
const std::vector<CParticlePOINode>& CAnimSourceInfo::GetParticlePOIStream() const
{
return x4_token->GetParticlePOIStream();
}
const std::vector<CSoundPOINode>& CAnimSourceInfo::GetSoundPOIStream() const
{
return x4_token->GetSoundPOIStream();
}
CCharAnimTime CAnimSourceInfo::GetAnimationDuration() const
{
return x4_token->GetDuration();
}
std::map<std::string, CParticleData::EParentedMode>
CAnimSourceReaderBase::GetUniqueParticlePOIs() const
{
const std::vector<CParticlePOINode>& particleNodes = x4_sourceInfo->GetParticlePOIStream();
std::map<std::string, CParticleData::EParentedMode> ret;
for (const CParticlePOINode& node : particleNodes)
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ret[std::string(node.GetString())] = node.GetParticleData().GetParentedMode();
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return ret;
}
std::map<std::string, s32>
CAnimSourceReaderBase::GetUniqueInt32POIs() const
{
const std::vector<CInt32POINode>& int32Nodes = x4_sourceInfo->GetInt32POIStream();
std::map<std::string, s32> ret;
for (const CInt32POINode& node : int32Nodes)
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ret[std::string(node.GetString())] = node.GetValue();
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return ret;
}
std::map<std::string, bool>
CAnimSourceReaderBase::GetUniqueBoolPOIs() const
{
const std::vector<CBoolPOINode>& boolNodes = x4_sourceInfo->GetBoolPOIStream();
std::map<std::string, bool> ret;
for (const CBoolPOINode& node : boolNodes)
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ret[std::string(node.GetString())] = node.GetValue();
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return ret;
}
void CAnimSourceReaderBase::PostConstruct(const CCharAnimTime& time)
{
x14_passedBoolCount = 0;
x18_passedIntCount = 0;
x1c_passedParticleCount = 0;
x20_passedSoundCount = 0;
if (x4_sourceInfo->HasPOIData())
{
std::map<std::string, bool> boolPOIs = GetUniqueBoolPOIs();
std::map<std::string, s32> int32POIs = GetUniqueInt32POIs();
std::map<std::string, CParticleData::EParentedMode> particlePOIs = GetUniqueParticlePOIs();
x24_boolStates.reserve(boolPOIs.size());
for (const auto& poi : boolPOIs)
x24_boolStates.push_back(poi);
x34_int32States.reserve(int32POIs.size());
for (const auto& poi : int32POIs)
x34_int32States.push_back(poi);
x44_particleStates.reserve(particlePOIs.size());
for (const auto& poi : particlePOIs)
x44_particleStates.push_back(poi);
}
CCharAnimTime tmpTime = time;
if (tmpTime.GreaterThanZero())
{
while (tmpTime.GreaterThanZero())
{
SAdvancementResults res = VAdvanceView(tmpTime);
tmpTime = res.x0_remTime;
}
}
else if (x4_sourceInfo->HasPOIData())
{
UpdatePOIStates();
if (!time.GreaterThanZero())
{
x14_passedBoolCount = 0;
x18_passedIntCount = 0;
x1c_passedParticleCount = 0;
x20_passedSoundCount = 0;
}
}
}
void CAnimSourceReaderBase::UpdatePOIStates()
{
const std::vector<CBoolPOINode>& boolNodes = x4_sourceInfo->GetBoolPOIStream();
const std::vector<CInt32POINode>& int32Nodes = x4_sourceInfo->GetInt32POIStream();
const std::vector<CParticlePOINode>& particleNodes = x4_sourceInfo->GetParticlePOIStream();
const std::vector<CSoundPOINode>& soundNodes = x4_sourceInfo->GetSoundPOIStream();
for (const CBoolPOINode& node : boolNodes)
{
if (node.GetTime() > xc_curTime)
break;
if (node.GetIndex() != -1)
x24_boolStates[node.GetIndex()].second = node.GetValue();
++x14_passedBoolCount;
}
for (const CInt32POINode& node : int32Nodes)
{
if (node.GetTime() > xc_curTime)
break;
if (node.GetIndex() != -1)
x34_int32States[node.GetIndex()].second = node.GetValue();
++x18_passedIntCount;
}
for (const CParticlePOINode& node : particleNodes)
{
if (node.GetTime() > xc_curTime)
break;
if (node.GetIndex() != -1)
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x44_particleStates[node.GetIndex()].second = node.GetParticleData().GetParentedMode();
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++x1c_passedParticleCount;
}
for (const CSoundPOINode& node : soundNodes)
{
if (node.GetTime() > xc_curTime)
break;
++x20_passedSoundCount;
}
}
u32 CAnimSourceReaderBase::VGetBoolPOIList(const CCharAnimTime& time,
CBoolPOINode* listOut,
u32 capacity, u32 iterator, u32 unk) const
{
if (x4_sourceInfo->HasPOIData())
{
const std::vector<CBoolPOINode>& boolNodes = x4_sourceInfo->GetBoolPOIStream();
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return _getPOIList(time, listOut, capacity, iterator, unk, boolNodes,
xc_curTime, *x4_sourceInfo, x14_passedBoolCount);
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}
return 0;
}
u32 CAnimSourceReaderBase::VGetInt32POIList(const CCharAnimTime& time,
CInt32POINode* listOut,
u32 capacity, u32 iterator, u32 unk) const
{
if (x4_sourceInfo->HasPOIData())
{
const std::vector<CInt32POINode>& int32Nodes = x4_sourceInfo->GetInt32POIStream();
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return _getPOIList(time, listOut, capacity, iterator, unk, int32Nodes,
xc_curTime, *x4_sourceInfo, x18_passedIntCount);
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}
return 0;
}
u32 CAnimSourceReaderBase::VGetParticlePOIList(const CCharAnimTime& time,
CParticlePOINode* listOut,
u32 capacity, u32 iterator, u32 unk) const
{
if (x4_sourceInfo->HasPOIData())
{
const std::vector<CParticlePOINode>& particleNodes = x4_sourceInfo->GetParticlePOIStream();
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return _getPOIList(time, listOut, capacity, iterator, unk, particleNodes,
xc_curTime, *x4_sourceInfo, x1c_passedParticleCount);
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}
return 0;
}
u32 CAnimSourceReaderBase::VGetSoundPOIList(const CCharAnimTime& time,
CSoundPOINode* listOut,
u32 capacity, u32 iterator, u32 unk) const
{
if (x4_sourceInfo->HasPOIData())
{
const std::vector<CSoundPOINode>& soundNodes = x4_sourceInfo->GetSoundPOIStream();
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return _getPOIList(time, listOut, capacity, iterator, unk, soundNodes,
xc_curTime, *x4_sourceInfo, x20_passedSoundCount);
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}
return 0;
}
bool CAnimSourceReaderBase::VGetBoolPOIState(const char* name) const
{
for (const auto& node : x24_boolStates)
if (!node.first.compare(name))
return node.second;
return false;
}
s32 CAnimSourceReaderBase::VGetInt32POIState(const char* name) const
{
for (const auto& node : x34_int32States)
if (!node.first.compare(name))
return node.second;
return 0;
}
CParticleData::EParentedMode
CAnimSourceReaderBase::VGetParticlePOIState(const char* name) const
{
for (const auto& node : x44_particleStates)
if (!node.first.compare(name))
return node.second;
return CParticleData::EParentedMode::Initial;
}
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CAnimSourceReaderBase::CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
const CCharAnimTime& time)
: x4_sourceInfo(std::move(sourceInfo)), xc_curTime(time) {}
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CAnimSourceReaderBase::CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
const CAnimSourceReaderBase& other)
: x4_sourceInfo(std::move(sourceInfo)),
xc_curTime(other.xc_curTime),
x14_passedBoolCount(other.x14_passedBoolCount),
x18_passedIntCount(other.x18_passedIntCount),
x1c_passedParticleCount(other.x1c_passedParticleCount),
x20_passedSoundCount(other.x20_passedSoundCount),
x24_boolStates(other.x24_boolStates),
x34_int32States(other.x34_int32States),
x44_particleStates(other.x44_particleStates)
{}
SAdvancementResults CAnimSourceReader::VGetAdvancementResults(const CCharAnimTime& dt,
const CCharAnimTime& startOff) const
{
SAdvancementResults ret;
CCharAnimTime accum = xc_curTime + startOff;
if (xc_curTime + startOff >= x54_source->GetDuration())
{
ret.x0_remTime = dt;
return ret;
}
else if (dt.EqualsZero())
{
return ret;
}
else
{
CCharAnimTime prevTime = accum;
accum += dt;
CCharAnimTime remTime;
if (accum > x54_source->GetDuration())
{
remTime = accum - x54_source->GetDuration();
accum = x54_source->GetDuration();
}
zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse();
zeus::CQuaternion rb = x54_source->GetRotation(3, accum);
ret.x0_remTime = remTime;
ret.x8_deltas.xc_rotDelta = rb * ra;
if (x54_source->HasOffset(3))
{
zeus::CVector3f ta = x54_source->GetOffset(3, prevTime);
zeus::CVector3f tb = x54_source->GetOffset(3, accum);
ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta);
}
return ret;
}
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}
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void CAnimSourceReader::VSetPhase(float phase)
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{
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xc_curTime = phase * x54_source->GetDuration().GetSeconds();
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if (x54_source->GetPOIData())
{
UpdatePOIStates();
if (!xc_curTime.GreaterThanZero())
{
x14_passedBoolCount = 0;
x18_passedIntCount = 0;
x1c_passedParticleCount = 0;
x20_passedSoundCount = 0;
}
}
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}
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SAdvancementResults CAnimSourceReader::VReverseView(const CCharAnimTime& dt)
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{
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SAdvancementResults ret;
if (xc_curTime.EqualsZero())
{
ret.x0_remTime = dt;
return ret;
}
else if (dt.EqualsZero())
{
return ret;
}
else
{
CCharAnimTime prevTime = xc_curTime;
xc_curTime -= dt;
CCharAnimTime remTime;
if (xc_curTime < CCharAnimTime())
{
remTime = CCharAnimTime() - xc_curTime;
xc_curTime = CCharAnimTime();
}
if (x54_source->GetPOIData())
UpdatePOIStates();
zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse();
zeus::CQuaternion rb = x54_source->GetRotation(3, xc_curTime);
ret.x0_remTime = remTime;
ret.x8_deltas.xc_rotDelta = rb * ra;
if (x54_source->HasOffset(3))
{
zeus::CVector3f ta = x54_source->GetOffset(3, prevTime);
zeus::CVector3f tb = x54_source->GetOffset(3, xc_curTime);
ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta);
}
return ret;
}
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}
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std::unique_ptr<IAnimReader> CAnimSourceReader::VClone() const
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{
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return std::make_unique<CAnimSourceReader>(*this);
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}
void CAnimSourceReader::VGetSegStatementSet(const CSegIdList& list,
CSegStatementSet& setOut) const
{
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x54_source->GetSegStatementSet(list, setOut, xc_curTime);
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}
void CAnimSourceReader::VGetSegStatementSet(const CSegIdList& list,
CSegStatementSet& setOut,
const CCharAnimTime& time) const
{
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x54_source->GetSegStatementSet(list, setOut, time);
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}
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SAdvancementResults CAnimSourceReader::VAdvanceView(const CCharAnimTime& dt)
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{
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SAdvancementResults ret;
if (xc_curTime >= x54_source->GetDuration())
{
ret.x0_remTime = dt;
return ret;
}
else if (dt.EqualsZero())
{
return ret;
}
else
{
CCharAnimTime prevTime = xc_curTime;
xc_curTime += dt;
CCharAnimTime remTime;
if (xc_curTime > x54_source->GetDuration())
{
remTime = xc_curTime - x54_source->GetDuration();
xc_curTime = x54_source->GetDuration();
}
if (x54_source->GetPOIData())
UpdatePOIStates();
zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse();
zeus::CQuaternion rb = x54_source->GetRotation(3, xc_curTime);
ret.x0_remTime = remTime;
ret.x8_deltas.xc_rotDelta = rb * ra;
if (x54_source->HasOffset(3))
{
zeus::CVector3f ta = x54_source->GetOffset(3, prevTime);
zeus::CVector3f tb = x54_source->GetOffset(3, xc_curTime);
ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta);
}
return ret;
}
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}
CCharAnimTime CAnimSourceReader::VGetTimeRemaining() const
{
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return x54_source->GetDuration() - xc_curTime;
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}
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CSteadyStateAnimInfo CAnimSourceReader::VGetSteadyStateAnimInfo() const
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{
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return x64_steadyStateInfo;
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}
bool CAnimSourceReader::VHasOffset(const CSegId& seg) const
{
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return x54_source->HasOffset(seg);
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}
zeus::CVector3f CAnimSourceReader::VGetOffset(const CSegId& seg) const
{
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return x54_source->GetOffset(seg, xc_curTime);
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}
zeus::CVector3f CAnimSourceReader::VGetOffset(const CSegId& seg,
const CCharAnimTime& time) const
{
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return x54_source->GetOffset(seg, time);
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}
zeus::CQuaternion CAnimSourceReader::VGetRotation(const CSegId& seg) const
{
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return x54_source->GetRotation(seg, xc_curTime);
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}
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CAnimSourceReader::CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source,
const CCharAnimTime& time)
: CAnimSourceReaderBase(std::make_unique<CAnimSourceInfo>(source), CCharAnimTime()),
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x54_source(source), x64_steadyStateInfo(false, source->GetDuration(),
source->GetOffset(source->GetRootBoneId(), time))
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{
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PostConstruct(time);
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}
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CAnimSourceReader::CAnimSourceReader(const CAnimSourceReader& other)
: CAnimSourceReaderBase(std::make_unique<CAnimSourceInfo>(other.x54_source), other),
x54_source(other.x54_source), x64_steadyStateInfo(other.x64_steadyStateInfo)
{}
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}