metaforce/Runtime/MP1/World/CBloodFlower.hpp

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#pragma once
#include "World/CPatterned.hpp"
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namespace urde::MP1 {
class CBloodFlower : public CPatterned {
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public:
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DEFINE_PATTERNED(BloodFlower)
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CBloodFlower(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CPatternedInfo&, CAssetId, CAssetId, const CActorParameters&, CAssetId, const CDamageInfo&,
const CDamageInfo&, const CDamageInfo&, CAssetId, CAssetId, CAssetId, float, CAssetId, u32);
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};
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} // namespace urde::MP1