metaforce/Runtime/Character/CCharacterFactory.hpp

81 lines
3.2 KiB
C++
Raw Normal View History

2016-04-13 06:07:23 +00:00
#ifndef __URDE_CCHARACTERFACTORY_HPP__
#define __URDE_CCHARACTERFACTORY_HPP__
2015-08-17 23:46:41 +00:00
2016-04-13 06:07:23 +00:00
#include "IFactory.hpp"
#include "IObjFactory.hpp"
#include "CToken.hpp"
#include "CSimplePool.hpp"
#include "CAnimationSet.hpp"
2015-08-18 05:54:43 +00:00
2016-03-04 23:04:53 +00:00
namespace urde
2015-08-18 05:54:43 +00:00
{
2016-04-13 06:07:23 +00:00
class CSimplePool;
class CAnimCharacterSet;
class CCharacterInfo;
class CCharLayoutInfo;
class CAdditiveAnimationInfo;
class CTransitionDatabaseGame;
class CAnimationManager;
class CTransitionManager;
class CAllFormatsAnimSource;
2016-04-14 21:42:47 +00:00
class CAnimData;
2015-08-18 05:54:43 +00:00
2016-04-13 06:07:23 +00:00
class CCharacterFactory : public IObjFactory
2015-08-18 05:54:43 +00:00
{
public:
class CDummyFactory : public IFactory
{
2016-04-13 06:07:23 +00:00
public:
CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference* selfRef);
void BuildAsync(const SObjectTag&, const CVParamTransfer&, IObj**, CObjectReference* selfRef);
2016-04-13 06:07:23 +00:00
void CancelBuild(const SObjectTag&);
bool CanBuild(const SObjectTag&);
const SObjectTag* GetResourceIdByName(const char*) const;
2017-08-13 05:26:14 +00:00
FourCC GetResourceTypeById(CAssetId id) const;
2016-09-25 01:58:20 +00:00
void EnumerateResources(const std::function<bool(const SObjectTag&)>& lambda) const;
void EnumerateNamedResources(const std::function<bool(const std::string&, const SObjectTag&)>& lambda) const;
u32 ResourceSize(const urde::SObjectTag& tag);
bool LoadResourceAsync(const urde::SObjectTag& tag, std::unique_ptr<u8[]>& target);
bool LoadResourcePartAsync(const urde::SObjectTag& tag, u32 size, u32 off, std::unique_ptr<u8[]>& target);
std::unique_ptr<u8[]> LoadResourceSync(const urde::SObjectTag& tag);
std::unique_ptr<u8[]> LoadResourcePartSync(const urde::SObjectTag& tag, u32 size, u32 off);
2015-08-18 05:54:43 +00:00
};
2016-04-13 06:07:23 +00:00
private:
std::vector<CCharacterInfo> x4_charInfoDB;
std::vector<TLockedToken<CCharLayoutInfo>> x14_charLayoutInfoDB;
std::shared_ptr<CAnimSysContext> x24_sysContext;
std::shared_ptr<CAnimationManager> x28_animMgr;
std::shared_ptr<CTransitionManager> x2c_transMgr;
std::vector<TCachedToken<CAllFormatsAnimSource>> x30_animSourceDB;
std::vector<std::pair<u32, CAdditiveAnimationInfo>> x40_additiveInfo;
CAdditiveAnimationInfo x50_defaultAdditiveInfo;
2017-08-13 05:26:14 +00:00
std::vector<std::pair<CAssetId, CAssetId>> x58_animResources;
CAssetId x68_selfId;
2016-04-13 06:07:23 +00:00
CDummyFactory x6c_dummyFactory;
CSimplePool x70_cacheResPool;
static std::vector<CCharacterInfo> GetCharacterInfoDB(const CAnimCharacterSet& ancs);
static std::vector<TLockedToken<CCharLayoutInfo>>
GetCharLayoutInfoDB(CSimplePool& store,
const std::vector<CCharacterInfo>& chars);
public:
2017-08-13 05:26:14 +00:00
CCharacterFactory(CSimplePool& store, const CAnimCharacterSet& ancs, CAssetId);
2016-04-13 06:07:23 +00:00
2016-04-15 03:02:21 +00:00
std::unique_ptr<CAnimData> CreateCharacter(int charIdx, bool loop,
const TLockedToken<CCharacterFactory>& factory,
2016-09-12 04:53:28 +00:00
int defaultAnim, int drawInsts) const;
2017-08-13 05:26:14 +00:00
CAssetId GetEventResourceIdForAnimResourceId(CAssetId animId) const;
2016-08-16 22:49:19 +00:00
const CCharacterInfo& GetCharInfo(int charIdx) const { return x4_charInfoDB[charIdx]; }
2017-03-01 06:02:54 +00:00
const CAdditiveAnimationInfo& FindAdditiveInfo(u32 idx) const;
bool HasAdditiveInfo(u32 idx) const;
2015-08-17 23:46:41 +00:00
};
2015-08-18 05:54:43 +00:00
}
2016-04-13 06:07:23 +00:00
#endif // __URDE_CCHARACTERFACTORY_HPP__