metaforce/Runtime/World/CScriptCameraHintTrigger.hpp

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#pragma once
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#include <string_view>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/World/CActor.hpp"
#include <zeus/COBBox.hpp>
#include <zeus/CVector3f.hpp>
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namespace urde {
class CScriptCameraHintTrigger : public CActor {
zeus::COBBox xe8_obb;
zeus::CVector3f x124_scale;
bool x130_24_deactivateOnEnter : 1;
bool x130_25_deactivateOnExit : 1;
bool x130_26_playerInside : 1;
bool x130_27_playerWasInside : 1;
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public:
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CScriptCameraHintTrigger(TUniqueId uid, bool active, std::string_view name,
const CEntityInfo& info, const zeus::CVector3f& scale,
const zeus::CTransform& xf, bool deactivateOnEnter,
bool deactivateOnExit);
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void Accept(IVisitor& visitor) override;
void Think(float dt, CStateManager& mgr) override;
void Touch(CActor& other, CStateManager& mgr) override;
std::optional<zeus::CAABox> GetTouchBounds() const override;
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};
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} // namespace urde