2016-02-18 07:36:36 +00:00
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if(WIN32)
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2016-07-24 06:05:12 +00:00
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set(PLAT_SRCS Shaders/CLineRendererShadersHLSL.cpp Shaders/CModelShadersHLSL.cpp Shaders/CThermalColdFilterHLSL.cpp)
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2016-02-18 07:36:36 +00:00
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elseif(APPLE)
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2016-07-24 06:05:12 +00:00
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set(PLAT_SRCS Shaders/CLineRendererShadersMetal.cpp Shaders/CModelShadersMetal.cpp Shaders/CThermalColdFilterMetal.cpp)
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2016-02-18 07:36:36 +00:00
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endif()
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|
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|
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2016-04-24 04:03:30 +00:00
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|
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set(GRAPHICS_SOURCES
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|
|
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IRenderer.hpp
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2016-07-22 02:32:23 +00:00
|
|
|
IWeaponRenderer.hpp IWeaponRenderer.cpp
|
2016-04-24 04:03:30 +00:00
|
|
|
CBooRenderer.hpp CBooRenderer.cpp
|
2016-06-28 18:54:55 +00:00
|
|
|
CDrawable.hpp CDrawable.cpp
|
|
|
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CDrawablePlaneObject.hpp CDrawablePlaneObject.cpp
|
2016-04-24 04:03:30 +00:00
|
|
|
CLineRenderer.hpp CLineRenderer.cpp
|
2016-07-26 22:05:59 +00:00
|
|
|
CMetroidModelInstance.hpp CMetroidModelInstance.cpp
|
2016-04-24 04:03:30 +00:00
|
|
|
CLight.hpp CLight.cpp
|
|
|
|
CTexture.hpp CTextureBoo.cpp
|
|
|
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CModel.hpp CModelBoo.cpp
|
|
|
|
CSkinnedModel.hpp CSkinnedModel.cpp
|
|
|
|
CVertexMorphEffect.hpp CVertexMorphEffect.cpp
|
|
|
|
CMoviePlayer.hpp CMoviePlayer.cpp
|
|
|
|
CFrustumPlanes.hpp CFrustumPlanes.cpp
|
|
|
|
CGraphicsPalette.hpp CGraphicsPalette.cpp
|
|
|
|
CGraphics.hpp CGraphics.cpp
|
2016-07-22 19:46:30 +00:00
|
|
|
Shaders/TShader.hpp Shaders/TShaderDecl.hpp
|
2016-07-22 02:32:23 +00:00
|
|
|
Shaders/CLineRendererShaders.hpp Shaders/CLineRendererShaders.cpp Shaders/CLineRendererShadersGLSL.cpp
|
|
|
|
Shaders/CModelShaders.hpp Shaders/CModelShaders.cpp Shaders/CModelShadersGLSL.cpp
|
|
|
|
Shaders/CXrayOutlineFilter.hpp Shaders/CXrayOutlineFilter.cpp Shaders/CXrayOutlineFilterGLSL.cpp
|
|
|
|
Shaders/CThermalColdFilter.hpp Shaders/CThermalColdFilter.cpp Shaders/CThermalColdFilterGLSL.cpp
|
|
|
|
Shaders/CThermalHotFilter.hpp Shaders/CThermalHotFilter.cpp Shaders/CThermalHotFilterGLSL.cpp
|
2016-04-24 04:03:30 +00:00
|
|
|
${PLAT_SRCS})
|
|
|
|
|
|
|
|
runtime_add_list(Graphics GRAPHICS_SOURCES)
|