metaforce/Runtime/Character/IVaryingAnimationTimeScale.hpp

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#pragma once
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#include <memory>
#include "Runtime/Character/CCharAnimTime.hpp"
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namespace metaforce {
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class IVaryingAnimationTimeScale {
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public:
virtual ~IVaryingAnimationTimeScale() = default;
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virtual u32 GetType() const = 0;
virtual float VTimeScaleIntegral(const float&, const float&) const = 0;
virtual float VFindUpperLimit(const float&, const float&) const = 0;
virtual std::unique_ptr<IVaryingAnimationTimeScale> VClone() const = 0;
virtual std::unique_ptr<IVaryingAnimationTimeScale> VGetFunctionMirrored(const float&) const = 0;
CCharAnimTime FindUpperLimit(const CCharAnimTime& a, const CCharAnimTime& b) const { return VFindUpperLimit(a, b); }
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CCharAnimTime TimeScaleIntegral(const CCharAnimTime& a, const CCharAnimTime& b) const {
return VTimeScaleIntegral(a, b);
}
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std::unique_ptr<IVaryingAnimationTimeScale> Clone() const { return VClone(); }
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};
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} // namespace metaforce