metaforce/Runtime/CMain.cpp

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#include <string>
#include <string_view>
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#include <numeric>
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#include <iostream>
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#ifdef WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <Windows.h>
#endif
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#include "logvisor/logvisor.hpp"
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#include "ImGuiEngine.hpp"
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#include "Runtime/Graphics/CGraphics.hpp"
#include "Runtime/MP1/MP1.hpp"
#include "Runtime/ConsoleVariables/FileStoreManager.hpp"
#include "Runtime/ConsoleVariables/CVarManager.hpp"
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#include "amuse/BooBackend.hpp"
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#include "../version.h"
//#include <fenv.h>
//#pragma STDC FENV_ACCESS ON
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#include <aurora/aurora.hpp>
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using namespace std::literals;
class Limiter {
using delta_clock = std::chrono::high_resolution_clock;
using duration_t = std::chrono::nanoseconds;
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public:
void Reset() { m_oldTime = delta_clock::now(); }
void Sleep(duration_t targetFrameTime) {
if (targetFrameTime.count() == 0) {
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return;
}
auto start = delta_clock::now();
duration_t adjustedSleepTime = SleepTime(targetFrameTime);
if (adjustedSleepTime.count() > 0) {
NanoSleep(adjustedSleepTime);
duration_t overslept = TimeSince(start) - adjustedSleepTime;
if (overslept < duration_t{targetFrameTime}) {
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m_overheadTimes[m_overheadTimeIdx] = overslept;
m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
}
}
Reset();
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}
duration_t SleepTime(duration_t targetFrameTime) {
const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) / m_overheadTimes.size();
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if (sleepTime > m_overhead) {
return sleepTime - m_overhead;
}
return duration_t{0};
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}
private:
delta_clock::time_point m_oldTime;
std::array<duration_t, 4> m_overheadTimes{};
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size_t m_overheadTimeIdx = 0;
duration_t m_overhead = duration_t{0};
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duration_t TimeSince(delta_clock::time_point start) {
return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
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}
#if _WIN32
bool m_initialized;
double m_countPerNs;
void NanoSleep(const duration_t duration) {
if (!m_initialized) {
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
m_countPerNs = static_cast<double>(freq.QuadPart) / 1000000000.0;
m_initialized = true;
}
DWORD ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count();
auto tickCount = static_cast<LONGLONG>(static_cast<double>(duration.count()) * m_countPerNs);
LARGE_INTEGER count;
QueryPerformanceCounter(&count);
if (ms > 10) {
// Adjust for Sleep overhead
::Sleep(ms - 10);
}
auto end = count.QuadPart + tickCount;
do {
QueryPerformanceCounter(&count);
} while (count.QuadPart < end);
}
#else
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void NanoSleep(const duration_t duration) { std::this_thread::sleep_for(duration); }
#endif
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};
extern std::string ExeDir;
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namespace metaforce {
static logvisor::Module Log{"Metaforce"};
std::optional<MP1::CMain> g_mainMP1;
static std::string CPUFeatureString(const zeus::CPUInfo& cpuInf) {
std::string features;
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#if defined(__x86_64__) || defined(_M_X64)
auto AddFeature = [&features](const char* str) {
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if (!features.empty())
features += ", ";
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features += str;
};
if (cpuInf.AESNI)
AddFeature("AES-NI");
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if (cpuInf.SSE1)
AddFeature("SSE");
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if (cpuInf.SSE2)
AddFeature("SSE2");
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if (cpuInf.SSE3)
AddFeature("SSE3");
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if (cpuInf.SSSE3)
AddFeature("SSSE3");
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if (cpuInf.SSE4a)
AddFeature("SSE4a");
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if (cpuInf.SSE41)
AddFeature("SSE4.1");
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if (cpuInf.SSE42)
AddFeature("SSE4.2");
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if (cpuInf.AVX)
AddFeature("AVX");
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if (cpuInf.AVX2)
AddFeature("AVX2");
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#endif
return features;
}
#if 0
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struct WindowCallback : boo::IWindowCallback {
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friend struct Application;
private:
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bool m_fullscreenToggleRequested = false;
boo::SWindowRect m_lastRect;
bool m_rectDirty = false;
bool m_windowInvalid = false;
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// ImGuiWindowCallback m_imguiCallback;
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void resized(const boo::SWindowRect& rect, bool sync) override {
m_lastRect = rect;
m_rectDirty = true;
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// m_imguiCallback.resized(rect, sync);
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}
void mouseDown(const boo::SWindowCoord& coord, EMouseButton button, boo::EModifierKey mods) override {
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// if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->mouseDown(coord, button, mods);
// }
// }
// m_imguiCallback.mouseDown(coord, button, mods);
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}
void mouseUp(const boo::SWindowCoord& coord, EMouseButton button, boo::EModifierKey mods) override {
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if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->mouseUp(coord, button, mods);
}
}
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// m_imguiCallback.mouseUp(coord, button, mods);
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}
void mouseMove(const boo::SWindowCoord& coord) override {
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// if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->mouseMove(coord);
// }
// }
// m_imguiCallback.mouseMove(coord);
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}
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// void mouseEnter(const boo::SWindowCoord& coord) override { m_imguiCallback.mouseEnter(coord); }
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// void mouseLeave(const boo::SWindowCoord& coord) override { m_imguiCallback.mouseLeave(coord); }
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void scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll) override {
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// if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->scroll(coord, scroll);
// }
// }
// m_imguiCallback.scroll(coord, scroll);
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}
void charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat) override {
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// if (!ImGuiWindowCallback::m_keyboardCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->charKeyDown(charCode, mods, isRepeat);
// }
// }
// m_imguiCallback.charKeyDown(charCode, mods, isRepeat);
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}
void charKeyUp(unsigned long charCode, boo::EModifierKey mods) override {
if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->charKeyUp(charCode, mods);
}
}
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// m_imguiCallback.charKeyUp(charCode, mods);
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}
void specialKeyDown(aurora::SpecialKey key, boo::EModifierKey mods, bool isRepeat) override {
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// if (!ImGuiWindowCallback::m_keyboardCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->specialKeyDown(key, mods, isRepeat);
// }
// }
// if (True(mods & boo::EModifierKey::Alt)) {
// if (key == aurora::SpecialKey::Enter) {
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// m_fullscreenToggleRequested = true;
// } else if (key == aurora::SpecialKey::F4) {
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// m_windowInvalid = true;
// }
// }
// m_imguiCallback.specialKeyDown(key, mods, isRepeat);
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}
void specialKeyUp(aurora::SpecialKey key, boo::EModifierKey mods) override {
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// if (g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->specialKeyUp(key, mods);
// }
// }
// m_imguiCallback.specialKeyUp(key, mods);
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}
void destroyed() override { m_windowInvalid = true; }
};
#endif
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struct Application : aurora::AppDelegate {
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private:
FileStoreManager& m_fileMgr;
CVarManager& m_cvarManager;
CVarCommons& m_cvarCommons;
ImGuiConsole m_imGuiConsole;
std::string m_errorString;
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std::string m_deferredProject;
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bool m_projectInitialized = false;
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std::optional<amuse::BooBackendVoiceAllocator> m_amuseAllocWrapper;
std::unique_ptr<boo::IAudioVoiceEngine> m_voiceEngine;
Limiter m_limiter{};
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bool m_firstFrame = true;
bool m_fullscreenToggleRequested = false;
bool m_quitRequested = false;
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using delta_clock = std::chrono::high_resolution_clock;
std::chrono::time_point<delta_clock> m_prevFrameTime;
std::vector<u32> m_deferredControllers; // used to capture controllers added before CInputGenerator
// is built, i.e during initialization
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public:
Application(FileStoreManager& fileMgr, CVarManager& cvarMgr, CVarCommons& cvarCmns)
: m_fileMgr(fileMgr), m_cvarManager(cvarMgr), m_cvarCommons(cvarCmns), m_imGuiConsole(cvarMgr, cvarCmns) {}
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void onAppLaunched() noexcept override {
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initialize();
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auto backend = static_cast<std::string>(aurora::get_backend_string());
aurora::set_window_title(fmt::format(FMT_STRING("Metaforce {} [{}]"), METAFORCE_WC_DESCRIBE, backend));
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m_voiceEngine = boo::NewAudioVoiceEngine("metaforce", "Metaforce");
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m_voiceEngine->setVolume(0.7f);
m_amuseAllocWrapper.emplace(*m_voiceEngine);
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for (const auto& str : aurora::get_args()) {
auto arg = static_cast<std::string>(str);
if (m_deferredProject.empty() && !arg.starts_with('-') && !arg.starts_with('+'))
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m_deferredProject = arg;
else if (arg == "--no-sound")
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m_voiceEngine->setVolume(0.f);
}
}
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void initialize() {
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zeus::detectCPU();
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for (const auto& str : aurora::get_args()) {
auto arg = static_cast<std::string>(str);
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}
const zeus::CPUInfo& cpuInf = zeus::cpuFeatures();
Log.report(logvisor::Info, FMT_STRING("CPU Name: {}"), cpuInf.cpuBrand);
Log.report(logvisor::Info, FMT_STRING("CPU Vendor: {}"), cpuInf.cpuVendor);
Log.report(logvisor::Info, FMT_STRING("CPU Features: {}"), CPUFeatureString(cpuInf));
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}
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bool onAppIdle(float realDt) noexcept override {
if (auto* input = g_InputGenerator) {
if (!m_deferredControllers.empty()) {
for (const auto which : m_deferredControllers) {
input->controllerAdded(which);
}
m_deferredControllers.clear();
}
}
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if (!m_projectInitialized && !m_deferredProject.empty()) {
if (CDvdFile::Initialize(m_deferredProject)) {
m_projectInitialized = true;
} else {
Log.report(logvisor::Error, FMT_STRING("Failed to open disc image '{}'"), m_deferredProject);
m_errorString = fmt::format(FMT_STRING("Failed to open disc image '{}'"), m_deferredProject);
m_deferredProject.clear();
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}
}
const auto targetFrameTime = getTargetFrameTime();
bool skipRetrace = false;
if (g_ResFactory != nullptr) {
OPTICK_EVENT("Async Load Resources");
const auto idleTime = m_limiter.SleepTime(targetFrameTime);
skipRetrace = g_ResFactory->AsyncIdle(idleTime);
}
if (skipRetrace) {
// We stopped loading resources to catch the next frame
m_limiter.Reset();
} else {
// No more to load, and we're under frame time
{
OPTICK_EVENT("Sleep");
m_limiter.Sleep(targetFrameTime);
}
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}
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OPTICK_FRAME("MainThread");
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// Check if fullscreen has been toggled, if so set the fullscreen cvar accordingly
if (m_fullscreenToggleRequested) {
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m_cvarCommons.m_fullscreen->fromBoolean(!m_cvarCommons.getFullscreen());
m_fullscreenToggleRequested = false;
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}
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// Check if the user has modified the fullscreen CVar, if so set fullscreen state accordingly
if (m_cvarCommons.m_fullscreen->isModified()) {
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aurora::set_fullscreen(m_cvarCommons.getFullscreen());
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}
// Let CVarManager inform all CVar listeners of the CVar's state and clear all mdoified flags if necessary
m_cvarManager.proc();
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if (!g_mainMP1 && m_projectInitialized) {
g_mainMP1.emplace(nullptr, nullptr);
g_mainMP1->Init(m_fileMgr, &m_cvarManager, m_voiceEngine.get(), *m_amuseAllocWrapper);
}
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float dt = 1 / 60.f;
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if (m_cvarCommons.m_variableDt->toBoolean()) {
dt = std::min(realDt, 1 / 30.f);
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}
if (g_mainMP1) {
m_imGuiConsole.PreUpdate();
if (g_mainMP1->Proc(dt)) {
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return false;
}
m_imGuiConsole.PostUpdate();
} else {
auto result = m_imGuiConsole.ShowAboutWindow(false, m_errorString, true);
if (result) {
m_deferredProject = std::move(*result);
}
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}
if (m_quitRequested) {
if (g_mainMP1) {
g_mainMP1->Quit();
} else {
return false;
}
}
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return true;
}
void onAppDraw() noexcept override {
OPTICK_EVENT("Draw");
if (g_Renderer != nullptr) {
g_Renderer->BeginScene();
if (g_mainMP1) {
g_mainMP1->Draw();
}
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g_Renderer->EndScene();
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}
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}
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void onAppPostDraw() noexcept override {
OPTICK_EVENT("PostDraw");
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if (m_voiceEngine) {
m_voiceEngine->pumpAndMixVoices();
}
CGraphics::TickRenderTimings();
++logvisor::FrameIndex;
}
void onAppWindowResized(const aurora::WindowSize& size) noexcept override {
CGraphics::SetViewportResolution({static_cast<s32>(size.fb_width), static_cast<s32>(size.fb_height)});
}
void onAppWindowMoved(std::int32_t x, std::int32_t y) noexcept override {
// TODO: implement this
}
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void onAppDisplayScaleChanged(float scale) noexcept override { ImGuiEngine_Initialize(scale); }
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void onControllerButton(uint32_t idx, aurora::ControllerButton button, bool pressed) noexcept override {
if (auto* input = g_InputGenerator) {
input->controllerButton(idx, button, pressed);
}
}
void onControllerAxis(uint32_t idx, aurora::ControllerAxis axis, int16_t value) noexcept override {
if (auto* input = g_InputGenerator) {
input->controllerAxis(idx, axis, value);
}
}
void onControllerAdded(uint32_t which) noexcept override {
if (auto* input = g_InputGenerator) {
input->controllerAdded(which);
} else {
m_deferredControllers.emplace_back(which);
}
}
void onControllerRemoved(uint32_t which) noexcept override {
if (auto* input = g_InputGenerator) {
input->controllerRemoved(which);
}
}
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void onAppExiting() noexcept override {
m_imGuiConsole.Shutdown();
if (g_mainMP1) {
g_mainMP1->Shutdown();
}
g_mainMP1.reset();
m_cvarManager.serialize();
m_voiceEngine.reset();
m_amuseAllocWrapper.reset();
CDvdFile::Shutdown();
}
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void onCharKeyDown(uint8_t code, aurora::ModifierKey mods, bool isRepeat) noexcept override {
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if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->charKeyDown(code, mods, isRepeat);
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}
}
}
void onCharKeyUp(uint8_t code, aurora::ModifierKey mods) noexcept override {
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if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->charKeyUp(code, mods);
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}
}
}
void onSpecialKeyDown(aurora::SpecialKey key, aurora::ModifierKey mods, bool isRepeat) noexcept override {
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if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->specialKeyDown(key, mods, isRepeat);
}
}
if (True(mods & (aurora::ModifierKey::LeftAlt | aurora::ModifierKey::RightAlt))) {
if (key == aurora::SpecialKey::Enter) {
m_fullscreenToggleRequested = true;
} else if (key == aurora::SpecialKey::F4) {
m_quitRequested = true;
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}
}
}
void onSpecialKeyUp(aurora::SpecialKey key, aurora::ModifierKey mods) noexcept override {
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if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->specialKeyUp(key, mods);
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}
}
}
void onTextInput(const std::string& text) noexcept override {}
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void onModifierKeyDown(aurora::ModifierKey mods, bool isRepeat) noexcept override {}
void onModifierKeyUp(aurora::ModifierKey mods) noexcept override {}
void onMouseMove(int32_t x, int32_t y, int32_t xrel, int32_t yrel, aurora::MouseButton state) noexcept override {}
void onMouseButtonDown(int32_t x, int32_t y, aurora::MouseButton button, int32_t clicks) noexcept override {}
void onMouseButtonUp(int32_t x, int32_t y, aurora::MouseButton button) noexcept override {}
void onImGuiInit(float scale) noexcept override { ImGuiEngine_Initialize(scale); }
void onImGuiAddTextures() noexcept override { ImGuiEngine_AddTextures(); }
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[[nodiscard]] std::string getGraphicsApi() const { return m_cvarCommons.getGraphicsApi(); }
[[nodiscard]] uint32_t getSamples() const { return m_cvarCommons.getSamples(); }
[[nodiscard]] uint32_t getAnisotropy() const { return m_cvarCommons.getAnisotropy(); }
[[nodiscard]] bool getDeepColor() const { return m_cvarCommons.getDeepColor(); }
[[nodiscard]] std::chrono::nanoseconds getTargetFrameTime() const {
if (m_cvarCommons.getVariableFrameTime()) {
return std::chrono::nanoseconds{0};
}
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds{1}) / 60;
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}
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};
} // namespace metaforce
static void SetupBasics(bool logging) {
auto result = zeus::validateCPU();
if (!result.first) {
#if _WIN32 && !WINDOWS_STORE
std::string msg =
fmt::format(FMT_STRING("ERROR: This build of Metaforce requires the following CPU features:\n{}\n"),
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metaforce::CPUFeatureString(result.second));
MessageBoxW(nullptr, nowide::widen(msg).c_str(), L"CPU error", MB_OK | MB_ICONERROR);
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#else
fmt::print(stderr, FMT_STRING("ERROR: This build of Metaforce requires the following CPU features:\n{}\n"),
metaforce::CPUFeatureString(result.second));
#endif
exit(1);
}
logvisor::RegisterStandardExceptions();
if (logging)
logvisor::RegisterConsoleLogger();
#if SENTRY_ENABLED
FileStoreManager fileMgr{"sentry-native-metaforce"};
std::string cacheDir{fileMgr.getStoreRoot()};
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logvisor::RegisterSentry("metaforce", METAFORCE_WC_DESCRIBE, cacheDir.c_str());
#endif
}
static bool IsClientLoggingEnabled(int argc, char** argv) {
for (int i = 1; i < argc; ++i) {
if (!strncmp(argv[i], "-l", 2)) {
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return true;
}
}
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return false;
}
#if !WINDOWS_STORE
int main(int argc, char** argv) {
// TODO: This seems to fix a lot of weird issues with rounding
// but breaks animations, need to research why this is the case
// for now it's disabled
// fesetround(FE_TOWARDZERO);
if (argc > 1 && !strcmp(argv[1], "--dlpackage")) {
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fmt::print(FMT_STRING("{}\n"), METAFORCE_DLPACKAGE);
return 100;
}
SetupBasics(IsClientLoggingEnabled(argc, argv));
metaforce::FileStoreManager fileMgr{"AxioDL", "metaforce"};
metaforce::CVarManager cvarMgr{fileMgr};
metaforce::CVarCommons cvarCmns{cvarMgr};
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std::vector<std::string> args;
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for (int i = 1; i < argc; ++i)
args.emplace_back(argv[i]);
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cvarMgr.parseCommandLine(args);
std::string logFile = cvarCmns.getLogFile();
std::string logFilePath;
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if (!logFile.empty()) {
std::time_t time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
char buf[100];
std::strftime(buf, 100, "%Y-%m-%d_%H-%M-%S", std::localtime(&time));
logFilePath = fmt::format(FMT_STRING("{}/{}-{}"), fileMgr.getStoreRoot(), buf, logFile);
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logvisor::RegisterFileLogger(logFilePath.c_str());
}
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auto app = std::make_unique<metaforce::Application>(fileMgr, cvarMgr, cvarCmns);
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auto icon = metaforce::GetIcon();
auto data = aurora::Icon{
.data = std::move(icon.data),
.width = icon.width,
.height = icon.height,
};
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aurora::app_run(std::move(app), std::move(data), argc, argv);
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return 0;
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}
#endif
#if WINDOWS_STORE
#include "boo/UWPViewProvider.hpp"
using namespace Windows::ApplicationModel::Core;
[Platform::MTAThread] int WINAPIV main(Platform::Array<Platform::String ^> ^ params) {
SetupBasics(false);
metaforce::Application appCb;
auto viewProvider = ref new boo::ViewProvider(appCb, "metaforce", "Metaforce", "metaforce", params, false);
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CoreApplication::Run(viewProvider);
return 0;
}
#elif _WIN32
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#include <shellapi.h>
#include <nowide/args.hpp>
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int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR lpCmdLine, int) {
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int argc = 0;
char** argv = nullptr;
nowide::args _(argc, argv);
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const DWORD outType = GetFileType(GetStdHandle(STD_ERROR_HANDLE));
if (IsClientLoggingEnabled(argc, argv) && outType == FILE_TYPE_UNKNOWN)
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logvisor::CreateWin32Console();
return main(argc, argv);
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}
#endif