metaforce/Runtime/World/CScriptSpecialFunction.cpp

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#include "Runtime/World/CScriptSpecialFunction.hpp"
#include "Runtime/CGameState.hpp"
#include "Runtime/CMemoryCardSys.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/IMain.hpp"
#include "Runtime/Audio/CSfxManager.hpp"
#include "Runtime/Camera/CCameraManager.hpp"
#include "Runtime/Character/CModelData.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CTexture.hpp"
#include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptPlatform.hpp"
#include "Runtime/Weapon/CEnergyProjectile.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
#include <hecl/CVarManager.hpp>
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namespace urde {
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CScriptSpecialFunction::CScriptSpecialFunction(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CTransform& xf, ESpecialFunction func,
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std::string_view lcName, float f1, float f2, float f3, float f4,
const zeus::CVector3f& vec, const zeus::CColor& col, bool active,
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const CDamageInfo& dInfo, s32 aId1, s32 aId2,
CPlayerState::EItemType itemType, s16 sId1, s16 sId2, s16 sId3)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(), CActorParameters::None(),
kInvalidUniqueId)
, xe8_function(func)
, xec_locatorName(lcName)
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, xfc_float1(f1)
, x100_float2(f2)
, x104_float3(f3)
, x108_float4(f4)
, x10c_vector3f(vec)
, x118_color(col)
, x11c_damageInfo(dInfo)
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, x170_sfx1(CSfxManager::TranslateSFXID(sId1))
, x172_sfx2(CSfxManager::TranslateSFXID(sId2))
, x174_sfx3(CSfxManager::TranslateSFXID(sId3))
, x184_(0.f)
, x1bc_areaSaveId(aId1)
, x1c0_layerIdx(aId2)
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, x1c4_item(itemType) {
x1e4_26_sfx2Played = true;
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if (xe8_function == ESpecialFunction::HUDTarget)
x1c8_touchBounds = {-1.f, 1.f};
}
void CScriptSpecialFunction::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptSpecialFunction::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
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switch (xe8_function) {
case ESpecialFunction::PlayerFollowLocator:
ThinkPlayerFollowLocator(dt, mgr);
break;
case ESpecialFunction::SpinnerController:
ThinkSpinnerController(dt, mgr, ESpinnerControllerMode::Zero);
break;
case ESpecialFunction::ShotSpinnerController:
ThinkSpinnerController(dt, mgr, ESpinnerControllerMode::One);
break;
case ESpecialFunction::ObjectFollowLocator:
ThinkObjectFollowLocator(dt, mgr);
break;
case ESpecialFunction::ObjectFollowObject:
ThinkObjectFollowObject(dt, mgr);
break;
case ESpecialFunction::ChaffTarget:
ThinkChaffTarget(dt, mgr);
break;
case ESpecialFunction::ViewFrustumTester: {
if (x1e4_28_frustumEntered) {
x1e4_28_frustumEntered = false;
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
}
if (x1e4_29_frustumExited) {
x1e4_29_frustumExited = false;
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None);
}
break;
}
case ESpecialFunction::SaveStation:
ThinkSaveStation(dt, mgr);
break;
case ESpecialFunction::IntroBossRingController:
ThinkIntroBossRingController(dt, mgr);
break;
case ESpecialFunction::RainSimulator:
ThinkRainSimulator(dt, mgr);
break;
case ESpecialFunction::AreaDamage:
ThinkAreaDamage(dt, mgr);
break;
case ESpecialFunction::ScaleActor:
ThinkActorScale(dt, mgr);
break;
case ESpecialFunction::PlayerInAreaRelay:
ThinkPlayerInArea(dt, mgr);
break;
case ESpecialFunction::Billboard: {
if (x1e8_ && x1e5_26_displayBillboard) {
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
x1e5_26_displayBillboard = false;
}
break;
}
default:
break;
}
}
static const ERumbleFxId fxTranslation[6] = {ERumbleFxId::Twenty, ERumbleFxId::One, ERumbleFxId::TwentyOne,
ERumbleFxId::TwentyTwo, ERumbleFxId::TwentyThree, ERumbleFxId::Zero};
void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
if (GetActive() && msg == EScriptObjectMessage::Deactivate && xe8_function == ESpecialFunction::Billboard) {
mgr.SetPendingOnScreenTex(CAssetId(), zeus::CVector2i(), zeus::CVector2i());
if (x1e8_)
x1e8_ = TLockedToken<CTexture>();
x1e5_26_displayBillboard = false;
}
CActor::AcceptScriptMsg(msg, uid, mgr);
if (xe8_function == ESpecialFunction::ChaffTarget && msg == EScriptObjectMessage::InitializedInArea)
AddMaterial(EMaterialTypes::Target, mgr);
if (GetActive()) {
switch (xe8_function) {
case ESpecialFunction::HUDFadeIn: {
if (msg == EScriptObjectMessage::Action)
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mgr.Player()->SetHudDisable(xfc_float1, 0.f, 0.5f);
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break;
}
case ESpecialFunction::EscapeSequence: {
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if (msg == EScriptObjectMessage::Action && xfc_float1 >= 0.f)
mgr.ResetEscapeSequenceTimer(xfc_float1);
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break;
}
case ESpecialFunction::SpinnerController: {
switch (msg) {
case EScriptObjectMessage::Stop: {
x1e4_25_spinnerCanMove = false;
break;
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}
case EScriptObjectMessage::Play: {
x1e4_25_spinnerCanMove = true;
mgr.Player()->SetAngularVelocityWR(zeus::CAxisAngle());
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break;
}
case EScriptObjectMessage::Deactivate:
DeleteEmitter(x178_sfxHandle);
break;
default:
break;
}
break;
}
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case ESpecialFunction::ShotSpinnerController: {
switch (msg) {
case EScriptObjectMessage::Increment: {
x16c_ = zeus::clamp(0.f, x16c_ + 1.f, 1.f);
SendScriptMsgs(EScriptObjectState::Play, mgr, EScriptObjectMessage::None);
break;
}
case EScriptObjectMessage::SetToMax: {
SendScriptMsgs(EScriptObjectState::Play, mgr, EScriptObjectMessage::None);
break;
}
case EScriptObjectMessage::SetToZero: {
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x16c_ = -0.5f * x104_float3;
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break;
}
default:
break;
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}
break;
}
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case ESpecialFunction::MapStation: {
if (msg == EScriptObjectMessage::Action) {
mgr.MapWorldInfo()->SetMapStationUsed(true);
const_cast<CMapWorld&>(*mgr.GetWorld()->GetMapWorld())
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.RecalculateWorldSphere(*mgr.MapWorldInfo(), *mgr.GetWorld());
}
break;
}
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case ESpecialFunction::MissileStation: {
if (msg == EScriptObjectMessage::Action) {
CPlayerState& pState = *mgr.GetPlayerState().get();
pState.ResetAndIncrPickUp(CPlayerState::EItemType::Missiles,
pState.GetItemCapacity(CPlayerState::EItemType::Missiles));
}
break;
}
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case ESpecialFunction::PowerBombStation: {
if (msg == EScriptObjectMessage::Action) {
CPlayerState& pState = *mgr.GetPlayerState().get();
pState.ResetAndIncrPickUp(CPlayerState::EItemType::PowerBombs,
pState.GetItemCapacity(CPlayerState::EItemType::PowerBombs));
}
break;
}
case ESpecialFunction::SaveStation: {
if (msg == EScriptObjectMessage::Action) {
g_GameState->GetPlayerState()->IncrPickup(CPlayerState::EItemType::EnergyTanks, 1);
if (g_GameState->GetCardSerial() == 0)
SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None);
else {
mgr.DeferStateTransition(EStateManagerTransition::SaveGame);
x1e5_24_doSave = true;
}
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}
break;
}
case ESpecialFunction::IntroBossRingController: {
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if (x1a8_ringState != ERingState::Breakup) {
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switch (msg) {
case EScriptObjectMessage::Play: {
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if (x1a8_ringState != ERingState::Scramble)
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RingScramble(mgr);
for (SRingController& cont : x198_ringControllers) {
if (TCastToPtr<CActor> act = mgr.ObjectById(cont.x0_id))
cont.xc_ = act->GetTransform().frontVector();
else
cont.xc_ = zeus::skForward;
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}
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x1a8_ringState = ERingState::Breakup;
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break;
}
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case EScriptObjectMessage::SetToZero: {
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x1a8_ringState = ERingState::Rotate;
x1ac_ringRotateTarget = GetTranslation() - mgr.GetPlayer().GetTranslation();
x1ac_ringRotateTarget.z() = 0.f;
x1ac_ringRotateTarget.normalize();
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break;
}
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case EScriptObjectMessage::Action: {
RingScramble(mgr);
break;
}
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case EScriptObjectMessage::InitializedInArea: {
x198_ringControllers.reserve(3);
for (const SConnection& conn : x20_conns) {
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate)
continue;
auto search = mgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first; it != search.second; ++it) {
if (TCastToPtr<CActor> act = mgr.ObjectById(it->second)) {
x198_ringControllers.push_back(SRingController(it->second, 0.f, false));
act->RemoveMaterial(EMaterialTypes::Occluder, mgr);
}
}
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}
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std::sort(x198_ringControllers.begin(), x198_ringControllers.end(),
[&mgr](const SRingController& a, const SRingController& b) {
TCastToConstPtr<CActor> actA(mgr.GetObjectById(a.x0_id));
TCastToConstPtr<CActor> actB(mgr.GetObjectById(b.x0_id));
if (actA && actB)
return actA->GetTranslation().z() < actB->GetTranslation().z();
return false;
});
for (auto& rc : x198_ringControllers) {
rc.x4_rotateSpeed = (x1b8_ringReverse ? 1.f : -1.f) * xfc_float1;
rc.x8_reachedTarget = false;
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}
break;
}
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default:
break;
}
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}
break;
}
case ESpecialFunction::RadialDamage: {
if (msg == EScriptObjectMessage::Action) {
CDamageInfo dInfo = x11c_damageInfo;
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dInfo.SetRadius(xfc_float1);
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mgr.ApplyDamageToWorld(GetUniqueId(), *this, GetTranslation(), dInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}));
}
break;
}
case ESpecialFunction::BossEnergyBar: {
if (msg == EScriptObjectMessage::Increment)
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mgr.SetBossParams(uid, xfc_float1, u32(x100_float2) + 86);
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else if (msg == EScriptObjectMessage::Decrement)
mgr.SetBossParams(kInvalidUniqueId, 0.f, 0);
break;
}
case ESpecialFunction::EndGame: {
if (msg == EScriptObjectMessage::Action) {
switch (GetSpecialEnding(mgr)) {
case 0:
g_Main->SetFlowState(EFlowState::WinBad);
break;
case 1:
g_Main->SetFlowState(EFlowState::WinGood);
break;
case 2:
g_Main->SetFlowState(EFlowState::WinBest);
break;
}
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mgr.SetShouldQuitGame(true);
}
break;
}
case ESpecialFunction::CinematicSkip: {
if (msg == EScriptObjectMessage::Increment) {
if (ShouldSkipCinematic(mgr))
mgr.SetSkipCinematicSpecialFunction(GetUniqueId());
} else if (msg == EScriptObjectMessage::Decrement) {
mgr.SetSkipCinematicSpecialFunction(kInvalidUniqueId);
g_GameState->SystemOptions().SetCinematicState(mgr.GetWorld()->GetWorldAssetId(), GetEditorId(), true);
}
break;
}
case ESpecialFunction::ScriptLayerController: {
if (msg == EScriptObjectMessage::Decrement || msg == EScriptObjectMessage::Increment) {
if (x1bc_areaSaveId != -1 && x1c0_layerIdx != -1) {
TAreaId aId = mgr.GetWorld()->GetAreaIdForSaveId(x1bc_areaSaveId);
std::shared_ptr<CWorldLayerState> worldLayerState;
if (aId != kInvalidAreaId)
worldLayerState = mgr.WorldLayerState();
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else {
std::pair<CAssetId, TAreaId> worldAreaPair = g_MemoryCardSys->GetAreaAndWorldIdForSaveId(x1bc_areaSaveId);
if (worldAreaPair.first.IsValid()) {
worldLayerState = g_GameState->StateForWorld(worldAreaPair.first).GetLayerState();
aId = worldAreaPair.second;
}
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}
if (aId != kInvalidAreaId)
worldLayerState->SetLayerActive(aId, x1c0_layerIdx, msg == EScriptObjectMessage::Increment);
}
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}
break;
}
/*
For some bizarre reason ScriptLayerController drops into EnvFxDensityController
[[fallthrough]];
We won't do that though
*/
case ESpecialFunction::EnvFxDensityController: {
if (msg == EScriptObjectMessage::Action)
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mgr.GetEnvFxManager()->SetFxDensity(s32(x100_float2), xfc_float1);
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break;
}
case ESpecialFunction::RumbleEffect:
if (msg == EScriptObjectMessage::Action) {
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s32 rumbFx = s32(x100_float2);
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/* Retro originally did not check the upper bounds, this could potentially cause a crash
* with some runtimes, so let's make sure we're not out of bounds in either direction
*/
if (rumbFx < 0 || rumbFx >= 6)
break;
mgr.GetRumbleManager().Rumble(mgr, fxTranslation[rumbFx], 1.f, ERumblePriority::One);
}
break;
case ESpecialFunction::InventoryActivator: {
if (msg == EScriptObjectMessage::Action && mgr.GetPlayerState()->HasPowerUp(x1c4_item))
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
break;
}
case ESpecialFunction::FusionRelay: {
if (msg == EScriptObjectMessage::Action && mgr.GetPlayerState()->IsFusionEnabled())
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
break;
}
case ESpecialFunction::AreaDamage: {
if ((msg == EScriptObjectMessage::Deleted || msg == EScriptObjectMessage::Deactivate) && x1e4_31_inAreaDamage) {
x1e4_31_inAreaDamage = false;
mgr.GetPlayer().DecrementEnvironmentDamage();
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mgr.SetIsFullThreat(false);
}
break;
}
case ESpecialFunction::DropBomb: {
if (msg == EScriptObjectMessage::Action) {
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if (xfc_float1 >= 1.f)
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mgr.GetPlayer().GetPlayerGun()->DropBomb(CPlayerGun::EBWeapon::PowerBomb, mgr);
else
mgr.GetPlayer().GetPlayerGun()->DropBomb(CPlayerGun::EBWeapon::Bomb, mgr);
}
break;
}
case ESpecialFunction::RedundantHintSystem: {
CHintOptions& hintOptions = g_GameState->HintOptions();
if (msg == EScriptObjectMessage::Action)
hintOptions.ActivateContinueDelayHintTimer(xec_locatorName.c_str());
else if (msg == EScriptObjectMessage::Increment)
hintOptions.ActivateImmediateHintTimer(xec_locatorName.c_str());
else if (msg == EScriptObjectMessage::Decrement)
hintOptions.DelayHint(xec_locatorName.c_str());
break;
}
case ESpecialFunction::Billboard: {
if (msg == EScriptObjectMessage::Increment) {
const SObjectTag* objectTag = g_ResFactory->GetResourceIdByName(xec_locatorName);
CAssetId assetId = objectTag ? objectTag->id : CAssetId();
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mgr.SetPendingOnScreenTex(assetId, {int(x104_float3), int(x108_float4)}, {int(xfc_float1), int(x100_float2)});
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if (objectTag) {
x1e8_ = g_SimplePool->GetObj(*objectTag);
x1e5_26_displayBillboard = true;
}
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} else if (msg == EScriptObjectMessage::Decrement) {
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mgr.SetPendingOnScreenTex({}, {int(x104_float3), int(x108_float4)}, {int(xfc_float1), int(x100_float2)});
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if (x1e8_)
x1e8_ = TLockedToken<CTexture>();
x1e5_26_displayBillboard = false;
}
break;
}
case ESpecialFunction::PlayerInAreaRelay: {
if ((msg == EScriptObjectMessage::Action || msg == EScriptObjectMessage::SetToZero) &&
GetAreaIdAlways() == mgr.GetPlayer().GetAreaIdAlways()) {
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
}
break;
}
case ESpecialFunction::HUDTarget: {
if (msg == EScriptObjectMessage::Increment)
AddMaterial(EMaterialTypes::Target, EMaterialTypes::RadarObject, mgr);
else if (msg == EScriptObjectMessage::Decrement)
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::RadarObject, mgr);
break;
}
case ESpecialFunction::FogFader: {
if (msg == EScriptObjectMessage::Increment)
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mgr.GetCameraManager()->SetFogDensity(x100_float2, xfc_float1);
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else if (msg == EScriptObjectMessage::Decrement)
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mgr.GetCameraManager()->SetFogDensity(x100_float2, 1.f);
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break;
}
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case ESpecialFunction::EnterLogbook: {
if (msg == EScriptObjectMessage::Action)
mgr.DeferStateTransition(EStateManagerTransition::LogBook);
break;
}
case ESpecialFunction::Ending: {
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if (msg == EScriptObjectMessage::Action && GetSpecialEnding(mgr) == u32(xfc_float1))
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SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
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break;
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}
default:
break;
}
}
}
void CScriptSpecialFunction::PreRender(CStateManager&, const zeus::CFrustum& frustum) {
if (xe8_function != ESpecialFunction::FogVolume && xe8_function != ESpecialFunction::ViewFrustumTester)
return;
if (!GetActive())
return;
bool val;
if (xe8_function == ESpecialFunction::FogVolume) {
val = frustum.aabbFrustumTest(zeus::CAABox(GetTranslation() - x10c_vector3f, GetTranslation() + x10c_vector3f));
} else {
val = frustum.pointFrustumTest(GetTranslation());
}
if (x1e4_30_ == val)
return;
if (!val)
x1e4_29_frustumExited = true;
else
x1e4_28_frustumEntered = true;
}
void CScriptSpecialFunction::AddToRenderer(const zeus::CFrustum&, const CStateManager& mgr) const {
if (!GetActive())
return;
if (xe8_function == ESpecialFunction::FogVolume && x1e4_30_)
EnsureRendered(mgr);
}
void CScriptSpecialFunction::Render(const CStateManager& mgr) const {
if (xe8_function == ESpecialFunction::FogVolume) {
float z = mgr.IntegrateVisorFog(xfc_float1 * std::sin(CGraphics::GetSecondsMod900()));
if (z > 0.f) {
zeus::CVector3f max = GetTranslation() + x10c_vector3f;
max.z() += z;
zeus::CAABox box(GetTranslation() - x10c_vector3f, max);
zeus::CTransform modelMtx = zeus::CTransform::Translate(box.center()) * zeus::CTransform::Scale(box.extents());
g_Renderer->SetModelMatrix(modelMtx);
g_Renderer->RenderFogVolume(x118_color, zeus::CAABox(-1.f, 1.f), nullptr, nullptr);
}
} else
CActor::Render(mgr);
}
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void CScriptSpecialFunction::SkipCinematic(CStateManager& stateMgr) {
SendScriptMsgs(EScriptObjectState::Zero, stateMgr, EScriptObjectMessage::None);
stateMgr.SetSkipCinematicSpecialFunction(kInvalidUniqueId);
}
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void CScriptSpecialFunction::RingScramble(CStateManager& mgr) {
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
x1a8_ringState = ERingState::Scramble;
x1b8_ringReverse = !x1b8_ringReverse;
float dir = (x1b8_ringReverse ? 1.f : -1.f);
for (auto& rc : x198_ringControllers) {
rc.x4_rotateSpeed = dir * mgr.GetActiveRandom()->Range(x100_float2, x104_float3);
dir = -dir;
rc.x8_reachedTarget = false;
}
}
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void CScriptSpecialFunction::ThinkIntroBossRingController(float dt, CStateManager& mgr) {
if (x1a8_ringState != ERingState::Breakup) {
for (const auto& rc : x198_ringControllers) {
if (TCastToPtr<CActor> act = mgr.ObjectById(rc.x0_id)) {
zeus::CTransform newXf = act->GetTransform();
newXf.rotateLocalZ(zeus::degToRad(rc.x4_rotateSpeed * dt));
act->SetTransform(newXf);
}
}
}
switch (x1a8_ringState) {
case ERingState::Breakup: {
float minMag = 0.f;
for (const auto& rc : x198_ringControllers) {
if (TCastToPtr<CActor> act = mgr.ObjectById(rc.x0_id)) {
act->SetTranslation(act->GetTransform().basis[1] * 50.f * dt + act->GetTranslation());
minMag = std::min(act->GetTranslation().magnitude(), minMag);
}
}
CalculateRenderBounds();
if (minMag != 0.f) {
/* Never actually happens */
for (const auto& rc : x198_ringControllers) {
if (CEntity* ent = mgr.ObjectById(rc.x0_id))
ent->SetActive(false);
}
SetActive(false);
}
break;
}
case ERingState::Rotate: {
x1ac_ringRotateTarget =
zeus::CQuaternion::fromAxisAngle(zeus::skUp, zeus::degToRad(xfc_float1 * (x1b8_ringReverse ? 1.f : -1.f) * dt))
.transform(x1ac_ringRotateTarget);
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bool allReachedTarget = true;
for (auto& rc : x198_ringControllers) {
if (TCastToPtr<CActor> act = mgr.ObjectById(rc.x0_id)) {
zeus::CVector3f lookDirFlat = act->GetTransform().basis[1];
lookDirFlat.z() = 0.f;
lookDirFlat.normalize();
if (std::acos(zeus::clamp(-1.f, lookDirFlat.dot(x1ac_ringRotateTarget), 1.f)) <=
zeus::degToRad((xfc_float1 + std::fabs(rc.x4_rotateSpeed)) / 30.f)) {
zeus::CTransform newXf = zeus::lookAt(zeus::skZero3f, x1ac_ringRotateTarget);
newXf.origin = act->GetTranslation();
act->SetTransform(newXf);
rc.x4_rotateSpeed = (x1b8_ringReverse ? 1.f : -1.f) * xfc_float1;
rc.x8_reachedTarget = true;
} else {
allReachedTarget = false;
break;
}
}
}
if (allReachedTarget) {
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
x1a8_ringState = ERingState::Stopped;
for (auto& rc : x198_ringControllers)
rc.x8_reachedTarget = false;
}
break;
}
default:
break;
}
}
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void CScriptSpecialFunction::ThinkPlayerFollowLocator(float, CStateManager& mgr) {
for (const SConnection& conn : GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Play && conn.x4_msg == EScriptObjectMessage::Activate) {
auto search = mgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first; it != search.second; ++it) {
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(it->second)) {
zeus::CTransform xf = act->GetTransform() * act->GetLocatorTransform(xec_locatorName);
CPlayer& pl = mgr.GetPlayer();
pl.SetTransform(xf);
pl.SetVelocityWR({});
pl.SetAngularVelocityWR({});
pl.ClearForcesAndTorques();
return;
}
}
}
}
}
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void CScriptSpecialFunction::ThinkSpinnerController(float dt, CStateManager& mgr, ESpinnerControllerMode mode) {
bool allowWrap = xec_locatorName.find("AllowWrap") != std::string::npos;
bool noBackward = xec_locatorName.find("NoBackward") != std::string::npos;
float pointOneByDt = 0.1f * dt;
float twoByDt = 2.f * dt;
for (const SConnection& conn : x20_conns) {
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate)
continue;
auto search = mgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first; it != search.second; ++it) {
if (TCastToPtr<CScriptPlatform> plat = mgr.ObjectById((*it).second)) {
if (plat->HasModelData() && plat->GetModelData()->HasAnimData()) {
plat->SetControlledAnimation(true);
if (!x1e4_24_) {
x13c_ = plat->GetTransform();
x1e4_24_ = true;
}
float f28 = x138_;
float f29 = pointOneByDt * x100_float2;
if (mode == ESpinnerControllerMode::Zero) {
if (x1e4_25_spinnerCanMove) {
CPlayer& pl = mgr.GetPlayer();
zeus::CVector3f angVel = pl.GetAngularVelocityOR().getVector();
float mag = 0.f;
if (angVel.canBeNormalized())
mag = angVel.magnitude();
float spinImpulse =
(pl.GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed ? 0.025f * mag : 0.f);
if (spinImpulse >= x180_)
SendScriptMsgs(EScriptObjectState::Play, mgr, EScriptObjectMessage::None);
x180_ = spinImpulse;
x138_ += 0.01f * spinImpulse * xfc_float1;
if (!noBackward)
x138_ -= f29;
} else if (!noBackward) {
x138_ = f28 - twoByDt;
}
} else if (mode == ESpinnerControllerMode::One) {
x138_ = (0.1f * x16c_) * xfc_float1 + f28;
if (!noBackward) {
x138_ -= f29;
if (std::fabs(x16c_) < dt)
x16c_ = 0.f;
else
x16c_ -= (dt * (x16c_ <= 0.f ? -1.f : 1.f));
}
}
if (allowWrap) {
x138_ = std::fmod(x138_, 1.f);
if (x138_ < 0.f)
x138_ += 1.f;
} else {
x138_ = zeus::clamp(0.f, x138_, 1.f);
}
bool r23 = true;
f28 = x138_ - f28;
if (zeus::close_enough(x138_, 1.f, FLT_EPSILON)) {
if (!x1e4_27_sfx3Played) {
if (x174_sfx3 != 0xFFFF)
CSfxManager::AddEmitter(x174_sfx3, GetTranslation(), {}, true, false, 0x7F, kInvalidAreaId);
x1e4_27_sfx3Played = true;
}
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
r23 = false;
} else
x1e4_27_sfx3Played = false;
if (zeus::close_enough(x138_, 0.f, FLT_EPSILON)) {
if (!x1e4_26_sfx2Played) {
if (x172_sfx2 != 0xFFFF)
CSfxManager::AddEmitter(x172_sfx2, GetTranslation(), {}, true, false, 0x7F, kInvalidAreaId);
x1e4_26_sfx2Played = true;
}
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
r23 = false;
} else
x1e4_26_sfx2Played = false;
// local_1ac = x184_.GetAverage();
if (r23) {
if (x170_sfx1 != 0xFFFF) {
if (r23) { // ?
x184_.AddValue(0.f <= f28 ? 100 : 0x7f);
} else {
x184_.AddValue(0.f);
}
const std::optional<float>& avg = x184_.GetAverage();
AddOrUpdateEmitter(0.f <= f28 ? x108_float4 : 1.f, x178_sfxHandle, x170_sfx1, GetTranslation(),
avg.value());
}
} else {
DeleteEmitter(x178_sfxHandle);
}
CAnimData* animData = plat->GetModelData()->GetAnimationData();
float dur = animData->GetAnimationDuration(animData->GetDefaultAnimation()) * x138_;
animData->SetPhase(0.f);
animData->SetPlaybackRate(1.f);
const SAdvancementDeltas& deltas = plat->UpdateAnimation(dur, mgr, true);
plat->SetTransform(x13c_ * deltas.xc_rotDelta.toTransform(deltas.x0_posDelta));
}
}
}
}
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}
void CScriptSpecialFunction::ThinkObjectFollowLocator(float, CStateManager& mgr) {
TUniqueId followerAct = kInvalidUniqueId;
TUniqueId followedAct = kInvalidUniqueId;
for (const SConnection& conn : x20_conns) {
if (conn.x0_state != EScriptObjectState::Play ||
(conn.x4_msg != EScriptObjectMessage::Activate && conn.x4_msg != EScriptObjectMessage::Deactivate))
continue;
auto search = mgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first; it != search.second; ++it) {
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(it->second)) {
if (conn.x4_msg == EScriptObjectMessage::Activate &&
(act->HasModelData() && act->GetModelData()->HasAnimData()) && act->GetActive()) {
followedAct = it->second;
} else if (conn.x4_msg == EScriptObjectMessage::Deactivate) {
followerAct = it->second;
}
}
}
}
if (followerAct == kInvalidUniqueId || followedAct == kInvalidUniqueId)
return;
TCastToConstPtr<CActor> fromAct = mgr.GetObjectById(followedAct);
TCastToPtr<CActor> toAct = mgr.ObjectById(followerAct);
toAct->SetTransform(fromAct->GetTransform() * fromAct->GetScaledLocatorTransform(xec_locatorName));
}
void CScriptSpecialFunction::ThinkObjectFollowObject(float, CStateManager& mgr) {
TUniqueId followerAct = kInvalidUniqueId;
TUniqueId followedAct = kInvalidUniqueId;
for (const SConnection& conn : x20_conns) {
if (conn.x0_state != EScriptObjectState::Play ||
(conn.x4_msg != EScriptObjectMessage::Activate && conn.x4_msg != EScriptObjectMessage::Deactivate))
continue;
auto search = mgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first; it != search.second; ++it) {
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(it->second)) {
if (conn.x4_msg == EScriptObjectMessage::Activate && act->GetActive()) {
followedAct = it->second;
} else if (conn.x4_msg == EScriptObjectMessage::Deactivate) {
followerAct = it->second;
}
}
}
}
TCastToConstPtr<CActor> followed = mgr.GetObjectById(followedAct);
TCastToPtr<CActor> follower = mgr.ObjectById(followerAct);
if (followed && follower)
follower->SetTransform(followed->GetTransform());
}
void CScriptSpecialFunction::ThinkChaffTarget(float dt, CStateManager& mgr) {
zeus::CAABox box(5.f - GetTranslation(), 5.f + GetTranslation());
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, box, CMaterialFilter::MakeInclude({EMaterialTypes::Projectile}), nullptr);
CCameraFilterPassPoly& filter = mgr.GetCameraFilterPass(7);
for (TUniqueId uid : nearList) {
if (TCastToPtr<CEnergyProjectile> proj = mgr.ObjectById(uid)) {
if (proj->GetHomingTargetId() == GetUniqueId()) {
proj->Set3d0_26(true);
if (mgr.GetPlayer().GetAreaIdAlways() == GetAreaIdAlways()) {
mgr.GetPlayer().SetHudDisable(x100_float2, 0.5f, 2.5f);
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filter.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, zeus::skWhite, CAssetId());
filter.DisableFilter(0.1f);
}
}
}
}
x194_ = zeus::max(0.f, x194_ - dt);
if (x194_ != 0.f && mgr.GetPlayer().GetAreaIdAlways() == GetAreaIdAlways()) {
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float intfMag = x104_float3 * (0.5f + ((0.5f + x194_) / xfc_float1));
if (x194_ < 1.f)
intfMag *= x194_;
mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), intfMag, .5f);
if (mgr.GetPlayerState()->GetCurrentVisor() != CPlayerState::EPlayerVisor::Scan)
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mgr.GetPlayer().AddOrbitDisableSource(mgr, GetUniqueId());
else
mgr.GetPlayer().RemoveOrbitDisableSource(GetUniqueId());
}
}
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void CScriptSpecialFunction::ThinkActorScale(float dt, CStateManager& mgr) {
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float deltaScale = dt * xfc_float1;
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for (const SConnection& conn : x20_conns) {
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate)
continue;
if (TCastToPtr<CActor> act = mgr.ObjectById(mgr.GetIdForScript(conn.x8_objId))) {
CModelData* mData = act->GetModelData();
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if (mData && (mData->HasAnimData() || mData->HasNormalModel())) {
zeus::CVector3f scale = mData->GetScale();
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if (deltaScale > 0.f)
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scale = zeus::min(zeus::CVector3f(deltaScale) + scale, zeus::CVector3f(x100_float2));
else
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scale = zeus::max(zeus::CVector3f(deltaScale) + scale, zeus::CVector3f(x100_float2));
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mData->SetScale(scale);
}
}
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}
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}
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void CScriptSpecialFunction::ThinkSaveStation(float, CStateManager& mgr) {
if (x1e5_24_doSave && mgr.GetDeferredStateTransition() != EStateManagerTransition::SaveGame) {
x1e5_24_doSave = false;
if (mgr.GetInSaveUI())
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
else
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SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
}
}
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void CScriptSpecialFunction::ThinkRainSimulator(float, CStateManager& mgr) {
if ((float(mgr.GetInputFrameIdx()) / 3600.f) < 0.5f)
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
else
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
}
void CScriptSpecialFunction::ThinkAreaDamage(float dt, CStateManager& mgr) {
const auto& playerState = mgr.GetPlayerState();
CPlayer& player = mgr.GetPlayer();
/* The following check is a URDE addition */
if (!playerState->CanTakeDamage()) {
/* Make sure we're not currently set to take damage, if so reset our state to be as if we're not */
if (x1e4_31_inAreaDamage) {
x1e4_31_inAreaDamage = false;
player.DecrementEnvironmentDamage();
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None);
mgr.SetIsFullThreat(false);
}
return;
}
/* End URDE Addition */
if (!x1e4_31_inAreaDamage) {
if (mgr.GetPlayer().GetAreaIdAlways() != GetAreaIdAlways() ||
playerState->GetCurrentSuitRaw() != CPlayerState::EPlayerSuit::Power)
return;
x1e4_31_inAreaDamage = true;
player.IncrementEnvironmentDamage();
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
mgr.SetIsFullThreat(true);
} else if (mgr.GetPlayer().GetAreaIdAlways() != GetAreaIdAlways() ||
playerState->GetCurrentSuitRaw() != CPlayerState::EPlayerSuit::Power) {
x1e4_31_inAreaDamage = false;
player.DecrementEnvironmentDamage();
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None);
mgr.SetIsFullThreat(false);
return;
}
CDamageInfo dInfo(CWeaponMode(EWeaponType::Heat), xfc_float1 * dt, 0.f, 0.f);
dInfo.SetNoImmunity(true);
mgr.ApplyDamage(GetUniqueId(), player.GetUniqueId(), GetUniqueId(), dInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
}
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void CScriptSpecialFunction::ThinkPlayerInArea(float dt, CStateManager& mgr) {
if (mgr.GetPlayer().GetAreaIdAlways() == GetAreaIdAlways()) {
if (x1e5_25_playerInArea)
return;
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x1e5_25_playerInArea = true;
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
} else if (x1e5_25_playerInArea) {
x1e5_25_playerInArea = false;
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None);
}
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}
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bool CScriptSpecialFunction::ShouldSkipCinematic(CStateManager& stateMgr) const {
if (hecl::com_developer->toBoolean())
return true;
return g_GameState->SystemOptions().GetCinematicState(stateMgr.GetWorld()->IGetWorldAssetId(), GetEditorId());
}
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void CScriptSpecialFunction::DeleteEmitter(const CSfxHandle& handle) {
if (handle)
CSfxManager::RemoveEmitter(handle);
}
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u32 CScriptSpecialFunction::GetSpecialEnding(const CStateManager& mgr) const {
const u32 rate = (mgr.GetPlayerState()->CalculateItemCollectionRate() * 100) / mgr.GetPlayerState()->GetPickupTotal();
if (rate < 75)
return 0;
else if (rate < 100)
return 1;
return 2;
}
void CScriptSpecialFunction::AddOrUpdateEmitter(float pitch, CSfxHandle& handle, u16 id, const zeus::CVector3f& pos,
float vol) {
if (!handle) {
handle = CSfxManager::AddEmitter(id, pos, zeus::skZero3f, vol, true, true, 0x7f, kInvalidAreaId);
} else {
CSfxManager::UpdateEmitter(handle, pos, zeus::skZero3f, vol);
CSfxManager::PitchBend(handle, 8192.f * pitch + 8192.f);
}
}
CScriptSpecialFunction::SRingController::SRingController(TUniqueId uid, float rotateSpeed, bool reachedTarget)
: x0_id(uid), x4_rotateSpeed(rotateSpeed), x8_reachedTarget(reachedTarget) {}
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} // namespace urde