metaforce/Runtime/MP1/CMakeLists.txt

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CMake
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add_subdirectory(World)
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#if (APPLE)
# set(MP1_PLAT_SOURCES
# CFrontEndUITouchBarMac.mm
# CSaveGameScreenTouchBarMac.mm)
#endif ()
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set(MP1_SOURCES
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CTweaks.hpp CTweaks.cpp
CInGameTweakManager.hpp
CGBASupport.hpp CGBASupport.cpp
CMainFlow.hpp CMainFlow.cpp
CMFGame.hpp CMFGame.cpp
CPlayMovie.hpp CPlayMovie.cpp
CFrontEndUI.hpp CFrontEndUI.cpp
CFrontEndUITouchBar.hpp CFrontEndUITouchBar.cpp
CPreFrontEnd.hpp CPreFrontEnd.cpp
CSlideShow.hpp CSlideShow.cpp
CSaveGameScreen.hpp CSaveGameScreen.cpp
CSaveGameScreenTouchBar.hpp CSaveGameScreenTouchBar.cpp
CMemoryCardDriver.hpp CMemoryCardDriver.cpp
CQuitGameScreen.hpp CQuitGameScreen.cpp
CMessageScreen.hpp CMessageScreen.cpp
CCredits.hpp CCredits.cpp
CStateSetterFlow.hpp CStateSetterFlow.cpp
CAudioStateWin.hpp CAudioStateWin.cpp
CInGameGuiManager.hpp CInGameGuiManager.cpp
CInGameGuiManagerCommon.hpp
CSamusFaceReflection.hpp CSamusFaceReflection.cpp
CPlayerVisor.hpp CPlayerVisor.cpp
CSamusHud.hpp CSamusHud.cpp
CPauseScreenBlur.hpp CPauseScreenBlur.cpp
CPauseScreen.hpp CPauseScreen.cpp
CPauseScreenBase.hpp CPauseScreenBase.cpp
CFaceplateDecoration.hpp CFaceplateDecoration.cpp
CInventoryScreen.hpp CInventoryScreen.cpp
CLogBookScreen.hpp CLogBookScreen.cpp
COptionsScreen.hpp COptionsScreen.cpp
CSamusDoll.hpp CSamusDoll.cpp
CGameCubeDoll.hpp CGameCubeDoll.cpp
CArtifactDoll.hpp CArtifactDoll.cpp
CAutoSave.hpp CAutoSave.cpp
MP1.hpp MP1.cpp
${MP1_PLAT_SOURCES}
${MP1_WORLD_SOURCES})
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runtime_add_list(MP1 MP1_SOURCES)