2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-20 21:07:18 +00:00
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2019-09-23 19:00:23 +00:00
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#include <string_view>
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#include "Runtime/World/CActor.hpp"
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#include "Runtime/World/CGrappleParameters.hpp"
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#include <zeus/CAABox.hpp>
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2016-04-20 21:07:18 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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class CScriptGrapplePoint : public CActor {
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zeus::CAABox xe8_touchBounds;
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CGrappleParameters x100_parameters;
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2016-04-20 21:07:18 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CScriptGrapplePoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& transform,
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bool active, const CGrappleParameters& params);
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2017-01-15 03:07:01 +00:00
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2019-08-09 12:45:18 +00:00
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void Think(float, CStateManager&) override;
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2020-04-09 17:28:20 +00:00
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void Render(CStateManager&) override;
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2019-08-09 12:45:18 +00:00
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std::optional<zeus::CAABox> GetTouchBounds() const override;
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2020-04-05 11:54:02 +00:00
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void AddToRenderer(const zeus::CFrustum&, CStateManager&) override;
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2018-12-08 05:30:43 +00:00
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const CGrappleParameters& GetGrappleParameters() const { return x100_parameters; }
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2016-04-20 21:07:18 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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