metaforce/Runtime/GuiSys/CFontImageDef.hpp

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#pragma once
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#include <vector>
#include "Runtime/CToken.hpp"
#include <zeus/CVector2f.hpp>
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namespace urde {
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class CTexture;
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class CFontImageDef {
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public:
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float x0_fps;
std::vector<TLockedToken<CTexture>> x4_texs;
zeus::CVector2f x14_cropFactor;
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CFontImageDef(const std::vector<TToken<CTexture>>& texs, float fps, const zeus::CVector2f& cropFactor);
CFontImageDef(const TToken<CTexture>& tex, const zeus::CVector2f& cropFactor);
bool IsLoaded() const;
s32 CalculateBaseline() const;
s32 CalculateHeight() const;
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};
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} // namespace urde