metaforce/Runtime/World/CTeamAiMgr.cpp

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#include "Runtime/World/CTeamAiMgr.hpp"
#include <algorithm>
#include "Runtime/CStateManager.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
struct TeamAiRoleSorter {
enum class Type {
OwnerID,
Distance,
TeamAIRole,
};
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zeus::CVector3f x0_pos;
Type xc_type;
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bool operator()(const CTeamAiRole& a, const CTeamAiRole& b) const {
const float aDist = (x0_pos - a.GetTeamPosition()).magSquared();
const float bDist = (x0_pos - b.GetTeamPosition()).magSquared();
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switch (xc_type) {
case Type::OwnerID:
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return a.GetOwnerId() < b.GetOwnerId();
case Type::Distance:
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return aDist < bDist;
default:
if (a.GetTeamAiRole() == b.GetTeamAiRole())
return aDist < bDist;
else
return a.GetTeamAiRole() < b.GetTeamAiRole();
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}
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}
TeamAiRoleSorter(const zeus::CVector3f& pos, Type type) : x0_pos(pos), xc_type(type) {}
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};
CTeamAiData::CTeamAiData(CInputStream& in, s32 propCount)
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: x0_aiCount(in.readUint32Big())
, x4_meleeCount(in.readUint32Big())
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, x8_rangedCount(in.readUint32Big())
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, xc_unknownCount(in.readUint32Big())
, x10_maxMeleeAttackerCount(in.readUint32Big())
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, x14_maxRangedAttackerCount(in.readUint32Big())
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, x18_positionMode(in.readUint32Big())
, x1c_meleeTimeInterval(propCount > 8 ? in.readFloatBig() : 0.f)
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, x20_rangedTimeInterval(propCount > 8 ? in.readFloatBig() : 0.f) {}
CTeamAiMgr::CTeamAiMgr(TUniqueId uid, std::string_view name, const CEntityInfo& info, const CTeamAiData& data)
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: CEntity(uid, info, true, name), x34_data(data) {
if (x34_data.x0_aiCount)
x58_roles.reserve(x34_data.x0_aiCount);
if (x34_data.x4_meleeCount)
x68_meleeAttackers.reserve(x34_data.x4_meleeCount);
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if (x34_data.x8_rangedCount)
x78_rangedAttackers.reserve(x34_data.x8_rangedCount);
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}
void CTeamAiMgr::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CTeamAiMgr::UpdateTeamCaptain() {
int maxPriority = INT_MIN;
x8c_teamCaptainId = kInvalidUniqueId;
for (const auto& role : x58_roles) {
if (role.x18_captainPriority > maxPriority) {
maxPriority = role.x18_captainPriority;
x8c_teamCaptainId = role.GetOwnerId();
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}
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}
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}
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bool CTeamAiMgr::ShouldUpdateRoles(float dt) {
if (x58_roles.empty()) {
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return false;
}
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x88_timeDirty += dt;
if (x88_timeDirty >= 1.5f) {
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return true;
}
return std::any_of(x58_roles.cbegin(), x58_roles.cend(), [](const auto& role) {
return role.GetTeamAiRole() <= CTeamAiRole::ETeamAiRole::Initial ||
role.GetTeamAiRole() > CTeamAiRole::ETeamAiRole::Unassigned;
});
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}
void CTeamAiMgr::ResetRoles(CStateManager& mgr) {
for (auto& role : x58_roles) {
role.x10_curRole = CTeamAiRole::ETeamAiRole::Initial;
role.x14_roleIndex = 0;
if (const CAi* ai = static_cast<const CAi*>(mgr.GetObjectById(role.GetOwnerId())))
role.x1c_position = ai->GetTranslation();
}
}
void CTeamAiMgr::SpacingSort(CStateManager& mgr, const zeus::CVector3f& pos) {
const TeamAiRoleSorter sorter(pos, TeamAiRoleSorter::Type::TeamAIRole);
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std::sort(x58_roles.begin(), x58_roles.end(), sorter);
float tierStagger = 4.5f;
for (const auto& role : x58_roles) {
if (const TCastToConstPtr<CAi> ai = mgr.ObjectById(role.GetOwnerId())) {
const float length = (ai->GetBaseBoundingBox().max.y() - ai->GetBaseBoundingBox().min.y()) * 1.5f;
if (length > tierStagger) {
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tierStagger = length;
}
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}
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}
float curTierDist = tierStagger;
int tierTeamSize = 0;
int maxTierTeamSize = 3;
for (auto& role : x58_roles) {
if (const TCastToConstPtr<CAi> ai = mgr.ObjectById(role.GetOwnerId())) {
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zeus::CVector3f delta = ai->GetTranslation() - pos;
zeus::CVector3f newPos;
if (delta.canBeNormalized()) {
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newPos = pos + delta.normalized() * curTierDist;
} else {
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newPos = pos + ai->GetTransform().basis[1] * curTierDist;
}
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role.x1c_position = newPos;
role.x1c_position.z() = ai->GetTranslation().z();
tierTeamSize += 1;
if (tierTeamSize > maxTierTeamSize) {
curTierDist += tierStagger;
tierTeamSize = 0;
maxTierTeamSize += 1;
}
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}
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}
const TeamAiRoleSorter sorter2(pos, TeamAiRoleSorter::Type::OwnerID);
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std::sort(x58_roles.begin(), x58_roles.end(), sorter2);
}
void CTeamAiMgr::PositionTeam(CStateManager& mgr) {
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
switch (x34_data.x18_positionMode) {
case 1:
SpacingSort(mgr, aimPos);
break;
default:
for (auto& role : x58_roles) {
if (const TCastToConstPtr<CAi> ai = mgr.ObjectById(role.GetOwnerId())) {
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role.x1c_position = ai->GetOrigin(mgr, role, aimPos);
}
}
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break;
}
}
void CTeamAiMgr::AssignRoles(CTeamAiRole::ETeamAiRole assRole, s32 count) {
if (count == 0) {
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return;
}
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s32 lastIdx = 0;
for (auto& role : x58_roles) {
if (role.GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Initial) {
if (role.x4_roleA == assRole || role.x8_roleB == assRole || role.xc_roleC == assRole) {
role.x10_curRole = assRole;
role.x14_roleIndex = lastIdx++;
if (lastIdx == count) {
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return;
}
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}
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}
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}
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}
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void CTeamAiMgr::UpdateRoles(CStateManager& mgr) {
ResetRoles(mgr);
const zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
const TeamAiRoleSorter sorter(aimPos, TeamAiRoleSorter::Type::Distance);
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std::sort(x58_roles.begin(), x58_roles.end(), sorter);
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AssignRoles(CTeamAiRole::ETeamAiRole::Melee, x34_data.x4_meleeCount);
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AssignRoles(CTeamAiRole::ETeamAiRole::Ranged, x34_data.x8_rangedCount);
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AssignRoles(CTeamAiRole::ETeamAiRole::Unknown, x34_data.xc_unknownCount);
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for (auto& role : x58_roles) {
if (role.GetTeamAiRole() <= CTeamAiRole::ETeamAiRole::Initial ||
role.GetTeamAiRole() > CTeamAiRole::ETeamAiRole::Unassigned) {
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role.SetTeamAiRole(CTeamAiRole::ETeamAiRole::Unassigned);
}
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}
const TeamAiRoleSorter sorter2(aimPos, TeamAiRoleSorter::Type::OwnerID);
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std::sort(x58_roles.begin(), x58_roles.end(), sorter2);
x88_timeDirty = 0.f;
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}
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void CTeamAiMgr::Think(float dt, CStateManager& mgr) {
CEntity::Think(dt, mgr);
if (ShouldUpdateRoles(dt)) {
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UpdateRoles(mgr);
}
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PositionTeam(mgr);
x90_timeSinceMelee += dt;
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x94_timeSinceRanged += dt;
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}
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void CTeamAiMgr::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& mgr) {
CEntity::AcceptScriptMsg(msg, objId, mgr);
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}
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CTeamAiRole* CTeamAiMgr::GetTeamAiRole(TUniqueId aiId) {
auto search =
rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId, [](const auto& obj) { return obj.GetOwnerId(); });
return search != x58_roles.end() ? &*search : nullptr;
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}
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bool CTeamAiMgr::IsPartOfTeam(TUniqueId aiId) const {
auto search =
rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId, [](const auto& obj) { return obj.GetOwnerId(); });
return search != x58_roles.end();
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}
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bool CTeamAiMgr::HasTeamAiRole(TUniqueId aiId) const {
auto search =
rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId, [](const auto& obj) { return obj.GetOwnerId(); });
return (search != x58_roles.end() && search->GetTeamAiRole() > CTeamAiRole::ETeamAiRole::Initial &&
search->GetTeamAiRole() <= CTeamAiRole::ETeamAiRole::Unassigned);
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}
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bool CTeamAiMgr::IsMeleeAttacker(TUniqueId aiId) const {
auto search = rstl::binary_find(x68_meleeAttackers.begin(), x68_meleeAttackers.end(), aiId);
return search != x68_meleeAttackers.end();
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}
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bool CTeamAiMgr::CanAcceptMeleeAttacker(TUniqueId aiId) const {
if (x90_timeSinceMelee >= x34_data.x1c_meleeTimeInterval &&
x68_meleeAttackers.size() < x34_data.x10_maxMeleeAttackerCount)
return true;
return IsMeleeAttacker(aiId);
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}
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bool CTeamAiMgr::AddMeleeAttacker(TUniqueId aiId) {
if (x90_timeSinceMelee >= x34_data.x1c_meleeTimeInterval &&
x68_meleeAttackers.size() < x34_data.x10_maxMeleeAttackerCount && HasTeamAiRole(aiId)) {
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auto search = rstl::binary_find(x68_meleeAttackers.begin(), x68_meleeAttackers.end(), aiId);
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if (search == x68_meleeAttackers.end()) {
x68_meleeAttackers.insert(std::lower_bound(x68_meleeAttackers.begin(), x68_meleeAttackers.end(), aiId), aiId);
x90_timeSinceMelee = 0.f;
}
return true;
}
return false;
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}
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void CTeamAiMgr::RemoveMeleeAttacker(TUniqueId aiId) {
auto search = rstl::binary_find(x68_meleeAttackers.begin(), x68_meleeAttackers.end(), aiId);
if (search != x68_meleeAttackers.end())
x68_meleeAttackers.erase(search);
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}
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bool CTeamAiMgr::IsRangedAttacker(TUniqueId aiId) const {
auto search = rstl::binary_find(x78_rangedAttackers.begin(), x78_rangedAttackers.end(), aiId);
return search != x78_rangedAttackers.end();
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}
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bool CTeamAiMgr::CanAcceptRangedAttacker(TUniqueId aiId) const {
if (x94_timeSinceRanged >= x34_data.x20_rangedTimeInterval &&
x78_rangedAttackers.size() < x34_data.x14_maxRangedAttackerCount)
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return true;
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return IsRangedAttacker(aiId);
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}
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bool CTeamAiMgr::AddRangedAttacker(TUniqueId aiId) {
if (x94_timeSinceRanged >= x34_data.x20_rangedTimeInterval &&
x78_rangedAttackers.size() < x34_data.x14_maxRangedAttackerCount && HasTeamAiRole(aiId)) {
auto search = rstl::binary_find(x78_rangedAttackers.begin(), x78_rangedAttackers.end(), aiId);
if (search == x78_rangedAttackers.end()) {
x78_rangedAttackers.insert(
std::lower_bound(x78_rangedAttackers.begin(), x78_rangedAttackers.end(), aiId), aiId);
x94_timeSinceRanged = 0.f;
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}
return true;
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}
return false;
}
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void CTeamAiMgr::RemoveRangedAttacker(TUniqueId aiId) {
auto search = rstl::binary_find(x78_rangedAttackers.begin(), x78_rangedAttackers.end(), aiId);
if (search != x78_rangedAttackers.end())
x78_rangedAttackers.erase(search);
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}
bool CTeamAiMgr::AssignTeamAiRole(const CAi& ai, CTeamAiRole::ETeamAiRole roleA, CTeamAiRole::ETeamAiRole roleB,
CTeamAiRole::ETeamAiRole roleC) {
CTeamAiRole newRole(ai.GetUniqueId(), roleA, roleB, roleC);
auto search = rstl::binary_find(x58_roles.begin(), x58_roles.end(), newRole);
if (search == x58_roles.end()) {
if (x58_roles.size() >= x58_roles.capacity())
return false;
x58_roles.insert(std::lower_bound(x58_roles.begin(), x58_roles.end(), newRole), newRole);
} else {
*search = newRole;
}
UpdateTeamCaptain();
return true;
}
void CTeamAiMgr::RemoveTeamAiRole(TUniqueId aiId) {
if (IsMeleeAttacker(aiId))
RemoveMeleeAttacker(aiId);
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if (IsRangedAttacker(aiId))
RemoveRangedAttacker(aiId);
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auto search =
rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId, [](const auto& obj) { return obj.GetOwnerId(); });
x58_roles.erase(search);
UpdateTeamCaptain();
}
void CTeamAiMgr::ClearTeamAiRole(TUniqueId aiId) {
auto search =
rstl::binary_find(x58_roles.begin(), x58_roles.end(), aiId, [](const auto& obj) { return obj.GetOwnerId(); });
if (search != x58_roles.end())
search->x10_curRole = CTeamAiRole::ETeamAiRole::Initial;
}
s32 CTeamAiMgr::GetNumAssignedOfRole(CTeamAiRole::ETeamAiRole testRole) const {
return static_cast<s32>(std::count_if(x58_roles.cbegin(), x58_roles.cend(),
[testRole](const auto& role) { return role.GetTeamAiRole() == testRole; }));
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}
s32 CTeamAiMgr::GetNumAssignedAiRoles() const {
return static_cast<s32>(std::count_if(x58_roles.cbegin(), x58_roles.cend(), [](const auto& role) {
const auto aiRole = role.GetTeamAiRole();
return aiRole > CTeamAiRole::ETeamAiRole::Initial && aiRole <= CTeamAiRole::ETeamAiRole::Unassigned;
}));
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}
CTeamAiRole* CTeamAiMgr::GetTeamAiRole(CStateManager& mgr, TUniqueId mgrId, TUniqueId aiId) {
if (TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(mgrId))
return aimgr->GetTeamAiRole(aiId);
return nullptr;
}
void CTeamAiMgr::ResetTeamAiRole(EAttackType type, CStateManager& mgr, TUniqueId mgrId, TUniqueId aiId,
bool clearRole) {
if (TCastToPtr<CTeamAiMgr> tmgr = mgr.ObjectById(mgrId)) {
if (tmgr->HasTeamAiRole(aiId)) {
if (type == EAttackType::Melee) {
if (tmgr->IsMeleeAttacker(aiId))
tmgr->RemoveMeleeAttacker(aiId);
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} else if (type == EAttackType::Ranged) {
if (tmgr->IsRangedAttacker(aiId))
tmgr->RemoveRangedAttacker(aiId);
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}
if (clearRole)
tmgr->ClearTeamAiRole(aiId);
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}
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}
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}
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bool CTeamAiMgr::CanAcceptAttacker(EAttackType type, CStateManager& mgr, TUniqueId mgrId, TUniqueId aiId) {
if (TCastToPtr<CTeamAiMgr> tmgr = mgr.ObjectById(mgrId)) {
if (tmgr->HasTeamAiRole(aiId)) {
if (type == EAttackType::Melee)
return tmgr->CanAcceptMeleeAttacker(aiId);
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else if (type == EAttackType::Ranged)
return tmgr->CanAcceptRangedAttacker(aiId);
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}
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}
return false;
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}
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bool CTeamAiMgr::AddAttacker(EAttackType type, CStateManager& mgr, TUniqueId mgrId, TUniqueId aiId) {
if (TCastToPtr<CTeamAiMgr> tmgr = mgr.ObjectById(mgrId)) {
if (tmgr->HasTeamAiRole(aiId)) {
if (type == EAttackType::Melee)
return tmgr->AddMeleeAttacker(aiId);
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else if (type == EAttackType::Ranged)
return tmgr->AddRangedAttacker(aiId);
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}
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}
return false;
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}
TUniqueId CTeamAiMgr::GetTeamAiMgr(const CAi& ai, const CStateManager& mgr) {
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for (const auto& conn : ai.GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Active && conn.x4_msg == EScriptObjectMessage::Play) {
const TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
if (const TCastToConstPtr<CTeamAiMgr> aimgr = mgr.GetObjectById(id)) {
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return aimgr->GetUniqueId();
}
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}
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}
return kInvalidUniqueId;
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}
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} // namespace urde