metaforce/DataSpec/DNACommon/Tweaks/ITweakPlayerGun.hpp

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#ifndef __DNACOMMON_ITWEAKPLAYERGUN_HPP__
#define __DNACOMMON_ITWEAKPLAYERGUN_HPP__
#include "../DNACommon.hpp"
#include "zeus/CAABox.hpp"
namespace DataSpec
{
struct ITweakPlayerGun : BigYAML
{
virtual float GetSomething1() const=0; // x24
virtual float GetSomething2() const=0; // x28
virtual float GetSomething3() const=0; // x2c
virtual float GetSomething4() const=0; // x30
virtual float GetSomething5() const=0; // x34
virtual float GetSomething6() const=0; // x38
};
}
#endif // __DNACOMMON_ITWEAKPLAYERGUN_HPP__