metaforce/Runtime/Graphics/CLineRenderer.cpp

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#include "CLineRenderer.hpp"
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#include "Shaders/CLineRendererShaders.hpp"
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namespace urde {
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logvisor::Module LineRendererLog("urde::CLineRenderer");
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void CLineRenderer::Initialize() { CLineRendererShaders::Initialize(); }
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void CLineRenderer::Shutdown() {
CLineRendererShaders::Shutdown();
s_vertPoolTex.doDestroy();
s_vertPoolNoTex.doDestroy();
s_uniformPool.doDestroy();
}
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hecl::VertexBufferPool<CLineRenderer::SDrawVertTex> CLineRenderer::s_vertPoolTex = {};
hecl::VertexBufferPool<CLineRenderer::SDrawVertNoTex> CLineRenderer::s_vertPoolNoTex = {};
hecl::UniformBufferPool<CLineRenderer::SDrawUniform> CLineRenderer::s_uniformPool = {};
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CLineRenderer::CLineRenderer(boo::IGraphicsDataFactory::Context& ctx, EPrimitiveMode mode, u32 maxVerts,
const boo::ObjToken<boo::ITexture>& texture, bool additive, bool zTest, bool zGEqual)
: m_mode(mode), m_maxVerts(maxVerts) {
if (maxVerts < 2) {
LineRendererLog.report(logvisor::Fatal, _SYS_STR("maxVerts < 2, maxVerts = %i"), maxVerts);
return;
}
m_textured = texture;
u32 maxTriVerts;
switch (mode) {
case EPrimitiveMode::Lines:
case EPrimitiveMode::LineStrip:
maxTriVerts = maxVerts * 4;
break;
case EPrimitiveMode::LineLoop:
maxTriVerts = maxVerts * 4 + 4;
break;
}
if (texture)
m_vertBufTex = s_vertPoolTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
else
m_vertBufNoTex = s_vertPoolNoTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
m_uniformBuf = s_uniformPool.allocateBlock(CGraphics::g_BooFactory);
CLineRendererShaders::BuildShaderDataBinding(ctx, *this, texture, additive, zTest, zGEqual);
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}
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CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const boo::ObjToken<boo::ITexture>& texture,
bool additive, bool zTest, bool zGEqual)
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: m_mode(mode), m_maxVerts(maxVerts) {
if (maxVerts < 2) {
LineRendererLog.report(logvisor::Fatal, _SYS_STR("maxVerts < 2, maxVerts = %i"), maxVerts);
return;
}
m_textured = texture;
u32 maxTriVerts;
switch (mode) {
case EPrimitiveMode::Lines:
case EPrimitiveMode::LineStrip:
maxTriVerts = maxVerts * 4;
break;
case EPrimitiveMode::LineLoop:
maxTriVerts = maxVerts * 4 + 4;
break;
}
if (texture)
m_vertBufTex = s_vertPoolTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
else
m_vertBufNoTex = s_vertPoolNoTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
m_uniformBuf = s_uniformPool.allocateBlock(CGraphics::g_BooFactory);
CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) {
CLineRendererShaders::BuildShaderDataBinding(ctx, *this, texture, additive, zTest, zGEqual);
return true;
} BooTrace);
}
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rstl::reserved_vector<CLineRenderer::SDrawVertTex, 1024> CLineRenderer::g_StaticLineVertsTex = {};
rstl::reserved_vector<CLineRenderer::SDrawVertNoTex, 1024> CLineRenderer::g_StaticLineVertsNoTex = {};
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static bool IntersectLines(const zeus::CVector2f& pa1, const zeus::CVector2f& pa2, const zeus::CVector2f& pb1,
const zeus::CVector2f& pb2, zeus::CVector3f& intersect) {
zeus::CVector2f deltaA = pa1 - pa2;
zeus::CVector2f deltaB = pb1 - pb2;
float det = deltaA.cross(deltaB);
if (std::fabs(det) < 0.000001f)
return false;
float c0 = pa1.cross(pa2);
float c1 = pb1.cross(pb2);
intersect = (c0 * (pb1 - pb2) - c1 * (pa1 - pa2)) / det;
return true;
}
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void CLineRenderer::Reset() {
m_nextVert = 0;
m_final = false;
if (m_textured)
g_StaticLineVertsTex.clear();
else
g_StaticLineVertsNoTex.clear();
}
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void CLineRenderer::AddVertex(const zeus::CVector3f& position, const zeus::CColor& color, float width,
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const zeus::CVector2f& uv) {
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if (m_final || !m_shaderBind[0] || m_nextVert >= m_maxVerts)
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return;
float adjWidth = width / 480.f;
float w;
zeus::CVector3f projPt = CGraphics::ProjectModelPointToViewportSpace(position, w);
if (m_mode == EPrimitiveMode::LineLoop) {
if (m_nextVert == 0) {
m_firstPos = projPt;
m_firstW = w;
m_secondPos = projPt;
m_firstUV = uv;
m_firstColor = color;
m_firstWidth = adjWidth;
} else if (m_nextVert == 1) {
m_secondPos = projPt;
}
}
if (m_nextVert > 1) {
zeus::CVector2f dva = (m_lastPos - m_lastPos2).toVec2f();
if (!dva.canBeNormalized())
dva = {0.f, 1.f};
dva = dva.normalized().perpendicularVector() * m_lastWidth;
dva.x() /= CGraphics::g_ProjAspect;
zeus::CVector2f dvb = (projPt - m_lastPos).toVec2f();
if (!dvb.canBeNormalized())
dvb = {0.f, 1.f};
dvb = dvb.normalized().perpendicularVector() * m_lastWidth;
dvb.x() /= CGraphics::g_ProjAspect;
if (m_textured) {
if (m_mode == EPrimitiveMode::Lines) {
if (m_nextVert & 1) {
g_StaticLineVertsTex.push_back(g_StaticLineVertsTex.back());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back(g_StaticLineVertsTex.back());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
}
} else {
zeus::CVector3f intersect1;
bool good1 = IntersectLines(m_lastPos2.toVec2f() + dva, m_lastPos.toVec2f() + dva, m_lastPos.toVec2f() + dvb,
projPt.toVec2f() + dvb, intersect1);
if ((intersect1.toVec2f() - m_lastPos.toVec2f()).magnitude() > m_lastWidth * 2.f)
good1 = false;
zeus::CVector3f intersect2;
bool good2 = IntersectLines(m_lastPos2.toVec2f() - dva, m_lastPos.toVec2f() - dva, m_lastPos.toVec2f() - dvb,
projPt.toVec2f() - dvb, intersect2);
if ((intersect2.toVec2f() - m_lastPos.toVec2f()).magnitude() > m_lastWidth * 2.f)
good2 = false;
if (good1 && good2) {
intersect1.z() = float(m_lastPos.z());
intersect2.z() = float(m_lastPos.z());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
}
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}
} else {
if (m_mode == EPrimitiveMode::Lines) {
if (m_nextVert & 1) {
g_StaticLineVertsNoTex.push_back(g_StaticLineVertsNoTex.back());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back(g_StaticLineVertsNoTex.back());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
}
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} else {
zeus::CVector3f intersect1;
bool good1 = IntersectLines(m_lastPos2.toVec2f() + dva, m_lastPos.toVec2f() + dva, m_lastPos.toVec2f() + dvb,
projPt.toVec2f() + dvb, intersect1);
if ((intersect1.toVec2f() - m_lastPos.toVec2f()).magnitude() > m_lastWidth * 2.f)
good1 = false;
zeus::CVector3f intersect2;
bool good2 = IntersectLines(m_lastPos2.toVec2f() - dva, m_lastPos.toVec2f() - dva, m_lastPos.toVec2f() - dvb,
projPt.toVec2f() - dvb, intersect2);
if ((intersect2.toVec2f() - m_lastPos.toVec2f()).magnitude() > m_lastWidth * 2.f)
good2 = false;
if (good1 && good2) {
intersect1.z() = float(m_lastPos.z());
intersect2.z() = float(m_lastPos.z());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
}
}
}
} else if (m_nextVert == 1) {
zeus::CVector2f dv = (projPt - m_lastPos).toVec2f();
if (!dv.canBeNormalized())
dv = {0.f, 1.f};
dv = dv.normalized().perpendicularVector() * m_lastWidth;
dv.x() /= CGraphics::g_ProjAspect;
if (m_textured) {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor});
}
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}
m_lastPos2 = m_lastPos;
m_lastPos = projPt;
m_lastW = w;
m_lastUV = uv;
m_lastColor = color;
m_lastWidth = adjWidth;
++m_nextVert;
}
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void CLineRenderer::Render(bool alphaWrite, const zeus::CColor& moduColor) {
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if (!m_final && m_nextVert > 1) {
if (m_mode == EPrimitiveMode::LineLoop) {
{
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zeus::CVector2f dva = (m_lastPos - m_lastPos2).toVec2f();
if (!dva.canBeNormalized())
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dva = {0.f, 1.f};
dva = dva.normalized().perpendicularVector() * m_lastWidth;
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dva.x() /= CGraphics::g_ProjAspect;
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zeus::CVector2f dvb = (m_firstPos - m_lastPos).toVec2f();
if (!dvb.canBeNormalized())
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dvb = {0.f, 1.f};
dvb = dvb.normalized().perpendicularVector() * m_lastWidth;
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dvb.x() /= CGraphics::g_ProjAspect;
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zeus::CVector3f intersect1;
bool good1 = IntersectLines(m_lastPos2.toVec2f() + dva, m_lastPos.toVec2f() + dva, m_lastPos.toVec2f() + dvb,
m_firstPos.toVec2f() + dvb, intersect1);
if ((intersect1.toVec2f() - m_lastPos.toVec2f()).magnitude() > m_lastWidth * 2.f)
good1 = false;
zeus::CVector3f intersect2;
bool good2 = IntersectLines(m_lastPos2.toVec2f() - dva, m_lastPos.toVec2f() - dva, m_lastPos.toVec2f() - dvb,
m_firstPos.toVec2f() - dvb, intersect2);
if ((intersect2.toVec2f() - m_lastPos.toVec2f()).magnitude() > m_lastWidth * 2.f)
good2 = false;
if (m_textured) {
if (good1 && good2) {
intersect1.z() = float(m_lastPos.z());
intersect2.z() = float(m_lastPos.z());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
}
} else {
if (good1 && good2) {
intersect1.z() = float(m_lastPos.z());
intersect2.z() = float(m_lastPos.z());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
}
}
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}
{
zeus::CVector2f dva = (m_firstPos - m_lastPos).toVec2f();
if (!dva.canBeNormalized())
dva = {0.f, 1.f};
dva = dva.normalized().perpendicularVector() * m_firstWidth;
dva.x() /= CGraphics::g_ProjAspect;
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zeus::CVector2f dvb = (m_secondPos - m_firstPos).toVec2f();
if (!dvb.canBeNormalized())
dvb = {0.f, 1.f};
dvb = dvb.normalized().perpendicularVector() * m_firstWidth;
dvb.x() /= CGraphics::g_ProjAspect;
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zeus::CVector3f intersect1;
bool good1 = IntersectLines(m_lastPos.toVec2f() + dva, m_firstPos.toVec2f() + dva, m_firstPos.toVec2f() + dvb,
m_secondPos.toVec2f() + dvb, intersect1);
if ((intersect1.toVec2f() - m_firstPos.toVec2f()).magnitude() > m_firstWidth * 2.f)
good1 = false;
zeus::CVector3f intersect2;
bool good2 = IntersectLines(m_lastPos.toVec2f() - dva, m_firstPos.toVec2f() - dva, m_firstPos.toVec2f() - dvb,
m_secondPos.toVec2f() - dvb, intersect2);
if ((intersect2.toVec2f() - m_firstPos.toVec2f()).magnitude() > m_firstWidth * 2.f)
good2 = false;
if (m_textured) {
if (good1 && good2) {
intersect1.z() = float(m_firstPos.z());
intersect2.z() = float(m_firstPos.z());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dvb, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dvb, m_lastW), m_lastColor, m_lastUV});
}
} else {
if (good1 && good2) {
intersect1.z() = float(m_firstPos.z());
intersect2.z() = float(m_firstPos.z());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dvb, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dvb, m_lastW), m_lastColor});
}
}
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}
} else {
zeus::CVector2f dv = (m_lastPos - m_lastPos2).toVec2f();
if (!dv.canBeNormalized())
dv = {0.f, 1.f};
dv = dv.normalized().perpendicularVector() * m_lastWidth;
dv.x() /= CGraphics::g_ProjAspect;
if (m_textured) {
if (m_mode == EPrimitiveMode::Lines && (m_nextVert & 1)) {
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor, m_lastUV});
}
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} else {
if (m_mode == EPrimitiveMode::Lines && (m_nextVert & 1)) {
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor});
}
}
}
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m_final = true;
}
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m_uniformBuf.access() = SDrawUniform{moduColor, CGraphics::g_Fog};
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if (m_textured) {
if (!g_StaticLineVertsTex.empty()) {
memmove(m_vertBufTex.access(), g_StaticLineVertsTex.data(), sizeof(SDrawVertTex) * g_StaticLineVertsTex.size());
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CGraphics::SetShaderDataBinding(m_shaderBind[alphaWrite]);
CGraphics::DrawArray(0, g_StaticLineVertsTex.size());
}
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} else {
if (!g_StaticLineVertsNoTex.empty()) {
memmove(m_vertBufNoTex.access(), g_StaticLineVertsNoTex.data(),
sizeof(SDrawVertNoTex) * g_StaticLineVertsNoTex.size());
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CGraphics::SetShaderDataBinding(m_shaderBind[alphaWrite]);
CGraphics::DrawArray(0, g_StaticLineVertsNoTex.size());
}
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}
}
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} // namespace urde