2016-04-13 06:07:23 +00:00
|
|
|
#include "CCharacterFactory.hpp"
|
|
|
|
#include "CAnimCharacterSet.hpp"
|
|
|
|
#include "CSimplePool.hpp"
|
|
|
|
#include "CTransitionDatabaseGame.hpp"
|
|
|
|
#include "CAnimationDatabaseGame.hpp"
|
|
|
|
#include "CAnimationManager.hpp"
|
|
|
|
#include "CTransitionManager.hpp"
|
|
|
|
#include "CRandom16.hpp"
|
|
|
|
#include "CPrimitive.hpp"
|
2016-04-15 03:02:21 +00:00
|
|
|
#include "CAnimData.hpp"
|
2016-04-16 03:24:25 +00:00
|
|
|
#include "CAdditiveAnimPlayback.hpp"
|
2016-04-15 03:02:21 +00:00
|
|
|
#include "GameGlobalObjects.hpp"
|
2016-04-16 21:49:47 +00:00
|
|
|
#include "CParticleGenInfo.hpp"
|
2016-04-15 03:02:21 +00:00
|
|
|
#include "Graphics/CSkinnedModel.hpp"
|
2016-08-23 03:12:50 +00:00
|
|
|
#include "Character/CCharLayoutInfo.hpp"
|
2016-04-13 06:07:23 +00:00
|
|
|
|
|
|
|
namespace urde
|
|
|
|
{
|
|
|
|
|
2016-04-15 03:02:21 +00:00
|
|
|
CFactoryFnReturn CCharacterFactory::CDummyFactory::Build(const SObjectTag& tag,
|
|
|
|
const CVParamTransfer& params)
|
2016-04-13 06:07:23 +00:00
|
|
|
{
|
2016-04-15 03:02:21 +00:00
|
|
|
|
|
|
|
const CCharacterInfo& charInfo =
|
|
|
|
*static_cast<TObjOwnerParam<const CCharacterInfo*>&>(*params.GetObj()).GetParam();
|
|
|
|
|
|
|
|
switch (tag.type.toUint32())
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
return TToken<CSkinnedModel>::GetIObjObjectFor(
|
|
|
|
std::make_unique<CSkinnedModel>(*g_SimplePool,
|
|
|
|
charInfo.GetModelId(),
|
|
|
|
charInfo.GetSkinRulesId(),
|
|
|
|
charInfo.GetCharLayoutInfoId(),
|
2016-08-21 20:39:18 +00:00
|
|
|
0));
|
2016-04-15 03:02:21 +00:00
|
|
|
case 1:
|
|
|
|
return TToken<CSkinnedModel>::GetIObjObjectFor(
|
|
|
|
std::make_unique<CMorphableSkinnedModel>(*g_SimplePool,
|
|
|
|
charInfo.GetIceModelId(),
|
|
|
|
charInfo.GetIceSkinRulesId(),
|
|
|
|
charInfo.GetCharLayoutInfoId(),
|
2016-08-21 20:39:18 +00:00
|
|
|
0));
|
2016-04-15 03:02:21 +00:00
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2016-04-13 06:07:23 +00:00
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
2016-04-15 03:02:21 +00:00
|
|
|
void CCharacterFactory::CDummyFactory::BuildAsync(const SObjectTag& tag,
|
|
|
|
const CVParamTransfer& parms,
|
|
|
|
IObj** objOut)
|
2016-04-13 06:07:23 +00:00
|
|
|
{
|
2016-04-15 03:02:21 +00:00
|
|
|
*objOut = Build(tag, parms).release();
|
2016-04-13 06:07:23 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void CCharacterFactory::CDummyFactory::CancelBuild(const SObjectTag&)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CCharacterFactory::CDummyFactory::CanBuild(const SObjectTag&)
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
const SObjectTag* CCharacterFactory::CDummyFactory::GetResourceIdByName(const char*) const
|
|
|
|
{
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2016-04-14 21:42:47 +00:00
|
|
|
FourCC CCharacterFactory::CDummyFactory::GetResourceTypeById(ResId id) const
|
|
|
|
{
|
2016-04-15 03:02:21 +00:00
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
2016-07-23 21:41:18 +00:00
|
|
|
u32 CCharacterFactory::CDummyFactory::ResourceSize(const urde::SObjectTag& tag)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CCharacterFactory::CDummyFactory::LoadResourceAsync(const urde::SObjectTag& tag,
|
|
|
|
std::unique_ptr<u8[]>& target)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CCharacterFactory::CDummyFactory::LoadResourcePartAsync(const urde::SObjectTag& tag,
|
|
|
|
u32 size, u32 off,
|
|
|
|
std::unique_ptr<u8[]>& target)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<u8[]> CCharacterFactory::CDummyFactory::LoadResourceSync(const urde::SObjectTag& tag)
|
|
|
|
{
|
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
|
|
|
std::unique_ptr<u8[]> CCharacterFactory::CDummyFactory::LoadResourcePartSync(const urde::SObjectTag& tag,
|
|
|
|
u32 size, u32 off)
|
|
|
|
{
|
|
|
|
return {};
|
|
|
|
}
|
|
|
|
|
2016-04-15 03:02:21 +00:00
|
|
|
std::unique_ptr<CAnimData>
|
|
|
|
CCharacterFactory::CreateCharacter(int charIdx, bool loop,
|
|
|
|
const TLockedToken<CCharacterFactory>& factory,
|
|
|
|
int defaultAnim) const
|
|
|
|
{
|
|
|
|
const CCharacterInfo& charInfo = x4_charInfoDB[charIdx];
|
|
|
|
CVParamTransfer charParm(new TObjOwnerParam<const CCharacterInfo*>(&charInfo));
|
|
|
|
|
|
|
|
TToken<CSkinnedModel> skinnedModel =
|
|
|
|
((CCharacterFactory*)this)->x70_cacheResPool.GetObj({FourCC(), charInfo.GetModelId()}, charParm);
|
|
|
|
|
2016-04-29 10:08:46 +00:00
|
|
|
rstl::optional_object<TToken<CMorphableSkinnedModel>> iceModel;
|
2016-04-15 03:02:21 +00:00
|
|
|
if (charInfo.GetIceModelId() && charInfo.GetIceSkinRulesId())
|
|
|
|
iceModel.emplace(((CCharacterFactory*)this)->x70_cacheResPool.GetObj({FourCC(1), charInfo.GetIceModelId()}, charParm));
|
|
|
|
|
|
|
|
return std::make_unique<CAnimData>(x68_selfId, charInfo, defaultAnim, charIdx, loop,
|
|
|
|
x14_charLayoutInfoDB[charIdx], skinnedModel,
|
|
|
|
iceModel, x24_sysContext, x28_animMgr, x2c_transMgr,
|
|
|
|
factory);
|
2016-04-14 21:42:47 +00:00
|
|
|
}
|
|
|
|
|
2016-04-15 03:02:21 +00:00
|
|
|
ResId CCharacterFactory::GetEventResourceIdForAnimResourceId(ResId id) const
|
2016-04-13 06:07:23 +00:00
|
|
|
{
|
2016-04-15 03:02:21 +00:00
|
|
|
auto search = std::find_if(x58_animResources.cbegin(), x58_animResources.cend(),
|
|
|
|
[&](const std::pair<ResId, ResId>& elem) -> bool
|
|
|
|
{
|
|
|
|
return id == elem.first;
|
|
|
|
});
|
|
|
|
if (search == x58_animResources.cend())
|
|
|
|
return -1;
|
|
|
|
return search->second;
|
2016-04-13 06:07:23 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<CCharacterInfo>
|
|
|
|
CCharacterFactory::GetCharacterInfoDB(const CAnimCharacterSet& ancs)
|
|
|
|
{
|
|
|
|
std::vector<CCharacterInfo> ret;
|
|
|
|
const std::map<u32, CCharacterInfo>& charInfoMap = ancs.GetCharacterSet().GetCharacterInfoMap();
|
|
|
|
ret.reserve(charInfoMap.size());
|
|
|
|
for (const auto& charInfo : charInfoMap)
|
|
|
|
ret.push_back(charInfo.second);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<TLockedToken<CCharLayoutInfo>>
|
|
|
|
CCharacterFactory::GetCharLayoutInfoDB(CSimplePool& store,
|
|
|
|
const std::vector<CCharacterInfo>& chars)
|
|
|
|
{
|
|
|
|
std::vector<TLockedToken<CCharLayoutInfo>> ret;
|
|
|
|
ret.reserve(chars.size());
|
|
|
|
for (const CCharacterInfo& charInfo : chars)
|
|
|
|
ret.push_back(store.GetObj({SBIG('CINF'), charInfo.GetCharLayoutInfoId()}));
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
CCharacterFactory::CCharacterFactory(CSimplePool& store,
|
|
|
|
const CAnimCharacterSet& ancs,
|
2016-04-14 21:42:47 +00:00
|
|
|
ResId selfId)
|
2016-04-13 06:07:23 +00:00
|
|
|
: x4_charInfoDB(GetCharacterInfoDB(ancs)),
|
|
|
|
x14_charLayoutInfoDB(GetCharLayoutInfoDB(store, x4_charInfoDB)),
|
|
|
|
x24_sysContext(std::make_shared<CAnimSysContext>(
|
|
|
|
TToken<CTransitionDatabaseGame>(
|
|
|
|
std::make_unique<CTransitionDatabaseGame>(ancs.GetAnimationSet().GetTransitions(),
|
|
|
|
ancs.GetAnimationSet().GetHalfTransitions(),
|
|
|
|
ancs.GetAnimationSet().GetDefaultTransition())),
|
|
|
|
2334, store)),
|
|
|
|
x28_animMgr(std::make_shared<CAnimationManager>(
|
|
|
|
TToken<CAnimationDatabaseGame>(
|
|
|
|
std::make_unique<CAnimationDatabaseGame>(
|
|
|
|
ancs.GetAnimationSet().GetAnimations())), *x24_sysContext)),
|
|
|
|
x2c_transMgr(std::make_shared<CTransitionManager>(*x24_sysContext)),
|
|
|
|
x40_additiveInfo(ancs.GetAnimationSet().GetAdditiveInfo()),
|
|
|
|
x50_defaultAdditiveInfo(ancs.GetAnimationSet().GetDefaultAdditiveInfo()),
|
|
|
|
x58_animResources(ancs.GetAnimationSet().GetAnimResIds()),
|
|
|
|
x68_selfId(selfId),
|
|
|
|
x70_cacheResPool(x6c_dummyFactory)
|
|
|
|
{
|
|
|
|
std::vector<CPrimitive> primitives;
|
|
|
|
x28_animMgr->GetAnimationDatabase()->GetAllUniquePrimitives(primitives);
|
|
|
|
x30_animSourceDB.reserve(primitives.size());
|
|
|
|
for (const CPrimitive& prim : primitives)
|
|
|
|
x30_animSourceDB.push_back(store.GetObj({SBIG('ANIM'), prim.GetAnimResId()}));
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|