2018-10-07 03:42:33 +00:00
|
|
|
#pragma once
|
2016-02-13 00:57:09 +00:00
|
|
|
|
2019-09-28 02:53:03 +00:00
|
|
|
#include <memory>
|
|
|
|
#include <optional>
|
|
|
|
#include <unordered_map>
|
|
|
|
#include <vector>
|
|
|
|
|
2022-02-21 09:04:16 +00:00
|
|
|
//#include "DataSpec/DNACommon/CMDL.hpp"
|
|
|
|
//#include "DataSpec/DNAMP1/CMDLMaterials.hpp"
|
2019-09-28 02:53:03 +00:00
|
|
|
#include "Runtime/CFactoryMgr.hpp"
|
|
|
|
#include "Runtime/CToken.hpp"
|
2020-04-20 01:09:30 +00:00
|
|
|
#include "Runtime/Graphics/CTexture.hpp"
|
|
|
|
#include "Runtime/Graphics/Shaders/CModelShaders.hpp"
|
2022-02-01 00:06:54 +00:00
|
|
|
#include "Runtime/RetroTypes.hpp"
|
2019-09-28 02:53:03 +00:00
|
|
|
|
2022-02-21 09:04:16 +00:00
|
|
|
//#include <hecl/HMDLMeta.hpp>
|
2019-09-28 02:53:03 +00:00
|
|
|
#include <zeus/CAABox.hpp>
|
|
|
|
#include <zeus/CColor.hpp>
|
2016-03-30 19:16:01 +00:00
|
|
|
|
2021-04-10 08:42:06 +00:00
|
|
|
namespace metaforce {
|
2016-04-04 02:32:57 +00:00
|
|
|
class CLight;
|
2016-09-02 19:32:57 +00:00
|
|
|
class CModel;
|
2019-09-28 02:53:03 +00:00
|
|
|
class CPoseAsTransforms;
|
|
|
|
class CSkinRules;
|
|
|
|
class IObjectStore;
|
2016-02-13 00:57:09 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
struct CModelFlags {
|
2018-12-15 06:29:41 +00:00
|
|
|
u8 x0_blendMode = 0; /* 2: add color, >6: additive, >4: blend, else opaque */
|
2018-12-08 05:30:43 +00:00
|
|
|
u8 x1_matSetIdx = 0;
|
|
|
|
EExtendedShader m_extendedShader = EExtendedShader::Lighting;
|
|
|
|
bool m_noCull = false;
|
2020-12-18 11:07:53 +00:00
|
|
|
bool m_noZTest = false;
|
2018-12-08 05:30:43 +00:00
|
|
|
bool m_noZWrite = false;
|
2019-01-05 08:34:09 +00:00
|
|
|
bool m_depthGreater = false;
|
2018-12-08 05:30:43 +00:00
|
|
|
u16 x2_flags = 0; /* Flags */
|
|
|
|
zeus::CColor x4_color; /* Set into kcolor slot specified by material */
|
2019-02-24 07:15:54 +00:00
|
|
|
zeus::CColor addColor = zeus::skClear;
|
2018-12-08 05:30:43 +00:00
|
|
|
zeus::CAABox mbShadowBox;
|
|
|
|
|
2020-04-11 19:17:12 +00:00
|
|
|
constexpr CModelFlags() = default;
|
|
|
|
constexpr CModelFlags(u8 blendMode, u8 shadIdx, u16 flags, const zeus::CColor& col)
|
2018-12-08 05:30:43 +00:00
|
|
|
: x0_blendMode(blendMode), x1_matSetIdx(shadIdx), x2_flags(flags), x4_color(col) {
|
|
|
|
/* Blend mode will override this if the surface's original material is opaque */
|
2020-04-11 19:17:12 +00:00
|
|
|
m_noZWrite = (x2_flags & 0x2) == 0;
|
|
|
|
m_depthGreater = (x2_flags & 0x8) != 0;
|
2018-12-08 05:30:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Flags
|
2020-12-18 11:07:53 +00:00
|
|
|
0x1: depth lequal
|
2018-12-08 05:30:43 +00:00
|
|
|
0x2: depth update
|
|
|
|
0x4: render without texture lock
|
|
|
|
0x8: depth greater
|
|
|
|
0x10: depth non-inclusive
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool operator==(const CModelFlags& other) const {
|
|
|
|
return x0_blendMode == other.x0_blendMode && x1_matSetIdx == other.x1_matSetIdx && x2_flags == other.x2_flags &&
|
|
|
|
x4_color == other.x4_color;
|
|
|
|
}
|
|
|
|
|
2019-10-26 18:58:35 +00:00
|
|
|
bool operator!=(const CModelFlags& other) const { return !operator==(other); }
|
2016-02-13 00:57:09 +00:00
|
|
|
};
|
|
|
|
|
2021-04-10 08:42:06 +00:00
|
|
|
/* metaforce addition: doesn't require hacky stashing of
|
2016-03-31 02:44:43 +00:00
|
|
|
* pointers within loaded CMDL buffer */
|
2018-12-08 05:30:43 +00:00
|
|
|
struct CBooSurface {
|
2022-02-21 09:04:16 +00:00
|
|
|
// DataSpec::DNACMDL::SurfaceHeader_2 m_data;
|
2018-12-08 05:30:43 +00:00
|
|
|
size_t selfIdx;
|
|
|
|
class CBooModel* m_parent = nullptr;
|
|
|
|
CBooSurface* m_next = nullptr;
|
|
|
|
|
|
|
|
zeus::CAABox GetBounds() const {
|
2022-02-21 09:04:16 +00:00
|
|
|
// if (!m_data.aabbSz)
|
|
|
|
// return zeus::CAABox(m_data.centroid, m_data.centroid);
|
|
|
|
// else
|
|
|
|
// return zeus::CAABox(m_data.aabb[0], m_data.aabb[1]);
|
|
|
|
return {};
|
2018-12-08 05:30:43 +00:00
|
|
|
}
|
2016-03-30 19:16:01 +00:00
|
|
|
};
|
|
|
|
|
2022-02-21 09:04:16 +00:00
|
|
|
//using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet;
|
2017-11-19 23:48:09 +00:00
|
|
|
|
2022-02-01 00:06:54 +00:00
|
|
|
//struct GeometryUniformLayout {
|
|
|
|
// mutable std::vector<boo::ObjToken<boo::IGraphicsBufferD>> m_sharedBuffer;
|
|
|
|
// size_t m_geomBufferSize = 0;
|
|
|
|
// size_t m_skinBankCount = 0;
|
|
|
|
// size_t m_weightVecCount = 0;
|
|
|
|
//
|
|
|
|
// std::vector<size_t> m_skinOffs;
|
|
|
|
// std::vector<size_t> m_skinSizes;
|
|
|
|
//
|
|
|
|
// std::vector<size_t> m_uvOffs;
|
|
|
|
// std::vector<size_t> m_uvSizes;
|
|
|
|
//
|
|
|
|
// GeometryUniformLayout(const CModel* model, const MaterialSet* matSet);
|
|
|
|
// void Update(const CModelFlags& flags, const CSkinRules* cskr, const CPoseAsTransforms* pose,
|
|
|
|
// const MaterialSet* matSet, const boo::ObjToken<boo::IGraphicsBufferD>& buf,
|
|
|
|
// const CBooModel* parent) const;
|
|
|
|
//
|
|
|
|
// void ReserveSharedBuffers(boo::IGraphicsDataFactory::Context& ctx, int size);
|
|
|
|
// boo::ObjToken<boo::IGraphicsBufferD> GetSharedBuffer(int idx) const;
|
|
|
|
//};
|
2017-11-19 23:48:09 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
struct SShader {
|
2019-05-08 03:50:21 +00:00
|
|
|
std::unordered_map<CAssetId, TCachedToken<CTexture>> x0_textures;
|
2022-02-01 00:06:54 +00:00
|
|
|
// std::unordered_map<int, CModelShaders::ShaderPipelines> m_shaders;
|
2022-02-21 09:04:16 +00:00
|
|
|
// MaterialSet m_matSet;
|
2022-02-01 00:06:54 +00:00
|
|
|
// std::optional<GeometryUniformLayout> m_geomLayout;
|
2018-12-08 05:30:43 +00:00
|
|
|
int m_matSetIdx;
|
2020-03-31 03:52:22 +00:00
|
|
|
explicit SShader(int idx) : m_matSetIdx(idx) {
|
2018-12-08 05:30:43 +00:00
|
|
|
x0_textures.clear();
|
2022-02-01 00:06:54 +00:00
|
|
|
// m_shaders.clear();
|
2018-12-08 05:30:43 +00:00
|
|
|
}
|
2022-02-01 00:06:54 +00:00
|
|
|
// void InitializeLayout(const CModel* model) { m_geomLayout.emplace(model, &m_matSet); }
|
2018-12-08 05:30:43 +00:00
|
|
|
void UnlockTextures();
|
2022-02-01 00:06:54 +00:00
|
|
|
// CModelShaders::ShaderPipelines BuildShader(const hecl::HMDLMeta& meta, const MaterialSet::Material& mat);
|
|
|
|
// void BuildShaders(const hecl::HMDLMeta& meta, std::unordered_map<int, CModelShaders::ShaderPipelines>& shaders);
|
|
|
|
// void BuildShaders(const hecl::HMDLMeta& meta) { BuildShaders(meta, m_shaders); }
|
2017-11-19 23:48:09 +00:00
|
|
|
};
|
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
class CBooModel {
|
|
|
|
friend class CBooRenderer;
|
2019-09-28 02:53:03 +00:00
|
|
|
friend class CGameArea;
|
2018-12-08 05:30:43 +00:00
|
|
|
friend class CMetroidModelInstance;
|
2019-09-28 02:53:03 +00:00
|
|
|
friend class CModel;
|
2018-12-08 05:30:43 +00:00
|
|
|
friend class CSkinnedModel;
|
|
|
|
friend struct GeometryUniformLayout;
|
|
|
|
|
2016-03-29 23:14:14 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
enum class ESurfaceSelection { UnsortedOnly, SortedOnly, All };
|
2017-05-06 05:21:42 +00:00
|
|
|
|
2016-03-29 23:14:14 +00:00
|
|
|
private:
|
2018-12-08 05:30:43 +00:00
|
|
|
CBooModel* m_next = nullptr;
|
|
|
|
CBooModel* m_prev = nullptr;
|
2019-06-12 02:05:17 +00:00
|
|
|
size_t m_uniUpdateCount = 0;
|
2018-12-08 05:30:43 +00:00
|
|
|
TToken<CModel> m_modelTok;
|
|
|
|
CModel* m_model;
|
|
|
|
std::vector<CBooSurface>* x0_surfaces;
|
2022-02-21 09:04:16 +00:00
|
|
|
// const MaterialSet* x4_matSet;
|
2022-02-01 00:06:54 +00:00
|
|
|
// const GeometryUniformLayout* m_geomLayout;
|
2018-12-08 05:30:43 +00:00
|
|
|
int m_matSetIdx = -1;
|
2022-02-01 00:06:54 +00:00
|
|
|
// const std::unordered_map<int, CModelShaders::ShaderPipelines>* m_pipelines;
|
2019-05-08 03:50:21 +00:00
|
|
|
std::unordered_map<CAssetId, TCachedToken<CTexture>> x1c_textures;
|
2018-12-08 05:30:43 +00:00
|
|
|
zeus::CAABox x20_aabb;
|
|
|
|
CBooSurface* x38_firstUnsortedSurface = nullptr;
|
|
|
|
CBooSurface* x3c_firstSortedSurface = nullptr;
|
2020-04-21 07:22:41 +00:00
|
|
|
bool x40_24_texturesLoaded : 1 = false;
|
|
|
|
bool x40_25_modelVisible : 1 = false;
|
2018-12-08 05:30:43 +00:00
|
|
|
u8 x41_mask;
|
2019-06-12 02:05:17 +00:00
|
|
|
u32 x44_areaInstanceIdx = UINT32_MAX;
|
2018-12-08 05:30:43 +00:00
|
|
|
|
2022-02-21 09:04:16 +00:00
|
|
|
// struct UVAnimationBuffer {
|
|
|
|
// static void ProcessAnimation(u8*& bufOut, const MaterialSet::Material::PASS& anim);
|
|
|
|
// static void PadOutBuffer(u8*& bufStart, u8*& bufOut);
|
|
|
|
// static void Update(u8*& bufOut, const MaterialSet* matSet, const CModelFlags& flags, const CBooModel* parent);
|
|
|
|
// };
|
2018-12-08 05:30:43 +00:00
|
|
|
|
|
|
|
CModelShaders::LightingUniform m_lightingData;
|
|
|
|
|
2021-04-10 08:42:06 +00:00
|
|
|
/* metaforce addition: boo! */
|
2022-02-01 00:06:54 +00:00
|
|
|
// size_t m_uniformDataSize = 0;
|
|
|
|
// struct ModelInstance {
|
|
|
|
// boo::ObjToken<boo::IGraphicsBufferD> m_geomUniformBuffer;
|
|
|
|
// boo::ObjToken<boo::IGraphicsBufferD> m_uniformBuffer;
|
|
|
|
// std::vector<std::vector<boo::ObjToken<boo::IShaderDataBinding>>> m_shaderDataBindings;
|
|
|
|
// boo::ObjToken<boo::IGraphicsBufferD> m_dynamicVbo;
|
|
|
|
//
|
|
|
|
// boo::ObjToken<boo::IGraphicsBuffer> GetBooVBO(const CBooModel& model, boo::IGraphicsDataFactory::Context& ctx);
|
|
|
|
// };
|
|
|
|
// std::vector<ModelInstance> m_instances;
|
|
|
|
// ModelInstance m_ballShadowInstance;
|
|
|
|
|
|
|
|
// boo::ObjToken<boo::IGraphicsBufferS> m_staticVbo;
|
|
|
|
// boo::ObjToken<boo::IGraphicsBufferS> m_staticIbo;
|
|
|
|
//
|
|
|
|
// boo::ObjToken<boo::ITexture> m_lastDrawnShadowMap;
|
|
|
|
// boo::ObjToken<boo::ITexture> m_lastDrawnOneTexture;
|
|
|
|
// boo::ObjToken<boo::ITextureCubeR> m_lastDrawnReflectionCube;
|
|
|
|
|
|
|
|
// ModelInstance* PushNewModelInstance(int sharedLayoutBuf = -1, boo::IGraphicsDataFactory::Context* ctx = nullptr);
|
2018-12-08 05:30:43 +00:00
|
|
|
void DrawAlphaSurfaces(const CModelFlags& flags) const;
|
|
|
|
void DrawNormalSurfaces(const CModelFlags& flags) const;
|
|
|
|
void DrawSurfaces(const CModelFlags& flags) const;
|
|
|
|
void DrawSurface(const CBooSurface& surf, const CModelFlags& flags) const;
|
|
|
|
void WarmupDrawSurfaces() const;
|
|
|
|
void WarmupDrawSurface(const CBooSurface& surf) const;
|
|
|
|
|
2020-08-02 03:33:47 +00:00
|
|
|
static inline zeus::CVector3f g_PlayerPosition;
|
|
|
|
static inline float g_ModSeconds = 0.0f;
|
|
|
|
static inline float g_TransformedTime = 0.0f;
|
|
|
|
static inline float g_TransformedTime2 = 0.0f;
|
|
|
|
static inline CBooModel* g_LastModelCached = nullptr;
|
2018-12-08 05:30:43 +00:00
|
|
|
|
2020-08-02 03:33:47 +00:00
|
|
|
static inline bool g_DummyTextures = false;
|
|
|
|
static inline bool g_RenderModelBlack = false;
|
2017-10-22 06:11:22 +00:00
|
|
|
|
2016-03-29 23:14:14 +00:00
|
|
|
public:
|
2018-12-08 05:30:43 +00:00
|
|
|
~CBooModel();
|
|
|
|
CBooModel(TToken<CModel>& token, CModel* parent, std::vector<CBooSurface>* surfaces, SShader& shader,
|
2022-02-01 00:06:54 +00:00
|
|
|
// TODO
|
|
|
|
// boo::ObjToken<boo::IGraphicsBufferS> vbo, boo::ObjToken<boo::IGraphicsBufferS> ibo,
|
|
|
|
const zeus::CAABox& aabb, u8 renderMask);
|
2018-12-08 05:30:43 +00:00
|
|
|
|
2022-02-21 09:04:16 +00:00
|
|
|
// static void MakeTexturesFromMats(const MaterialSet& matSet,
|
|
|
|
// std::unordered_map<CAssetId, TCachedToken<CTexture>>& toksOut, IObjectStore& store);
|
2019-05-08 03:50:21 +00:00
|
|
|
void MakeTexturesFromMats(std::unordered_map<CAssetId, TCachedToken<CTexture>>& toksOut, IObjectStore& store);
|
2018-12-08 05:30:43 +00:00
|
|
|
|
|
|
|
bool IsOpaque() const { return x3c_firstSortedSurface == nullptr; }
|
|
|
|
void ActivateLights(const std::vector<CLight>& lights);
|
2019-03-24 08:06:59 +00:00
|
|
|
void SetAmbientColor(const zeus::CColor& color) { m_lightingData.ambient = color; }
|
2018-12-08 05:30:43 +00:00
|
|
|
void DisableAllLights();
|
|
|
|
void RemapMaterialData(SShader& shader);
|
2020-03-18 05:14:36 +00:00
|
|
|
bool TryLockTextures();
|
|
|
|
void UnlockTextures();
|
|
|
|
void SyncLoadTextures();
|
|
|
|
void Touch(int shaderIdx);
|
2018-12-08 05:30:43 +00:00
|
|
|
void VerifyCurrentShader(int shaderIdx);
|
2022-02-01 00:06:54 +00:00
|
|
|
// boo::ObjToken<boo::IGraphicsBufferD> UpdateUniformData(const CModelFlags& flags, const CSkinRules* cskr,
|
|
|
|
// const CPoseAsTransforms* pose, int sharedLayoutBuf = -1);
|
2020-03-18 05:14:36 +00:00
|
|
|
void DrawAlpha(const CModelFlags& flags, const CSkinRules* cskr, const CPoseAsTransforms* pose);
|
|
|
|
void DrawNormal(const CModelFlags& flags, const CSkinRules* cskr, const CPoseAsTransforms* pose);
|
|
|
|
void Draw(const CModelFlags& flags, const CSkinRules* cskr, const CPoseAsTransforms* pose);
|
2018-12-08 05:30:43 +00:00
|
|
|
void DrawFlat(ESurfaceSelection sel, EExtendedShader extendedIdx) const;
|
|
|
|
|
|
|
|
void LockParent() { m_modelTok.Lock(); }
|
|
|
|
void UnlockParent() { m_modelTok.Unlock(); }
|
|
|
|
|
2022-02-21 09:04:16 +00:00
|
|
|
// const MaterialSet::Material& GetMaterialByIndex(int idx) const { return x4_matSet->materials.at(idx); }
|
2018-12-08 05:30:43 +00:00
|
|
|
|
|
|
|
void ClearUniformCounter() { m_uniUpdateCount = 0; }
|
|
|
|
static void ClearModelUniformCounters();
|
|
|
|
|
2020-08-02 03:33:47 +00:00
|
|
|
static inline bool g_DrawingOccluders = false;
|
2018-12-08 05:30:43 +00:00
|
|
|
static void SetDrawingOccluders(bool occ) { g_DrawingOccluders = occ; }
|
|
|
|
|
|
|
|
static void SetNewPlayerPositionAndTime(const zeus::CVector3f& pos);
|
|
|
|
|
2020-08-02 03:33:47 +00:00
|
|
|
static inline zeus::CVector3f g_ReflectViewPos;
|
2018-12-08 05:30:43 +00:00
|
|
|
static void KillCachedViewDepState();
|
|
|
|
static void EnsureViewDepStateCached(const CBooModel& model, const CBooSurface* surf, zeus::CMatrix4f* mtxsOut,
|
|
|
|
float& alphaOut);
|
|
|
|
|
2022-02-18 00:38:31 +00:00
|
|
|
static inline aurora::gfx::TextureHandle g_shadowMap;
|
2020-08-02 03:33:47 +00:00
|
|
|
static inline zeus::CTransform g_shadowTexXf;
|
2022-02-18 00:38:31 +00:00
|
|
|
static void EnableShadowMaps(const aurora::gfx::TextureHandle& map, const zeus::CTransform& texXf);
|
2018-12-08 05:30:43 +00:00
|
|
|
static void DisableShadowMaps();
|
|
|
|
|
2022-02-18 00:38:31 +00:00
|
|
|
static inline aurora::gfx::TextureHandle g_disintegrateTexture;
|
|
|
|
static void SetDisintegrateTexture(const aurora::gfx::TextureHandle& map) { g_disintegrateTexture = map; }
|
2018-12-08 05:30:43 +00:00
|
|
|
|
2022-02-18 00:38:31 +00:00
|
|
|
static inline aurora::gfx::TextureHandle g_reflectionCube;
|
|
|
|
static void SetReflectionCube(const aurora::gfx::TextureHandle& map) { g_reflectionCube = map; }
|
2019-06-01 03:41:01 +00:00
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
static void SetDummyTextures(bool b) { g_DummyTextures = b; }
|
|
|
|
static void SetRenderModelBlack(bool b) { g_RenderModelBlack = b; }
|
|
|
|
|
2019-06-01 03:41:01 +00:00
|
|
|
static void Shutdown();
|
2018-12-08 05:30:43 +00:00
|
|
|
|
|
|
|
const zeus::CAABox& GetAABB() const { return x20_aabb; }
|
2016-03-29 23:14:14 +00:00
|
|
|
};
|
|
|
|
|
2018-12-08 05:30:43 +00:00
|
|
|
class CModel {
|
|
|
|
friend class CBooModel;
|
|
|
|
friend struct GeometryUniformLayout;
|
|
|
|
// std::unique_ptr<u8[]> x0_data;
|
|
|
|
// u32 x4_dataLen;
|
|
|
|
TToken<CModel> m_selfToken; /* DO NOT LOCK! */
|
|
|
|
zeus::CAABox m_aabb;
|
|
|
|
u32 m_flags;
|
|
|
|
std::vector<CBooSurface> x8_surfaces;
|
|
|
|
std::vector<SShader> x18_matSets;
|
|
|
|
std::unique_ptr<CBooModel> x28_modelInst;
|
|
|
|
// CModel* x30_next = nullptr;
|
|
|
|
// CModel* x34_prev = nullptr;
|
|
|
|
int x38_lastFrame;
|
|
|
|
|
2021-04-10 08:42:06 +00:00
|
|
|
/* metaforce addition: boo! */
|
2022-02-01 00:06:54 +00:00
|
|
|
// boo::ObjToken<boo::IGraphicsBufferS> m_staticVbo;
|
2022-02-21 09:04:16 +00:00
|
|
|
// hecl::HMDLMeta m_hmdlMeta;
|
2018-12-08 05:30:43 +00:00
|
|
|
std::unique_ptr<uint8_t[]> m_dynamicVertexData;
|
2022-02-01 00:06:54 +00:00
|
|
|
// boo::ObjToken<boo::IGraphicsBufferS> m_ibo;
|
2016-09-04 22:47:48 +00:00
|
|
|
|
2016-03-29 23:14:14 +00:00
|
|
|
public:
|
2022-02-21 09:04:16 +00:00
|
|
|
// using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet;
|
2018-12-08 05:30:43 +00:00
|
|
|
|
|
|
|
CModel(std::unique_ptr<u8[]>&& in, u32 dataLen, IObjectStore* store, CObjectReference* selfRef);
|
|
|
|
void DrawSortedParts(const CModelFlags& flags) const;
|
|
|
|
void DrawUnsortedParts(const CModelFlags& flags) const;
|
|
|
|
void Draw(const CModelFlags& flags) const;
|
|
|
|
bool IsLoaded(int shaderIdx) const;
|
|
|
|
void Touch(int shaderIdx) { x28_modelInst->Touch(shaderIdx); }
|
|
|
|
|
|
|
|
const zeus::CAABox& GetAABB() const { return m_aabb; }
|
|
|
|
CBooModel& GetInstance() { return *x28_modelInst; }
|
|
|
|
const CBooModel& GetInstance() const { return *x28_modelInst; }
|
2022-02-01 00:06:54 +00:00
|
|
|
std::unique_ptr<CBooModel> MakeNewInstance(int shaderIdx, bool lockParent = true);
|
2018-12-08 05:30:43 +00:00
|
|
|
void UpdateLastFrame() const { const_cast<CModel&>(*this).x38_lastFrame = CGraphics::GetFrameCounter(); }
|
2019-11-09 23:48:46 +00:00
|
|
|
u32 GetNumMaterialSets() const { return x18_matSets.size(); }
|
2018-12-08 05:30:43 +00:00
|
|
|
|
|
|
|
size_t GetPoolVertexOffset(size_t idx) const;
|
|
|
|
zeus::CVector3f GetPoolVertex(size_t idx) const;
|
|
|
|
size_t GetPoolNormalOffset(size_t idx) const;
|
|
|
|
zeus::CVector3f GetPoolNormal(size_t idx) const;
|
2022-02-01 00:06:54 +00:00
|
|
|
// void ApplyVerticesCPU(const boo::ObjToken<boo::IGraphicsBufferD>& vertBuf,
|
|
|
|
// const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn) const;
|
|
|
|
// void RestoreVerticesCPU(const boo::ObjToken<boo::IGraphicsBufferD>& vertBuf) const;
|
2018-12-08 05:30:43 +00:00
|
|
|
|
|
|
|
void _WarmupShaders();
|
|
|
|
static void WarmupShaders(const SObjectTag& cmdlTag);
|
2016-02-13 00:57:09 +00:00
|
|
|
};
|
|
|
|
|
2022-02-02 07:18:03 +00:00
|
|
|
CFactoryFnReturn FPCModelFactory(const metaforce::SObjectTag& tag, std::unique_ptr<u8[]>&& in, u32 len,
|
2021-04-10 08:42:06 +00:00
|
|
|
const metaforce::CVParamTransfer& vparms, CObjectReference* selfRef);
|
2016-02-13 00:57:09 +00:00
|
|
|
|
2021-04-10 08:42:06 +00:00
|
|
|
} // namespace metaforce
|