2018-10-07 03:42:33 +00:00
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#pragma once
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2017-04-02 03:03:37 +00:00
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2019-09-22 21:52:05 +00:00
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/GuiSys/CHudInterface.hpp"
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#include <zeus/CTransform.hpp>
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2017-04-04 05:48:13 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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class CAuiEnergyBarT01;
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class CGuiFrame;
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class CGuiModel;
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class CGuiTextPane;
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class CGuiWidget;
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class CStateManager;
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2018-12-08 05:30:43 +00:00
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class CHudMissileInterface {
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enum class EInventoryStatus { Normal, Warning, Depleted };
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2018-12-08 05:30:43 +00:00
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EHudType x0_hudType;
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int x4_missileCapacity;
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int x8_numMissles;
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float xc_arrowTimer = 0.f;
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zeus::CTransform x10_missleIconXf;
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float x40_missileWarningAlpha = 0.f;
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EInventoryStatus x44_latestStatus = EInventoryStatus::Normal;
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float x48_missileWarningPulse = 0.f;
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float x4c_chargeBeamFactor;
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float x50_missileIconAltDeplete = 0.f;
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float x54_missileIconIncrement = 0.f;
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bool x58_24_missilesActive : 1;
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bool x58_25_visibleDebug : 1 = true;
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bool x58_26_visibleGame : 1 = true;
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bool x58_27_hasArrows : 1;
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bool x58_28_notXRay : 1;
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CGuiWidget* x5c_basewidget_missileicon;
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CGuiTextPane* x60_textpane_missiledigits;
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CAuiEnergyBarT01* x64_energybart01_missilebar;
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CGuiTextPane* x68_textpane_missilewarning;
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CGuiModel* x6c_model_missilearrowup;
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CGuiModel* x70_model_missilearrowdown;
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CGuiWidget* x74_basewidget_missileicon;
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void UpdateVisibility(const CStateManager& mgr);
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2017-04-03 01:39:23 +00:00
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public:
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CHudMissileInterface(CGuiFrame& selHud, int missileCapacity, int numMissiles, float chargeFactor, bool missilesActive,
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EHudType hudType, const CStateManager& mgr);
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void Update(float dt, const CStateManager& mgr);
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void SetIsVisibleGame(bool v, const CStateManager& mgr);
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void SetIsVisibleDebug(bool v, const CStateManager& mgr);
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void SetIsMissilesActive(bool active);
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void SetChargeBeamFactor(float t);
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void SetNumMissiles(int numMissiles, const CStateManager& mgr);
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void SetMissileCapacity(int missileCapacity);
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EInventoryStatus GetMissileInventoryStatus() const;
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static std::pair<zeus::CVector3f, zeus::CVector3f> CombatMissileBarCoordFunc(float t);
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static std::pair<zeus::CVector3f, zeus::CVector3f> XRayMissileBarCoordFunc(float t);
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static std::pair<zeus::CVector3f, zeus::CVector3f> ThermalMissileBarCoordFunc(float t);
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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