metaforce/Runtime/CGameAllocator.cpp

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#include "Runtime/CGameAllocator.hpp"
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#include <new>
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namespace metaforce {
logvisor::Module AllocLog("metaforce::CGameAllocator");
#pragma GCC diagnostic ignored "-Wclass-memaccess"
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u32 CGameAllocator::GetFreeBinEntryForSize(size_t len) {
size_t bin = 0;
size_t binSize = 32;
while (true) {
if (binSize > 0x200000) {
return 15;
}
if (len < binSize) {
break;
}
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binSize <<= 1;
++bin;
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}
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return bin;
}
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bool CGameAllocator::Initialize() { return true; }
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void* CGameAllocator::Alloc() { return nullptr; }
bool CGameAllocator::Free(void* ptr) { return 0; }
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void CGameAllocator::ReleaseAll() {}
void CGameAllocator::AllocSecondary() {}
void CGameAllocator::FreeSecondary() {}
void CGameAllocator::ReleaseAllSecondary() {}
void CGameAllocator::SetOutOfMemoryCallback(IAllocator::FOutOfMemoryCb cb, void* target) {
x58_oomCallBack = cb;
x5c_oomTarget = target;
}
s32 CGameAllocator::EnumAllocations(IAllocator::FEnumAllocationsCb cb, const void* ptr, bool b) {
s32 ret = 0;
SAllocInfo info;
info.x0_infoPtr = xc_first;
while (true) {
if (info.x0_infoPtr == nullptr) {
return ret;
}
if (static_cast<SGameMemInfo*>(info.x0_infoPtr)->x1c_postGuard != 0xeaeaeaea) {
break;
}
if (static_cast<SGameMemInfo*>(info.x0_infoPtr)->x0_priorGuard != 0xefefefef) {
return -1;
}
void* next = static_cast<SGameMemInfo*>(info.x0_infoPtr)->GetNext();
info.x10_type = static_cast<SGameMemInfo*>(info.x0_infoPtr)->xc_type;
info.x8_hasPrevious = static_cast<SGameMemInfo*>(info.x0_infoPtr)->x10_prev != nullptr;
info.xc_fileAndLne = static_cast<SGameMemInfo*>(info.x0_infoPtr)->x8_fileAndLine;
info.x4_len = static_cast<SGameMemInfo*>(info.x0_infoPtr)->x4_len;
info.x9_ = false;
(*cb)(info, ptr);
++ret;
info.x0_infoPtr = reinterpret_cast<void*>(reinterpret_cast<uintptr_t>(next) & ~sizeof(SGameMemInfo));
}
return -1;
}
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IAllocator::SAllocInfo CGameAllocator::GetAllocInfo(void* ptr) {
SGameMemInfo* info = GetMemInfoFromBlockPtr(ptr);
return {.x0_infoPtr = info,
.x4_len = info->x4_len,
.x8_hasPrevious = info->x10_prev != nullptr,
.x9_ = false,
.xc_fileAndLne = info->x8_fileAndLine,
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.x10_type = info->xc_type};
}
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void CGameAllocator::OffsetFakeStatics(s32 offset) { xb8_fakeStatics += offset; }
IAllocator::SMetrics CGameAllocator::GetMetrics() {
u32 mediumAllocTotalAllocated = x74_mediumPool == nullptr ? 0 : x74_mediumPool->GetTotalEntries();
u32 mediumAllocBlocksAvailable = x74_mediumPool == nullptr ? 0 : x74_mediumPool->GetNumBlocksAvailable();
u32 mediumAllocAllocatedSize =
x74_mediumPool == nullptr ? 0 : x74_mediumPool->GetTotalEntries() - x74_mediumPool->GetNumBlocksAvailable();
u32 mediumAllocNumAllocs = x74_mediumPool == nullptr ? 0 : x74_mediumPool->GetNumAllocs();
u32 smallAllocRemainingSize = 0;
u32 smallAllocAllocatedSize = 0;
u32 smallAllocNumAllocs = 0;
if (x60_smallPool == nullptr) {
} else {
smallAllocRemainingSize = x60_smallPool->GetNumBlocksAvailable();
smallAllocAllocatedSize = x60_smallPool->GetTotalEntries();
smallAllocNumAllocs = x60_smallPool->GetNumAllocs();
}
return SMetrics(x8_heapSize, x80_, x84_, x88_, x8c_, x90_heapSize2, x94_, x98_, x9c_, xa0_, xa4_, smallAllocNumAllocs,
smallAllocAllocatedSize, smallAllocRemainingSize, mediumAllocNumAllocs, mediumAllocAllocatedSize,
mediumAllocBlocksAvailable, x80_ - xb0_, xb4_, xbc_, mediumAllocTotalAllocated, xb8_fakeStatics);
}
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} // namespace metaforce