metaforce/Runtime/GuiSys/CAuiImagePane.cpp

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#include "Runtime/GuiSys/CAuiImagePane.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/Camera/CCameraFilter.hpp"
#include "Runtime/Graphics/CTexture.hpp"
#include "Runtime/GuiSys/CGuiWidgetDrawParms.hpp"
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namespace metaforce {
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CAuiImagePane::CAuiImagePane(const CGuiWidgetParms& parms, CSimplePool* sp, CAssetId tex0, CAssetId tex1,
rstl::reserved_vector<zeus::CVector3f, 4>&& coords,
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rstl::reserved_vector<zeus::CVector2f, 4>&& uvs, bool initTex)
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: CGuiWidget(parms), xc8_tex0(tex0), xcc_tex1(tex1), xe0_coords(std::move(coords)), x114_uvs(std::move(uvs)) {
if (initTex)
SetTextureID0(tex0, sp);
}
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std::shared_ptr<CGuiWidget> CAuiImagePane::Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp) {
CGuiWidgetParms parms = ReadWidgetHeader(frame, in);
in.ReadLong();
in.ReadLong();
in.ReadLong();
u32 coordCount = in.ReadLong();
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rstl::reserved_vector<zeus::CVector3f, 4> coords;
for (u32 i = 0; i < coordCount; ++i)
coords.push_back(in.Get<zeus::CVector3f>());
u32 uvCount = in.ReadLong();
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rstl::reserved_vector<zeus::CVector2f, 4> uvs;
for (u32 i = 0; i < uvCount; ++i)
uvs.push_back(in.Get<zeus::CVector2f>());
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std::shared_ptr<CGuiWidget> ret =
std::make_shared<CAuiImagePane>(parms, sp, CAssetId(), CAssetId(), std::move(coords), std::move(uvs), true);
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ret->ParseBaseInfo(frame, in, parms);
return ret;
}
void CAuiImagePane::Reset(ETraversalMode mode) {
xc8_tex0 = CAssetId();
xb8_tex0Tok = TLockedToken<CTexture>();
CGuiWidget::Reset(mode);
}
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void CAuiImagePane::Update(float dt) {
xd0_uvBias0.x() = std::fmod(xd0_uvBias0.x(), 1.f);
xd0_uvBias0.y() = std::fmod(xd0_uvBias0.y(), 1.f);
if (x138_tileSize != zeus::skZero2f && xb8_tex0Tok.IsLoaded()) {
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zeus::CVector2f tmp = zeus::CVector2f(xb8_tex0Tok->GetWidth(), xb8_tex0Tok->GetHeight()) / x138_tileSize;
x144_frameTimer = std::fmod(x144_frameTimer + dt * x140_interval, std::floor(tmp.x()) * std::floor(tmp.y()));
}
CGuiWidget::Update(dt);
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}
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void CAuiImagePane::DoDrawImagePane(const zeus::CColor& color, CTexture& tex, int frame, float alpha,
bool noBlur) const {
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zeus::CColor useColor = color;
useColor.a() *= alpha;
rstl::reserved_vector<zeus::CVector2f, 4> vec;
const rstl::reserved_vector<zeus::CVector2f, 4>* useUVs;
if (x138_tileSize != zeus::skZero2f) {
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const zeus::CVector2f res(xb8_tex0Tok->GetWidth(), -xb8_tex0Tok->GetHeight());
const zeus::CVector2f tmp = res / x138_tileSize;
const zeus::CVector2f tmpRecip = x138_tileSize / res;
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const float x0 = tmpRecip.x() * static_cast<float>(frame % static_cast<int>(tmp.x()));
const float x1 = x0 + tmpRecip.x();
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const float y0 = tmpRecip.y() * static_cast<float>(frame % static_cast<int>(tmp.y()));
const float y1 = y0 + tmpRecip.y();
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vec.push_back(zeus::CVector2f(x0, y0));
vec.push_back(zeus::CVector2f(x0, y1));
vec.push_back(zeus::CVector2f(x1, y1));
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vec.push_back(zeus::CVector2f(x1, y0));
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useUVs = &vec;
} else {
useUVs = &x114_uvs;
}
if (noBlur) {
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CGraphics::SetTevOp(ERglTevStage::Stage0, CTevCombiners::sTevPass805a5fec);
CGraphics::SetTevOp(ERglTevStage::Stage1, CTevCombiners::skPassThru);
tex.Load(GX::TEXMAP0, EClampMode::Repeat);
CGraphics::StreamBegin(GX::TRIANGLESTRIP);
CGraphics::StreamColor(useColor);
for (u32 i = 0; i < useUVs->size(); ++i) {
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CGraphics::StreamTexcoord((*useUVs)[i]);
CGraphics::StreamVertex(xe0_coords[i]);
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}
CGraphics::StreamEnd();
} else if ((x14c_deResFactor == 0.f && alpha == 1.f) || tex.GetNumberOfMipMaps() == 1) {
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CGraphics::SetTevOp(ERglTevStage::Stage0, CTevCombiners::sTevPass805a5ebc);
CGraphics::SetTevOp(ERglTevStage::Stage1, CTevCombiners::skPassThru);
tex.LoadMipLevel(0.f, GX::TEXMAP0, EClampMode::Repeat);
CGraphics::StreamBegin(GX::TRIANGLESTRIP);
CGraphics::StreamColor(useColor);
for (u32 i = 0; i < useUVs->size(); ++i) {
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CGraphics::StreamTexcoord((*useUVs)[i] + xd0_uvBias0);
CGraphics::StreamVertex(xe0_coords[i]);
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}
CGraphics::StreamEnd();
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} else {
const float tmp = (1.f - x14c_deResFactor) * alpha;
const float tmp3 = 1.f - tmp * tmp * tmp;
const float mip = tmp3 * static_cast<float>(tex.GetNumberOfMipMaps() - 1);
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// aurora::gfx::queue_textured_quad_verts(aurora::gfx::CameraFilterType(filter), tex.GetTexture(),
// aurora::gfx::ZComp::LEqual, zTest, useColor, xe0_coords, realUseUvs,
// mip);
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}
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}
void CAuiImagePane::Draw(const CGuiWidgetDrawParms& params) {
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CGraphics::SetModelMatrix(x34_worldXF);
if (!GetIsVisible() || !xb8_tex0Tok.IsLoaded()) {
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return;
}
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SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(FMT_STRING("CAuiImagePane::Draw {}"), m_name).c_str(), zeus::skCyan);
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GetIsFinishedLoadingWidgetSpecific();
zeus::CColor color = xa8_color2;
color.a() *= params.x0_alphaMod;
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CGraphics::SetDepthWriteMode(true, ERglEnum::LEqual,
xac_drawFlags == EGuiModelDrawFlags::Shadeless ||
xac_drawFlags == EGuiModelDrawFlags::Opaque);
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float blur0 = 1.f;
float blur1 = 0.f;
const int frame0 = static_cast<int>(x144_frameTimer);
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int frame1 = 0;
if (x140_interval < 1.f && x140_interval > 0.f) {
zeus::CVector2f tmp = zeus::CVector2f(xb8_tex0Tok->GetWidth(), xb8_tex0Tok->GetHeight()) / x138_tileSize;
frame1 = (frame0 + 1) % static_cast<int>(tmp.x() * tmp.y());
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if (x148_fadeDuration == 0.f)
blur1 = 1.f;
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else
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blur1 = std::min(std::fmod(x144_frameTimer, 1.f) / x148_fadeDuration, 1.f);
blur0 = 1.f - blur1;
}
// Alpha blend
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CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha,
ERglLogicOp::Clear);
DoDrawImagePane(color * zeus::CColor(0.f, 0.5f), *xb8_tex0Tok, frame0, 1.f, true);
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if (x150_flashFactor > 0.f) {
// Additive blend
zeus::CColor color2 = xa8_color2;
color2.a() = x150_flashFactor;
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CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::One, ERglLogicOp::Clear);
DoDrawImagePane(color2, *xb8_tex0Tok, frame0, blur0, false);
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if (blur1 > 0.f)
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DoDrawImagePane(color2, *xb8_tex0Tok, frame1, blur1, false);
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}
switch (xac_drawFlags) {
case EGuiModelDrawFlags::Shadeless:
case EGuiModelDrawFlags::Opaque:
// Opaque blend
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CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha,
ERglLogicOp::Clear);
DoDrawImagePane(color, *xb8_tex0Tok, frame0, blur0, false);
if (blur1 > 0.f) {
DoDrawImagePane(color, *xb8_tex0Tok, frame1, blur1, false);
}
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break;
case EGuiModelDrawFlags::Alpha:
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// Alpha blend
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CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha,
ERglLogicOp::Clear);
DoDrawImagePane(color, *xb8_tex0Tok, frame0, blur0, false);
if (blur1 > 0.f) {
DoDrawImagePane(color, *xb8_tex0Tok, frame1, blur1, false);
}
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break;
case EGuiModelDrawFlags::Additive:
// Additive blend
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CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::One, ERglLogicOp::Clear);
DoDrawImagePane(color, *xb8_tex0Tok, frame0, blur0, false);
if (blur1 > 0.f) {
DoDrawImagePane(color, *xb8_tex0Tok, frame1, blur1, false);
}
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break;
case EGuiModelDrawFlags::AlphaAdditiveOverdraw:
// Alpha blend
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CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha,
ERglLogicOp::Clear);
DoDrawImagePane(color, *xb8_tex0Tok, frame0, blur0, false);
if (blur1 > 0.f) {
DoDrawImagePane(color, *xb8_tex0Tok, frame1, blur1, false);
}
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// Full additive blend
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CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::One, ERglBlendFactor::One, ERglLogicOp::Clear);
DoDrawImagePane(color, *xb8_tex0Tok, frame0, blur0, false);
if (blur1 > 0.f) {
DoDrawImagePane(color, *xb8_tex0Tok, frame1, blur1, false);
}
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break;
default:
break;
}
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}
bool CAuiImagePane::GetIsFinishedLoadingWidgetSpecific() { return !xb8_tex0Tok || xb8_tex0Tok.IsLoaded(); }
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void CAuiImagePane::SetTextureID0(CAssetId tex, CSimplePool* sp) {
xc8_tex0 = tex;
if (!sp)
return;
if (xc8_tex0.IsValid())
xb8_tex0Tok = sp->GetObj({FOURCC('TXTR'), xc8_tex0});
else
xb8_tex0Tok = TLockedToken<CTexture>();
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}
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void CAuiImagePane::SetAnimationParms(const zeus::CVector2f& tileSize, float interval, float fadeDuration) {
x138_tileSize = tileSize;
x140_interval = interval;
x144_frameTimer = 0.f;
x148_fadeDuration = fadeDuration;
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}
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} // namespace metaforce