metaforce/Runtime/MP1/World/CFireFlea.cpp

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#include <Runtime/World/CPatternedInfo.hpp>
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#include "CFireFlea.hpp"
#include "CStateManager.hpp"
#include "CPlayerState.hpp"
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#include "World/CWorld.hpp"
#include "TCastTo.hpp"
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namespace urde::MP1 {
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// region Fire Flea Death Camera
const zeus::CColor CFireFlea::CDeathCameraEffect::skEndFadeColor{1.f, 1.f, 0.5f, 1.f};
const zeus::CColor CFireFlea::CDeathCameraEffect::skStartFadeColor{1.f, 0.f, 0.f, 0.f};
zeus::CColor CFireFlea::CDeathCameraEffect::sCurrentFadeColor = zeus::CColor::skClear;
CFireFlea::CDeathCameraEffect::CDeathCameraEffect(TUniqueId uid, TAreaId areaId, std::string_view name)
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: CEntity(uid, CEntityInfo(areaId, CEntity::NullConnectionList), true, name) {}
void CFireFlea::CDeathCameraEffect::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CFireFlea::CDeathCameraEffect::PreThink(float dt, CStateManager& mgr) {
CCameraFilterPassPoly& filterPass = mgr.GetCameraFilterPass(5);
u32 r5 = x34_ + x38_;
u32 r8 = r5 + x3c_;
u32 r31 = r8 + x40_;
if (x44_ >= x34_ && x44_ <= r5) {
sCurrentFadeColor += zeus::CColor::lerp(skStartFadeColor, skEndFadeColor, x34_ - x44_);
filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId());
} else if (x44_ >= r8 && x44_ <= r31) {
sCurrentFadeColor += zeus::CColor::lerp(skEndFadeColor, skStartFadeColor, r8 - x44_);
filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId());
} else if (x44_ > r5) {
sCurrentFadeColor = skEndFadeColor;
filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId());
}
if (r31 == x44_) {
filterPass.DisableFilter(0.f);
mgr.FreeScriptObject(GetUniqueId());
x44_ = 0;
} else
x44_++;
if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal)
filterPass.DisableFilter(0.f);
}
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void CFireFlea::CDeathCameraEffect::Think(float dt, CStateManager& mgr) { sCurrentFadeColor = zeus::CColor::skClear; }
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// endregion
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s32 CFireFlea::sLightIdx = 0;
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CFireFlea::CFireFlea(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, float f1)
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: CPatterned(ECharacter::FireFlea, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::NewFlyer, actParms, EKnockBackVariant::Small)
, x56c_(f1)
, xd8c_pathFind(nullptr, 2, pInfo.GetPathfindingIndex(), 1.f, 1.f) {
CMaterialFilter filter = GetMaterialFilter();
filter.ExcludeList().Add(EMaterialTypes::Character);
SetMaterialFilter(filter);
ModelData()->AnimationData()->SetParticleLightIdx(sLightIdx);
++sLightIdx;
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}
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void CFireFlea::Dead(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg != EStateMsg::Activate || mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal)
return;
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mgr.AddObject(new CDeathCameraEffect(mgr.AllocateUniqueId(), GetAreaIdAlways(), ""sv));
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}
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bool CFireFlea::Delay(CStateManager&, float arg) { return x330_stateMachineState.GetTime() > 0.5f; }
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void CFireFlea::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CFireFlea::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::Registered) {
x450_bodyController->Activate(mgr);
} else if (msg == EScriptObjectMessage::InitializedInArea) {
xd8c_pathFind.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
xe64_ = 50.f;
}
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}
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bool CFireFlea::InPosition(CStateManager& mgr, float dt) {
if (x2dc_destObj == kInvalidUniqueId)
return false;
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return (xd80_targetPos - GetTranslation()).magnitude() < 25.f;
}
bool CFireFlea::HearShot(urde::CStateManager& mgr, float arg) {
x570_nearList.clear();
mgr.BuildNearList(x570_nearList, zeus::CAABox(GetTranslation() - 10.f, GetTranslation() + 10.f),
CMaterialFilter::MakeInclude({EMaterialTypes::Projectile}), nullptr);
return !x570_nearList.empty();
}
void CFireFlea::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
CPatterned::Patrol(mgr, msg, arg);
UpdateDest(mgr);
xd80_targetPos = x2e0_destPos;
} else if (msg == EStateMsg::Update) {
if (auto* pathFind = GetSearchPath()) {
if (pathFind->GetResult() != CPathFindSearch::EResult::Success) {
zeus::CVector3f closestPoint = zeus::CVector3f::skZero;
if (pathFind->FindClosestReachablePoint(GetTranslation(), closestPoint) == CPathFindSearch::EResult::Success) {
zeus::CVector3f delta = FindSafeRoute(mgr, x45c_steeringBehaviors.Arrival(*this, xd80_targetPos, 5.f));
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(delta, {}, 1.f));
}
} else {
PathFind(mgr, msg, arg);
}
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCLocomotionCmd(x45c_steeringBehaviors.Arrival(*this, xd80_targetPos, 5.f), {}, 1.f));
}
}
}
zeus::CVector3f CFireFlea::FindSafeRoute(CStateManager& mgr, const zeus::CVector3f& forward) {
float mag = forward.magnitude();
if (mag > 0.f) {
CRayCastResult res = mgr.RayStaticIntersection(GetTranslation(), forward.normalized(), 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res.IsValid() || CheckNearWater(mgr, forward.normalized())) {
zeus::CVector3f right = forward.normalized().cross(zeus::CVector3f::skUp).normalized();
CRayCastResult res1 = mgr.RayStaticIntersection(GetTranslation(), right, 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res1.IsValid()) {
zeus::CVector3f left = -right;
CRayCastResult res2 = mgr.RayStaticIntersection(GetTranslation(), left, 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res2.IsValid()) {
zeus::CVector3f up = right.cross(forward.normalized());
CRayCastResult res3 = mgr.RayStaticIntersection(GetTranslation(), up, 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res3.IsValid()) {
zeus::CVector3f down = -up;
CRayCastResult res4 = mgr.RayStaticIntersection(GetTranslation(), down, 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res4.IsValid()) {
return mag * down;
} else {
return -forward;
}
} else {
return mag * up;
}
} else {
return mag * left;
}
} else {
return mag * right;
}
} else {
return forward;
}
}
return {};
}
bool CFireFlea::CheckNearWater(const CStateManager& mgr, const zeus::CVector3f& dir) {
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, GetTranslation(), dir, 2.f, CMaterialFilter::skPassEverything, nullptr);
for (TUniqueId id : nearList) {
if (TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(id))
return true;
}
return false;
}
void CFireFlea::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
if (!zeus::close_enough(x310_moveVec, {}))
x310_moveVec.normalize();
x310_moveVec = FindSafeRoute(mgr, x310_moveVec);
CPatterned::Patrol(mgr, msg, arg);
if (x2d8_patrolState == EPatrolState::Done)
mgr.FreeScriptObject(GetUniqueId());
}
void CFireFlea::Flee(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
} else if (msg == EStateMsg::Update) {
if (x570_nearList.empty()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(FindSafeRoute(mgr, xd74_), {}, 1.f));
} else {
for (TUniqueId id : x570_nearList) {
if (const CActor* act = static_cast<const CActor*>(mgr.GetObjectById(id))) {
zeus::CVector3f fleeDirection = x45c_steeringBehaviors.Flee(*this, act->GetTranslation());
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(FindSafeRoute(mgr, fleeDirection), {}, 1.f));
}
}
}
} else if (msg == EStateMsg::Deactivate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
}
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}
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} // namespace urde::MP1