metaforce/Runtime/Camera/CCinematicCamera.hpp

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#ifndef __URDE_CCINEMATICCAMERA_HPP__
#define __URDE_CCINEMATICCAMERA_HPP__
#include "CGameCamera.hpp"
namespace urde
{
class CCinematicCamera : public CGameCamera
{
public:
CCinematicCamera(TUniqueId, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, bool, float, float, float, float, float, u32);
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void Accept(IVisitor& visitor);
void ProcessInput(const CFinalInput&, CStateManager& mgr);
void Reset(const zeus::CTransform&, CStateManager& mgr);
};
}
#endif // __URDE_CCINEMATICCAMERA_HPP__