metaforce/Runtime
Jack Andersen def32a1cca Implement CSaveUITouchBar 2017-02-10 13:58:05 -10:00
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Audio Bitstream fixes 2017-02-05 17:21:58 -10:00
AutoMapper Tons of save-related fixes 2017-02-07 20:48:43 -10:00
Camera Move CEntityInfo to it's own header 2017-01-29 18:15:21 -08:00
Character Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
Collision Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
Graphics Fix shader compile fail 2017-02-09 23:09:06 -10:00
GuiSys Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
Input Fix CIOWinManager crash when attempting to distribute messages 2017-01-27 01:21:02 -08:00
MP1 Implement CSaveUITouchBar 2017-02-10 13:58:05 -10:00
MP2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
MP3 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Particle Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume 2017-01-23 02:31:15 -08:00
Resources Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Weapon CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
World CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
CArchitectureMessage.hpp Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
CArchitectureQueue.cpp various implementations 2015-08-19 16:52:07 -10:00
CArchitectureQueue.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CBasics.hpp Adopt JBus' GetGCTicks() 2017-01-07 17:08:02 -10:00
CBasicsPC.cpp Adopt JBus' GetGCTicks() 2017-01-07 17:08:02 -10:00
CCRC32.cpp CRC32 data pointer should remain const 2016-08-04 15:28:32 -07:00
CCRC32.hpp Humungous refactor 2016-03-04 13:04:53 -10:00
CDependencyGroup.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CDependencyGroup.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CDvdFile.cpp DSP streaming bug fixes 2017-01-18 10:57:48 -10:00
CDvdFile.hpp Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
CDvdRequest.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CFactoryMgr.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CFactoryMgr.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CFluidPlaneManager.cpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CFluidPlaneManager.hpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CGameDebug.cpp More class stubs 2015-08-26 14:23:46 -10:00
CGameDebug.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CGameHintInfo.cpp More script object imps 2016-12-21 18:48:22 -08:00
CGameHintInfo.hpp More script object imps 2016-12-21 18:48:22 -08:00
CGameOptions.cpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGameOptions.hpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGameOptionsTouchBar.cpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGameOptionsTouchBar.hpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGameOptionsTouchBarMac.mm Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGameState.cpp Fix Retro's rounding fail 2017-02-06 19:52:04 -08:00
CGameState.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CIOWin.hpp Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
CIOWinManager.cpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CIOWinManager.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CInGameTweakManagerBase.hpp Initial CStreamAudioManager implementation 2017-01-15 22:40:33 -10:00
CMFGameBase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMainFlowBase.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CMainFlowBase.hpp Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
CMakeLists.txt Implement CSaveUITouchBar 2017-02-10 13:58:05 -10:00
CMemoryCardSys.cpp Fix sort placement derp 2017-02-09 00:17:10 -08:00
CMemoryCardSys.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CMemoryCardSysNix.cpp Fix linux build 2017-02-05 14:27:26 -08:00
CMemoryCardSysOSX.cpp Windows memory card file creation 2017-02-03 22:20:09 -10:00
CMemoryCardSysWin.cpp Windows memory card file creation 2017-02-03 22:20:09 -10:00
CObjectList.cpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CObjectList.hpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CPakFile.cpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CPakFile.hpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CPlayMovieBase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CPlayerState.cpp Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
CPlayerState.hpp Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
CRandom16.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CRandom16.hpp Revert Range(s32,s32) change (causes segfault do to improper results) 2016-07-02 23:46:18 -07:00
CRelayTracker.cpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
CRelayTracker.hpp More GameState imps 2016-07-24 16:14:58 -07:00
CResFactory.cpp Humungous refactor 2016-03-04 13:04:53 -10:00
CResFactory.hpp Further CGameState imps 2016-09-24 15:58:54 -10:00
CResLoader.cpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CResLoader.hpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CSaveWorld.cpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CSaveWorld.hpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
CScanDisplay.cpp CScanDisplay::CDataDot imps 2016-08-14 18:29:07 -07:00
CScanDisplay.hpp CBodyState and CStateMachine work 2016-08-15 13:43:04 -07:00
CScannableObjectInfo.cpp CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
CScannableObjectInfo.hpp Externally track MemoryRelays 2017-01-31 03:21:45 -08:00
CSimplePool.cpp Update CSimplePool offsets 2017-01-21 20:32:53 -08:00
CSimplePool.hpp Update CSimplePool offsets 2017-01-21 20:32:53 -08:00
CSortedLists.cpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CSortedLists.hpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CStateManager.cpp Implement CScriptGenerator 2017-01-24 09:23:10 -08:00
CStateManager.hpp Implement CScriptGenerator 2017-01-24 09:23:10 -08:00
CStaticInterference.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CStringExtras.hpp TCastTo implementation 2017-01-14 17:07:01 -10:00
CTimeProvider.cpp More CModel imps 2016-03-30 20:18:56 -10:00
CTimeProvider.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CToken.cpp Some memory card fixes, CToken assign fix 2017-02-02 20:23:09 -10:00
CToken.hpp Some memory card fixes, CToken assign fix 2017-02-02 20:23:09 -10:00
CVirtualDvdFile.cpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
CVirtualDvdFile.hpp Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
GCNTypes.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
GameGlobalObjects.cpp Tweak Imps 2017-01-26 02:06:18 -08:00
GameGlobalObjects.hpp Tweak Imps 2017-01-26 02:06:18 -08:00
GameObjectLists.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
GameObjectLists.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
IFactory.hpp Add OIDS resource for translating against original IDs 2017-01-30 19:01:40 -10:00
IMain.hpp Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
IOStreams.cpp Another bitstream fix 2017-02-06 16:25:58 -10:00
IOStreams.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
IObj.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IObjFactory.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IObjectStore.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IRuntimeMain.hpp Humungous refactor 2016-03-04 13:04:53 -10:00
ITweak.hpp WIP Tweak RE 2016-07-26 21:19:32 -07:00
IVParamObj.hpp Work on CMemoryCardDriver 2016-12-22 20:41:39 -10:00
MkCastTo.py Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
RetroTypes.cpp Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
RetroTypes.hpp Tons of save-related fixes 2017-02-07 20:48:43 -10:00
rstl.cpp Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
rstl.hpp Code cleanup and corrections 2017-01-06 17:58:05 -08:00