metaforce/Runtime/Character/CAnimSourceReader.cpp

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#include "Runtime/Character/CAnimSourceReader.hpp"
#include "Runtime/Character/CBoolPOINode.hpp"
#include "Runtime/Character/CFBStreamedAnimReader.hpp"
#include "Runtime/Character/CInt32POINode.hpp"
#include "Runtime/Character/CParticlePOINode.hpp"
#include "Runtime/Character/CSoundPOINode.hpp"
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namespace urde {
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CAnimSourceInfo::CAnimSourceInfo(TSubAnimTypeToken<CAnimSource> token) : x4_token(std::move(token)) {}
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bool CAnimSourceInfo::HasPOIData() const { return x4_token->x58_evntData.HasReference(); }
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const std::vector<CBoolPOINode>& CAnimSourceInfo::GetBoolPOIStream() const { return x4_token->GetBoolPOIStream(); }
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const std::vector<CInt32POINode>& CAnimSourceInfo::GetInt32POIStream() const { return x4_token->GetInt32POIStream(); }
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const std::vector<CParticlePOINode>& CAnimSourceInfo::GetParticlePOIStream() const {
return x4_token->GetParticlePOIStream();
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}
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const std::vector<CSoundPOINode>& CAnimSourceInfo::GetSoundPOIStream() const { return x4_token->GetSoundPOIStream(); }
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CCharAnimTime CAnimSourceInfo::GetAnimationDuration() const { return x4_token->GetDuration(); }
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std::set<std::pair<std::string, s32>> CAnimSourceReaderBase::GetUniqueParticlePOIs() const {
const std::vector<CParticlePOINode>& particleNodes = x4_sourceInfo->GetParticlePOIStream();
std::set<std::pair<std::string, s32>> ret;
for (const CParticlePOINode& node : particleNodes)
if (node.GetUnique())
ret.insert(std::make_pair(std::string(node.GetString()), node.GetIndex()));
return ret;
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}
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std::set<std::pair<std::string, s32>> CAnimSourceReaderBase::GetUniqueInt32POIs() const {
const std::vector<CInt32POINode>& int32Nodes = x4_sourceInfo->GetInt32POIStream();
std::set<std::pair<std::string, s32>> ret;
for (const CInt32POINode& node : int32Nodes)
if (node.GetUnique())
ret.insert(std::make_pair(std::string(node.GetString()), node.GetIndex()));
return ret;
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}
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std::set<std::pair<std::string, s32>> CAnimSourceReaderBase::GetUniqueBoolPOIs() const {
const std::vector<CBoolPOINode>& boolNodes = x4_sourceInfo->GetBoolPOIStream();
std::set<std::pair<std::string, s32>> ret;
for (const CBoolPOINode& node : boolNodes)
if (node.GetUnique())
ret.insert(std::make_pair(std::string(node.GetString()), node.GetIndex()));
return ret;
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}
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void CAnimSourceReaderBase::PostConstruct(const CCharAnimTime& time) {
x14_passedBoolCount = 0;
x18_passedIntCount = 0;
x1c_passedParticleCount = 0;
x20_passedSoundCount = 0;
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if (x4_sourceInfo->HasPOIData()) {
std::set<std::pair<std::string, s32>> boolPOIs = GetUniqueBoolPOIs();
std::set<std::pair<std::string, s32>> int32POIs = GetUniqueInt32POIs();
std::set<std::pair<std::string, s32>> particlePOIs = GetUniqueParticlePOIs();
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x24_boolStates.resize(boolPOIs.size());
x34_int32States.resize(int32POIs.size());
x44_particleStates.resize(particlePOIs.size());
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for (const auto& poi : boolPOIs)
x24_boolStates[poi.second] = std::make_pair(poi.first, false);
for (const auto& poi : int32POIs)
x34_int32States[poi.second] = std::make_pair(poi.first, 0);
for (const auto& poi : particlePOIs)
x44_particleStates[poi.second] = std::make_pair(poi.first, CParticleData::EParentedMode::Initial);
}
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CCharAnimTime tmpTime = time;
if (tmpTime.GreaterThanZero()) {
while (tmpTime.GreaterThanZero()) {
SAdvancementResults res = VAdvanceView(tmpTime);
tmpTime = res.x0_remTime;
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}
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} else if (x4_sourceInfo->HasPOIData()) {
UpdatePOIStates();
if (!time.GreaterThanZero()) {
x14_passedBoolCount = 0;
x18_passedIntCount = 0;
x1c_passedParticleCount = 0;
x20_passedSoundCount = 0;
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}
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}
}
void CAnimSourceReaderBase::UpdatePOIStates() {
const std::vector<CBoolPOINode>& boolNodes = x4_sourceInfo->GetBoolPOIStream();
const std::vector<CInt32POINode>& int32Nodes = x4_sourceInfo->GetInt32POIStream();
const std::vector<CParticlePOINode>& particleNodes = x4_sourceInfo->GetParticlePOIStream();
const std::vector<CSoundPOINode>& soundNodes = x4_sourceInfo->GetSoundPOIStream();
while (x14_passedBoolCount < boolNodes.size() && boolNodes[x14_passedBoolCount].GetTime() <= xc_curTime) {
auto& node = boolNodes[x14_passedBoolCount];
if (node.GetIndex() >= 0)
x24_boolStates[node.GetIndex()].second = node.GetValue();
++x14_passedBoolCount;
}
while (x18_passedIntCount < int32Nodes.size() && int32Nodes[x18_passedIntCount].GetTime() <= xc_curTime) {
auto& node = int32Nodes[x18_passedIntCount];
if (node.GetIndex() >= 0)
x34_int32States[node.GetIndex()].second = node.GetValue();
++x18_passedIntCount;
}
while (x1c_passedParticleCount < particleNodes.size() &&
particleNodes[x1c_passedParticleCount].GetTime() <= xc_curTime) {
auto& node = particleNodes[x1c_passedParticleCount];
if (node.GetIndex() >= 0)
x44_particleStates[node.GetIndex()].second = node.GetParticleData().GetParentedMode();
++x1c_passedParticleCount;
}
while (x20_passedSoundCount < soundNodes.size() && soundNodes[x20_passedSoundCount].GetTime() <= xc_curTime) {
++x20_passedSoundCount;
}
}
u32 CAnimSourceReaderBase::VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator,
u32 unk) const {
if (x4_sourceInfo->HasPOIData()) {
const std::vector<CBoolPOINode>& boolNodes = x4_sourceInfo->GetBoolPOIStream();
return _getPOIList(time, listOut, capacity, iterator, unk, boolNodes, xc_curTime, *x4_sourceInfo,
x14_passedBoolCount);
}
return 0;
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}
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u32 CAnimSourceReaderBase::VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity,
u32 iterator, u32 unk) const {
if (x4_sourceInfo->HasPOIData()) {
const std::vector<CInt32POINode>& int32Nodes = x4_sourceInfo->GetInt32POIStream();
return _getPOIList(time, listOut, capacity, iterator, unk, int32Nodes, xc_curTime, *x4_sourceInfo,
x18_passedIntCount);
}
return 0;
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}
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u32 CAnimSourceReaderBase::VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity,
u32 iterator, u32 unk) const {
if (x4_sourceInfo->HasPOIData()) {
const std::vector<CParticlePOINode>& particleNodes = x4_sourceInfo->GetParticlePOIStream();
return _getPOIList(time, listOut, capacity, iterator, unk, particleNodes, xc_curTime, *x4_sourceInfo,
x1c_passedParticleCount);
}
return 0;
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}
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u32 CAnimSourceReaderBase::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity,
u32 iterator, u32 unk) const {
if (x4_sourceInfo->HasPOIData()) {
const std::vector<CSoundPOINode>& soundNodes = x4_sourceInfo->GetSoundPOIStream();
return _getPOIList(time, listOut, capacity, iterator, unk, soundNodes, xc_curTime, *x4_sourceInfo,
x20_passedSoundCount);
}
return 0;
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}
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bool CAnimSourceReaderBase::VGetBoolPOIState(const char* name) const {
for (const auto& node : x24_boolStates)
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if (node.first == name)
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return node.second;
return false;
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}
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s32 CAnimSourceReaderBase::VGetInt32POIState(const char* name) const {
for (const auto& node : x34_int32States)
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if (node.first == name)
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return node.second;
return 0;
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}
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CParticleData::EParentedMode CAnimSourceReaderBase::VGetParticlePOIState(const char* name) const {
for (const auto& node : x44_particleStates)
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if (node.first == name)
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return node.second;
return CParticleData::EParentedMode::Initial;
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}
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CAnimSourceReaderBase::CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo, const CCharAnimTime& time)
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: x4_sourceInfo(std::move(sourceInfo)), xc_curTime(time) {}
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CAnimSourceReaderBase::CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
const CAnimSourceReaderBase& other)
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: x4_sourceInfo(std::move(sourceInfo))
, xc_curTime(other.xc_curTime)
, x14_passedBoolCount(other.x14_passedBoolCount)
, x18_passedIntCount(other.x18_passedIntCount)
, x1c_passedParticleCount(other.x1c_passedParticleCount)
, x20_passedSoundCount(other.x20_passedSoundCount)
, x24_boolStates(other.x24_boolStates)
, x34_int32States(other.x34_int32States)
, x44_particleStates(other.x44_particleStates) {}
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SAdvancementResults CAnimSourceReader::VGetAdvancementResults(const CCharAnimTime& dt,
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const CCharAnimTime& startOff) const {
SAdvancementResults ret;
CCharAnimTime accum = xc_curTime + startOff;
if (xc_curTime + startOff >= x54_source->GetDuration()) {
ret.x0_remTime = dt;
return ret;
} else if (dt.EqualsZero()) {
return ret;
} else {
CCharAnimTime prevTime = accum;
accum += dt;
CCharAnimTime remTime;
if (accum > x54_source->GetDuration()) {
remTime = accum - x54_source->GetDuration();
accum = x54_source->GetDuration();
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}
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zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse();
zeus::CQuaternion rb = x54_source->GetRotation(3, accum);
ret.x0_remTime = remTime;
ret.x8_deltas.xc_rotDelta = rb * ra;
if (x54_source->HasOffset(3)) {
zeus::CVector3f ta = x54_source->GetOffset(3, prevTime);
zeus::CVector3f tb = x54_source->GetOffset(3, accum);
ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta);
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}
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return ret;
}
}
void CAnimSourceReader::VSetPhase(float phase) {
xc_curTime = phase * x54_source->GetDuration().GetSeconds();
if (x54_source->GetPOIData()) {
UpdatePOIStates();
if (!xc_curTime.GreaterThanZero()) {
x14_passedBoolCount = 0;
x18_passedIntCount = 0;
x1c_passedParticleCount = 0;
x20_passedSoundCount = 0;
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}
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}
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}
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SAdvancementResults CAnimSourceReader::VReverseView(const CCharAnimTime& dt) {
SAdvancementResults ret;
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if (xc_curTime.EqualsZero()) {
ret.x0_remTime = dt;
return ret;
} else if (dt.EqualsZero()) {
return ret;
} else {
CCharAnimTime prevTime = xc_curTime;
xc_curTime -= dt;
CCharAnimTime remTime;
if (xc_curTime < CCharAnimTime()) {
remTime = CCharAnimTime() - xc_curTime;
xc_curTime = CCharAnimTime();
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}
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if (x54_source->GetPOIData())
UpdatePOIStates();
zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse();
zeus::CQuaternion rb = x54_source->GetRotation(3, xc_curTime);
ret.x0_remTime = remTime;
ret.x8_deltas.xc_rotDelta = rb * ra;
if (x54_source->HasOffset(3)) {
zeus::CVector3f ta = x54_source->GetOffset(3, prevTime);
zeus::CVector3f tb = x54_source->GetOffset(3, xc_curTime);
ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta);
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}
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return ret;
}
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}
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std::unique_ptr<IAnimReader> CAnimSourceReader::VClone() const { return std::make_unique<CAnimSourceReader>(*this); }
void CAnimSourceReader::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const {
x54_source->GetSegStatementSet(list, setOut, xc_curTime);
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}
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void CAnimSourceReader::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut,
const CCharAnimTime& time) const {
x54_source->GetSegStatementSet(list, setOut, time);
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}
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SAdvancementResults CAnimSourceReader::VAdvanceView(const CCharAnimTime& dt) {
SAdvancementResults ret;
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if (xc_curTime >= x54_source->GetDuration()) {
ret.x0_remTime = dt;
return ret;
} else if (dt.EqualsZero()) {
return ret;
} else {
CCharAnimTime prevTime = xc_curTime;
xc_curTime += dt;
CCharAnimTime remTime;
if (xc_curTime > x54_source->GetDuration()) {
remTime = xc_curTime - x54_source->GetDuration();
xc_curTime = x54_source->GetDuration();
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}
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if (x54_source->GetPOIData())
UpdatePOIStates();
zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse();
zeus::CQuaternion rb = x54_source->GetRotation(3, xc_curTime);
ret.x0_remTime = remTime;
ret.x8_deltas.xc_rotDelta = rb * ra;
if (x54_source->HasOffset(3)) {
zeus::CVector3f ta = x54_source->GetOffset(3, prevTime);
zeus::CVector3f tb = x54_source->GetOffset(3, xc_curTime);
ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta);
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}
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return ret;
}
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}
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CCharAnimTime CAnimSourceReader::VGetTimeRemaining() const { return x54_source->GetDuration() - xc_curTime; }
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CSteadyStateAnimInfo CAnimSourceReader::VGetSteadyStateAnimInfo() const { return x64_steadyStateInfo; }
bool CAnimSourceReader::VHasOffset(const CSegId& seg) const { return x54_source->HasOffset(seg); }
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zeus::CVector3f CAnimSourceReader::VGetOffset(const CSegId& seg) const {
return x54_source->GetOffset(seg, xc_curTime);
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}
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zeus::CVector3f CAnimSourceReader::VGetOffset(const CSegId& seg, const CCharAnimTime& time) const {
return x54_source->GetOffset(seg, time);
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}
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zeus::CQuaternion CAnimSourceReader::VGetRotation(const CSegId& seg) const {
return x54_source->GetRotation(seg, xc_curTime);
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}
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CAnimSourceReader::CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source, const CCharAnimTime& time)
: CAnimSourceReaderBase(std::make_unique<CAnimSourceInfo>(source), {})
, x54_source(source)
, x64_steadyStateInfo(false, source->GetDuration(), source->GetOffset(source->GetRootBoneId(), time)) {
PostConstruct(time);
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}
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CAnimSourceReader::CAnimSourceReader(const CAnimSourceReader& other)
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: CAnimSourceReaderBase(std::make_unique<CAnimSourceInfo>(other.x54_source), other)
, x54_source(other.x54_source)
, x64_steadyStateInfo(other.x64_steadyStateInfo) {}
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} // namespace urde