metaforce/Runtime/World/CWorld.cpp

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#include "CWorld.hpp"
#include "CGameArea.hpp"
#include "GameGlobalObjects.hpp"
#include "CSimplePool.hpp"
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#include "CStateManager.hpp"
#include "CInGameTweakManagerBase.hpp"
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#include "Audio/CAudioGroupSet.hpp"
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#include "Editor/ProjectResourceFactoryBase.hpp"
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namespace urde
{
CWorld::CSoundGroupData::CSoundGroupData(int grpId, ResId agsc)
: x0_groupId(grpId), x4_agscId(agsc)
{
x1c_groupData = g_SimplePool->GetObj(SObjectTag{FOURCC('AGSC'), agsc});
}
CDummyWorld::CDummyWorld(ResId mlvlId, bool loadMap)
: x4_loadMap(loadMap)
{
SObjectTag tag{FOURCC('MLVL'), mlvlId};
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static_cast<ProjectResourceFactoryBase*>(g_ResFactory)->LoadResourceAsync(tag, x34_loadBuf);
}
ResId CDummyWorld::IGetWorldAssetId() const
{
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return xc_mlvlId;
}
ResId CDummyWorld::IGetStringTableAssetId() const
{
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return x10_strgId;
}
ResId CDummyWorld::IGetSaveWorldAssetId() const
{
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return x14_savwId;
}
const CMapWorld* CDummyWorld::IGetMapWorld() const
{
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return x2c_mapWorld.GetObj();
}
CMapWorld* CDummyWorld::IMapWorld()
{
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return x2c_mapWorld.GetObj();
}
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const IGameArea* CDummyWorld::IGetAreaAlways(TAreaId id) const
{
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return &x18_areas.at(id);
}
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TAreaId CDummyWorld::IGetCurrentAreaId() const
{
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return x3c_curAreaId;
}
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TAreaId CDummyWorld::IGetAreaId(ResId id) const
{
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int ret = 0;
if (id == -1)
return kInvalidAreaId;
for (const CDummyGameArea& area : x18_areas)
{
if (area.xc_mrea == id)
return ret;
++ret;
}
return kInvalidAreaId;
}
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CWorld::CRelay::CRelay(CInputStream& in)
{
x0_relay = in.readUint32Big();
x4_target = in.readUint32Big();
x8_msg = in.readUint16Big();
xa_active = in.readBool();
}
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std::vector<CWorld::CRelay> CWorld::CRelay::ReadMemoryRelays(athena::io::MemoryReader& r)
{
std::vector<CWorld::CRelay> ret;
u32 count = r.readUint32Big();
ret.reserve(count);
for (u32 i=0 ; i<count ; ++i)
ret.emplace_back(r);
return ret;
}
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CWorldLayers CWorldLayers::ReadWorldLayers(athena::io::MemoryReader& r)
{
CWorldLayers ret;
u32 areaCount = r.readUint32Big();
ret.m_areas.reserve(areaCount);
for (u32 i=0 ; i<areaCount ; ++i)
{
ret.m_areas.emplace_back();
ret.m_areas.back().m_layerCount = r.readUint32Big();
ret.m_areas.back().m_layerBits = r.readUint64Big();
}
u32 nameCount = r.readUint32Big();
ret.m_names.reserve(areaCount);
for (u32 i=0 ; i<nameCount ; ++i)
ret.m_names.push_back(r.readString());
areaCount = r.readUint32Big();
for (u32 i=0 ; i<areaCount ; ++i)
ret.m_areas[i].m_startNameIdx = r.readUint32Big();
return ret;
}
bool CDummyWorld::ICheckWorldComplete()
{
switch (x8_phase)
{
case Phase::Loading:
{
if (!x34_loadBuf)
return false;
athena::io::MemoryReader r(x34_loadBuf.get(), UINT32_MAX, false);
r.readUint32Big();
int version = r.readUint32Big();
x10_strgId = r.readUint32Big();
if (version >= 15)
x14_savwId = r.readUint32Big();
if (version >= 12)
r.readUint32Big();
if (version >= 17)
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CWorld::CRelay::ReadMemoryRelays(r);
u32 areaCount = r.readUint32Big();
r.readUint32Big();
x18_areas.reserve(areaCount);
for (u32 i=0 ; i<areaCount ; ++i)
x18_areas.emplace_back(r, i, version);
x28_mapWorldId = r.readUint32Big();
if (x4_loadMap)
x2c_mapWorld = g_SimplePool->GetObj(SObjectTag{FOURCC('MAPW'), x28_mapWorldId});
if (version > 10)
{
u32 audioGroupCount = r.readUint32Big();
for (u32 i=0 ; i<audioGroupCount ; ++i)
{
r.readUint32Big();
r.readUint32Big();
}
}
if (version > 12)
r.readString();
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CWorldLayers::ReadWorldLayers(r);
if (x4_loadMap)
x8_phase = Phase::LoadingMap;
else
{
x8_phase = Phase::Done;
return false;
}
}
case Phase::LoadingMap:
{
if (!x2c_mapWorld.IsLoaded() || !x2c_mapWorld.GetObj())
return false;
x2c_mapWorld->SetWhichMapAreasLoaded(*this, 0, 9999);
x8_phase = Phase::LoadingMapAreas;
}
case Phase::LoadingMapAreas:
{
if (x2c_mapWorld->IsMapAreasStreaming())
return false;
x8_phase = Phase::Done;
}
case Phase::Done:
return true;
default:
return false;
}
return false;
}
std::string CDummyWorld::IGetDefaultAudioTrack() const
{
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return {};
}
int CDummyWorld::IGetAreaCount() const
{
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return x18_areas.size();
}
CWorld::CWorld(IObjectStore& objStore, IFactory& resFactory, ResId mlvlId)
: x60_objectStore(objStore), x64_resFactory(resFactory)
{
SObjectTag tag{FOURCC('MLVL'), mlvlId};
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static_cast<ProjectResourceFactoryBase&>(resFactory).LoadResourceAsync(tag, x40_loadBuf);
}
ResId CWorld::IGetWorldAssetId() const
{
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return x8_mlvlId;
}
ResId CWorld::IGetStringTableAssetId() const
{
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return xc_strgId;
}
ResId CWorld::IGetSaveWorldAssetId() const
{
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return x10_savwId;
}
const CMapWorld* CWorld::IGetMapWorld() const
{
return ((CWorld*)this)->GetMapWorld();
}
CMapWorld* CWorld::IMapWorld()
{
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return const_cast<CMapWorld*>(GetMapWorld());
}
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const CGameArea* CWorld::GetAreaAlways(TAreaId id) const
{
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return x18_areas.at(id).get();
}
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CGameArea* CWorld::GetArea(TAreaId id)
{
return const_cast<CGameArea*>(GetAreaAlways(id));
}
const IGameArea* CWorld::IGetAreaAlways(TAreaId id) const
{
return GetAreaAlways(id);
}
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TAreaId CWorld::IGetCurrentAreaId() const
{
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return x68_curAreaId;
}
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TAreaId CWorld::IGetAreaId(ResId id) const
{
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int ret = 0;
if (id == -1)
return kInvalidAreaId;
for (const std::unique_ptr<CGameArea>& area : x18_areas)
{
if (area->x84_mrea == id)
return ret;
++ret;
}
return kInvalidAreaId;
}
void CWorld::MoveToChain(CGameArea* area, EChain chain)
{
if (area->x138_curChain == chain)
return;
if (area->x138_curChain != EChain::Invalid)
if (x4c_chainHeads[int(chain)] == area)
x4c_chainHeads[int(chain)] = area->x130_next;
area->SetChain(x4c_chainHeads[int(chain)], chain);
x4c_chainHeads[int(chain)] = area;
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}
void CWorld::LoadSoundGroup(int groupId, ResId agscId, CSoundGroupData& data)
{
}
void CWorld::LoadSoundGroups()
{
}
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bool CWorld::CheckWorldComplete(CStateManager* mgr, TAreaId id, ResId mreaId)
{
if (mreaId != -1)
{
x68_curAreaId = 0;
TAreaId aid = 0;
for (const std::unique_ptr<CGameArea>& area : x18_areas)
{
if (area->x84_mrea == mreaId)
{
x68_curAreaId = aid;
break;
}
++aid;
}
}
else
x68_curAreaId = id;
switch (x4_phase)
{
case Phase::Loading:
{
if (!x40_loadBuf)
return false;
athena::io::MemoryReader r(x40_loadBuf.get(), UINT32_MAX, false);
r.readUint32Big();
int version = r.readUint32Big();
xc_strgId = r.readUint32Big();
if (version >= 15)
x10_savwId = r.readUint32Big();
if (version >= 12)
{
ResId skyboxId = r.readUint32Big();
if (skyboxId != -1 && mgr)
x94_skybox = g_SimplePool->GetObj(SObjectTag{FOURCC('CMDL'), skyboxId});
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}
if (version >= 17)
x2c_relays = CWorld::CRelay::ReadMemoryRelays(r);
u32 areaCount = r.readUint32Big();
r.readUint32Big();
x18_areas.reserve(areaCount);
for (u32 i=0 ; i<areaCount ; ++i)
x18_areas.push_back(std::make_unique<CGameArea>(r, i, version));
if (x48_chainCount < 5)
{
for (int i=x48_chainCount ; i<5 ; ++i)
x4c_chainHeads[i] = nullptr;
x48_chainCount = 5;
}
for (std::unique_ptr<CGameArea>& area : x18_areas)
MoveToChain(area.get(), EChain::One);
x24_mapwId = r.readUint32Big();
x28_mapWorld = g_SimplePool->GetObj(SObjectTag{FOURCC('MAPW'), x24_mapwId});
if (mgr)
{
std::vector<TEditorId> ids;
mgr->LoadScriptObjects(kInvalidAreaId, r, ids);
mgr->InitScriptObjects(ids);
}
if (version > 10)
{
u32 audioGroupCount = r.readUint32Big();
x74_soundGroupData.reserve(audioGroupCount);
for (u32 i=0 ; i<audioGroupCount ; ++i)
{
int grpId = r.readUint32Big();
ResId agscId = r.readUint32Big();
x74_soundGroupData.emplace_back(grpId, agscId);
}
}
if (version > 12)
{
x84_defAudioTrack = r.readString();
std::string trackKey = hecl::Format("WorldDefault: %8.8x", u32(x8_mlvlId));
if (g_TweakManager->HasTweakValue(trackKey))
x84_defAudioTrack = g_TweakManager->GetTweakValue(trackKey)->x30_str;
}
CWorldLayers::ReadWorldLayers(r);
x4_phase = Phase::LoadingMap;
}
case Phase::LoadingMap:
{
if (!x28_mapWorld.IsLoaded() || !x28_mapWorld.GetObj())
return false;
if (x68_curAreaId == kInvalidAreaId)
x28_mapWorld->SetWhichMapAreasLoaded(*this, 0, 9999);
else
x28_mapWorld->SetWhichMapAreasLoaded(*this, x68_curAreaId, 3);
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x4_phase = Phase::LoadingMapAreas;
}
case Phase::LoadingMapAreas:
{
if (x28_mapWorld->IsMapAreasStreaming())
return false;
x4_phase = Phase::LoadingSkyBox;
}
case Phase::LoadingSkyBox:
{
x70_26_ = true;
x70_27_ = false;
if (!x94_skybox.IsLoaded())
return false;
CModel* skybox = x94_skybox.GetObj();
if (!skybox)
return false;
skybox->Touch(0);
if (!skybox->IsLoaded(0))
return false;
xa4_skyboxB = x94_skybox;
for (CSoundGroupData& group : x74_soundGroupData)
group.x1c_groupData.Lock();
x4_phase = Phase::LoadingSoundGroups;
}
case Phase::LoadingSoundGroups:
{
bool allLoaded = true;
for (CSoundGroupData& group : x74_soundGroupData)
{
bool loaded = group.x1c_groupData.IsLoaded();
allLoaded &= loaded;
if (loaded)
{
CAudioGroupSet* groupData = group.x1c_groupData.GetObj();
if (groupData)
LoadSoundGroup(group.x0_groupId, group.x4_agscId, group);
}
}
if (!allLoaded)
return false;
LoadSoundGroups();
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x4_phase = Phase::Done;
}
case Phase::Done:
return true;
default:
return false;
}
return false;
}
bool CWorld::ScheduleAreaToLoad(CGameArea* area, CStateManager& mgr)
{
if (!area->xf0_24_postConstructed)
{
MoveToChain(area, EChain::Two);
return true;
}
else
{
if (area->x138_curChain != EChain::Three)
{
if (area->x138_curChain != EChain::Four)
{
x70_24_ = true;
}
MoveToChain(area, EChain::Three);
}
return false;
}
}
void CWorld::TravelToArea(TAreaId aid, CStateManager& mgr, bool skipLoadOther)
{
if (aid < 0 || aid >= x18_areas.size())
return;
x70_24_ = false;
x68_curAreaId = aid;
CGameArea* chain0 = x4c_chainHeads[0];
while (chain0)
{
if (chain0->Invalidate(mgr))
{
MoveToChain(chain0, EChain::One);
break;
}
chain0 = chain0->x130_next;
}
CGameArea* chain3 = x4c_chainHeads[3];
while (chain3)
{
MoveToChain(chain3, EChain::Four);
chain3 = chain3->x130_next;
}
CGameArea* chain2 = x4c_chainHeads[2];
while (chain2)
{
MoveToChain(chain2, EChain::Zero);
chain2 = chain2->x130_next;
}
CGameArea* area = x18_areas[aid].get();
if (area->x138_curChain != EChain::Four)
x70_24_ = true;
area->Validate(mgr);
MoveToChain(area, EChain::Three);
area->SetOcclusionState(CGameArea::EOcclusionState::Occluded);
CGameArea* otherLoadArea = nullptr;
if (!skipLoadOther)
{
bool otherLoading = false;
for (CGameArea::Dock& dock : area->xcc_docks)
{
u32 dockRefCount = dock.GetDockRefs().size();
for (u32 i=0 ; i<dockRefCount ; ++i)
{
if (!dock.ShouldLoadOtherArea(i))
continue;
TAreaId connArea = dock.GetConnectedAreaId(i);
CGameArea* cArea = x18_areas[connArea].get();
if (!cArea->xf0_25_active)
continue;
if (!otherLoading)
{
otherLoading = ScheduleAreaToLoad(cArea, mgr);
if (!otherLoading)
continue;
otherLoadArea = cArea;
}
else
ScheduleAreaToLoad(cArea, mgr);
}
}
}
CGameArea* chain4 = x4c_chainHeads[4];
while (chain4)
{
MoveToChain(chain4, EChain::Zero);
chain4 = chain4->x130_next;
}
size_t toStreamCount = 0;
chain0 = x4c_chainHeads[0];
while (chain0)
{
chain0->RemoveStaticGeometry();
chain0 = chain0->x130_next;
++toStreamCount;
}
if (!toStreamCount && otherLoadArea && !x70_25_)
otherLoadArea->StartStreamIn(mgr);
GetMapWorld()->SetWhichMapAreasLoaded(*this, aid, 3);
}
bool CWorld::ICheckWorldComplete()
{
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return CheckWorldComplete(nullptr, kInvalidAreaId, -1);
}
std::string CWorld::IGetDefaultAudioTrack() const
{
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return x84_defAudioTrack;
}
int CWorld::IGetAreaCount() const
{
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return x18_areas.size();
}
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bool CWorld::DoesAreaExist(TAreaId area) const
{
return (area >= 0 && area < x18_areas.size());
}
}