2018-10-07 03:42:33 +00:00
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#pragma once
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2015-12-13 21:01:32 +00:00
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2017-12-29 08:08:12 +00:00
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#include "hecl/Database.hpp"
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#include "athena/DNAYaml.hpp"
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2016-03-26 00:51:59 +00:00
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#include "ProjectResourceFactoryMP1.hpp"
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2016-02-16 05:50:41 +00:00
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#include "Runtime/CSimplePool.hpp"
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2016-04-04 02:32:57 +00:00
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#include "hecl/Runtime.hpp"
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2016-04-15 20:42:40 +00:00
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#include "MP1/MP1.hpp"
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2015-12-13 21:01:32 +00:00
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2021-04-10 08:42:06 +00:00
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namespace metaforce {
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2016-01-04 05:31:02 +00:00
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class ViewManager;
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2015-12-13 21:01:32 +00:00
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2016-03-04 23:04:53 +00:00
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using ConfigReader = athena::io::YAMLDocReader;
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using ConfigWriter = athena::io::YAMLDocWriter;
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2016-01-05 00:01:02 +00:00
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2018-12-08 05:30:43 +00:00
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class ProjectResourcePool : public CSimplePool {
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class ProjectManager& m_parent;
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2016-04-05 01:51:25 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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ProjectResourcePool(IFactory& factory, ProjectManager& parent) : CSimplePool(factory), m_parent(parent) {}
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2019-08-10 07:33:30 +00:00
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CToken GetObj(std::string_view) override;
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CToken GetObj(std::string_view, const CVParamTransfer&) override;
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2016-04-05 01:51:25 +00:00
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};
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2018-12-08 05:30:43 +00:00
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class ProjectManager {
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ViewManager& m_vm;
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std::unique_ptr<hecl::Database::Project> m_proj;
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static bool m_registeredSpecs;
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hecl::ClientProcess m_clientProc;
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ProjectResourceFactoryMP1 m_factoryMP1;
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ProjectResourcePool m_objStore;
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2019-06-12 02:05:17 +00:00
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std::optional<MP1::CMain> m_mainMP1;
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2018-12-08 05:30:43 +00:00
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bool m_precooking = false;
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2016-02-16 05:50:41 +00:00
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2015-12-13 21:01:32 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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static ProjectManager* g_SharedManager;
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ProjectManager(ViewManager& vm);
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operator bool() const { return m_proj.operator bool(); }
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hecl::Database::Project* project() { return m_proj.get(); }
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ProjectResourcePool& objectStore() { return m_objStore; }
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ProjectResourceFactoryMP1& resourceFactoryMP1() { return m_factoryMP1; }
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MP1::CMain* gameMain() { return m_mainMP1 ? &*m_mainMP1 : nullptr; }
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SObjectTag TagFromPath(hecl::SystemStringView path) const {
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return m_factoryMP1.ProjectResourceFactoryBase::TagFromPath(path);
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}
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bool newProject(hecl::SystemStringView path);
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bool openProject(hecl::SystemStringView path);
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bool extractGame(hecl::SystemStringView path);
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bool saveProject();
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void mainUpdate();
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void mainDraw();
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void shutdown();
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2015-12-13 21:01:32 +00:00
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};
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2021-04-10 08:42:06 +00:00
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} // namespace metaforce
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