metaforce/Runtime/Character/CPrimitive.cpp

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#include "Runtime/Character/CPrimitive.hpp"
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namespace urde {
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CPrimitive::CPrimitive(CInputStream& in) {
x0_animId = in.readUint32Big();
x4_animIdx = in.readUint32Big();
x8_animName = in.readString();
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}
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} // namespace urde