metaforce/Runtime/MP1/World/CThardusRockProjectile.cpp

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#include "Runtime/MP1/World/CThardusRockProjectile.hpp"
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namespace urde {
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CThardusRockProjectile::CThardusRockProjectile(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& modelData,
const CActorParameters& aParms, const CPatternedInfo& patternedInfo,
const std::vector<CModelData>& mDataVec, u32)
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: CPatterned(ECharacter::ThardusRockProjectile, uid, name, EFlavorType::Zero, info, xf, std::move(modelData),
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patternedInfo, EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms,
EKnockBackVariant::Medium) {}
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} // namespace urde