metaforce/Runtime/World/CFluidPlaneGPU.hpp

26 lines
1.2 KiB
C++
Raw Normal View History

2018-10-06 20:42:33 -07:00
#pragma once
#include <vector>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/World/CFluidPlaneCPU.hpp"
2021-04-10 01:42:06 -07:00
namespace metaforce {
2018-12-07 21:30:43 -08:00
class CFluidPlaneGPU final : public CFluidPlaneCPU {
public:
2018-12-07 21:30:43 -08:00
CFluidPlaneGPU(CAssetId texPattern1, CAssetId texPattern2, CAssetId texColor, CAssetId bumpMap, CAssetId envMap,
CAssetId envBumpMap, CAssetId lightMap, float unitsPerLightmapTexel, float tileSize,
u32 tileSubdivisions, EFluidType fluidType, float alpha, const zeus::CVector3f& bumpLightDir,
float bumpScale, const CFluidUVMotion& mot, float turbSpeed, float turbDistance, float turbFreqMax,
float turbFreqMin, float turbPhaseMax, float turbPhaseMin, float turbAmplitudeMax,
float turbAmplitudeMin, float specularMin, float specularMax, float reflectionBlend,
float reflectionSize, float rippleIntensity, u32 maxVertCount);
void RenderStripWithRipples(float curY, const Heights& heights, const Flags& flags, int startYDiv,
const CFluidPlaneRender::SPatchInfo& info, std::vector<CFluidPlaneShader::Vertex>& vOut,
std::vector<CFluidPlaneShader::PatchVertex>& pvOut) override;
};
2021-04-10 01:42:06 -07:00
} // namespace metaforce