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Add Ubuntu 20.04+ packages to readme
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README.md
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README.md
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@ -15,7 +15,6 @@ Everything else is much too experimental to make portable/stable release builds
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* macOS 10.15+ (Metal)
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* macOS 10.15+ (Metal)
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* Linux (Vulkan)
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* Linux (Vulkan)
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* Arch is known to function with [`glx` vendor setup instructions](https://wiki.archlinux.org/index.php/Category:Graphics) *(main development/testing OS)*
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* Arch is known to function with [`glx` vendor setup instructions](https://wiki.archlinux.org/index.php/Category:Graphics) *(main development/testing OS)*
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* Other distros with reasonably up-to-date packages will work (specific packages TBD)
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### Usage (GC versions)
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### Usage (GC versions)
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@ -57,8 +56,14 @@ NFS files dumped from Metroid Prime Trilogy on Wii U VC can be used directly wit
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* `CMake Tools`
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* `CMake Tools`
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* `C++ Clang Compiler`
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* `C++ Clang Compiler`
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* `C++ Clang-cl`
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* `C++ Clang-cl`
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* **[macOS]** [Xcode 1.15+](https://developer.apple.com/xcode/download/)
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* **[macOS]** [Xcode 11.5+](https://developer.apple.com/xcode/download/)
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* **[Linux]** recent development packages of `udev`, `x11`, `xcb`, `xinput`, `glx`, `asound`
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* **[Linux]** recent development packages of `udev`, `x11`, `xcb`, `xinput`, `glx`, `asound`
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* Ubuntu 20.04+ packages
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```
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build-essential curl git ninja-build llvm-dev libclang-dev clang lld zlib1g-dev
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libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev libpulse-dev
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libudev-dev libpng-dev libncurses5-dev cmake libx11-xcb-dev python3 python-is-python3 qt5-default
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```
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### Prep Directions
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### Prep Directions
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@ -130,4 +135,4 @@ existing HECL project (assuming paths are relative), then run the the following
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```sh
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```sh
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hecl package MP1/URDE
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hecl package MP1/URDE
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```
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```
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This will cook and package the debug models and will automatically enable rendering of lights in a debug build of URDE.
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This will cook and package the debug models and will automatically enable rendering of lights in a debug build of URDE.
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