Decomp fix for CAdditiveBodyState

This commit is contained in:
Henrique Gemignani Passos Lima 2022-11-11 00:08:01 +02:00
parent e412adef33
commit 6bd90969c4
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GPG Key ID: E224F951761145F8
1 changed files with 2 additions and 2 deletions

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@ -24,8 +24,8 @@ void CABSAim::Start(CBodyController& bc, CStateManager& mgr) {
const CAnimData& animData = *bc.GetOwner().GetModelData()->GetAnimationData();
x28_hWeight = -animData.GetAdditiveAnimationWeight(x8_anims[0]);
x28_hWeight += animData.GetAdditiveAnimationWeight(x8_anims[1]);
x30_vWeight = -animData.GetAdditiveAnimationWeight(x8_anims[2]);
x30_vWeight += animData.GetAdditiveAnimationWeight(x8_anims[3]);
x30_vWeight = -animData.GetAdditiveAnimationWeight(x8_anims[3]);
x30_vWeight += animData.GetAdditiveAnimationWeight(x8_anims[2]);
x4_needsIdle = false;
if (bc.GetCommandMgr().GetCmd(EBodyStateCmd::AdditiveIdle))